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-rw-r--r--src/gallium/docs/source/context.rst8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
index 037afb0743a..27d352b7a39 100644
--- a/src/gallium/docs/source/context.rst
+++ b/src/gallium/docs/source/context.rst
@@ -116,12 +116,12 @@ supports PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE.
If a surface includes several layers/slices (XXX: not yet...) then all layers
will be cleared.
-``clearRT`` clears a single color rendertarget with the specified color
-value. While it is only possible to clear one surface at a time (which can
+``clear_render_target`` clears a single color rendertarget with the specified
+color value. While it is only possible to clear one surface at a time (which can
include several layers), this surface need not be bound to the framebuffer.
-``clearDS``clears a single depth, stencil or depth/stencil surface with
-the specified depth and stencil values (for combined depth/stencil buffers,
+``clear_depth_stencil``clears a single depth, stencil or depth/stencil surface
+with the specified depth and stencil values (for combined depth/stencil buffers,
is is also possible to only clear one or the other part). While it is only
possible to clear one surface at a time (which can include several layers),
this surface need not be bound to the framebuffer.