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-rw-r--r--src/gallium/docs/source/cso/rasterizer.rst5
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diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst
index f4e24f0b438..8338243be9f 100644
--- a/src/gallium/docs/source/cso/rasterizer.rst
+++ b/src/gallium/docs/source/cso/rasterizer.rst
@@ -159,13 +159,18 @@ Points
sprite_coord_enable
^^^^^^^^^^^^^^^^^^^
+The effect of this state depends on PIPE_CAP_TGSI_TEXCOORD !
Controls automatic texture coordinate generation for rendering sprite points.
+If PIPE_CAP_TGSI_TEXCOORD is false:
When bit k in the sprite_coord_enable bitfield is set, then generic
input k to the fragment shader will get an automatically computed
texture coordinate.
+If PIPE_CAP_TGSI_TEXCOORD is true:
+The bitfield refers to inputs with TEXCOORD semantic instead of generic inputs.
+
The texture coordinate will be of the form (s, t, 0, 1) where s varies
from 0 to 1 from left to right while t varies from 0 to 1 according to
the state of 'sprite_coord_mode' (see below).