diff options
Diffstat (limited to 'src/gallium/auxiliary')
48 files changed, 2235 insertions, 141 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 23d8b609e17..14375426ed8 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -35,6 +35,8 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index bcb860da2e0..0cc2b718641 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -38,6 +38,7 @@ #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/rbug/rbug_connection.c b/src/gallium/auxiliary/rbug/rbug_connection.c index 52acb700af9..ae4e27f9f6b 100644 --- a/src/gallium/auxiliary/rbug/rbug_connection.c +++ b/src/gallium/auxiliary/rbug/rbug_connection.c @@ -87,6 +87,7 @@ rbug_get_message(struct rbug_connection *c, uint32_t *serial) if (!data) { return NULL; } + data->opcode = 0; do { uint8_t *ptr = ((uint8_t*)data) + read; diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index 4092f78f4a2..92903fe57f3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -942,3 +942,107 @@ tgsi_default_full_dst_register( void ) return full_dst_register; } +struct tgsi_property +tgsi_default_property( void ) +{ + struct tgsi_property property; + + property.Type = TGSI_TOKEN_TYPE_PROPERTY; + property.NrTokens = 1; + property.PropertyName = TGSI_PROPERTY_GS_INPUT_PRIM; + property.Padding = 0; + + return property; +} + +struct tgsi_property +tgsi_build_property(unsigned property_name, + struct tgsi_header *header) +{ + struct tgsi_property property; + + property = tgsi_default_property(); + property.PropertyName = property_name; + + header_bodysize_grow( header ); + + return property; +} + + +struct tgsi_full_property +tgsi_default_full_property( void ) +{ + struct tgsi_full_property full_property; + + full_property.Property = tgsi_default_property(); + memset(full_property.u, 0, + sizeof(struct tgsi_property_data) * 8); + + return full_property; +} + +static void +property_grow( + struct tgsi_property *property, + struct tgsi_header *header ) +{ + assert( property->NrTokens < 0xFF ); + + property->NrTokens++; + + header_bodysize_grow( header ); +} + +struct tgsi_property_data +tgsi_build_property_data( + unsigned value, + struct tgsi_property *property, + struct tgsi_header *header ) +{ + struct tgsi_property_data property_data; + + property_data.Data = value; + + property_grow( property, header ); + + return property_data; +} + +unsigned +tgsi_build_full_property( + const struct tgsi_full_property *full_prop, + struct tgsi_token *tokens, + struct tgsi_header *header, + unsigned maxsize ) +{ + unsigned size = 0, i; + struct tgsi_property *property; + + if( maxsize <= size ) + return 0; + property = (struct tgsi_property *) &tokens[size]; + size++; + + *property = tgsi_build_property( + TGSI_PROPERTY_GS_INPUT_PRIM, + header ); + + assert( full_prop->Property.NrTokens <= 8 + 1 ); + + for( i = 0; i < full_prop->Property.NrTokens - 1; i++ ) { + struct tgsi_property_data *data; + + if( maxsize <= size ) + return 0; + data = (struct tgsi_property_data *) &tokens[size]; + size++; + + *data = tgsi_build_property_data( + full_prop->u[i].Data, + property, + header ); + } + + return size; +} diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h index ffea786770c..9de2757fe40 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.h +++ b/src/gallium/auxiliary/tgsi/tgsi_build.h @@ -127,6 +127,34 @@ tgsi_build_full_immediate( unsigned maxsize ); /* + * properties + */ + +struct tgsi_property +tgsi_default_property( void ); + +struct tgsi_property +tgsi_build_property( + unsigned property_name, + struct tgsi_header *header ); + +struct tgsi_full_property +tgsi_default_full_property( void ); + +struct tgsi_property_data +tgsi_build_property_data( + unsigned value, + struct tgsi_property *property, + struct tgsi_header *header ); + +unsigned +tgsi_build_full_property( + const struct tgsi_full_property *full_prop, + struct tgsi_token *tokens, + struct tgsi_header *header, + unsigned maxsize ); + +/* * instruction */ diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index d3a5da4b2b0..5e7e5d2ff9c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -101,7 +101,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "ADDR", "IMM", "LOOP", - "PRED" + "PRED", + "SV" }; static const char *interpolate_names[] = @@ -150,6 +151,27 @@ static const char *texture_names[] = "SHADOWRECT" }; +static const char *property_names[] = +{ + "GS_INPUT_PRIMITIVE", + "GS_OUTPUT_PRIMITIVE", + "GS_MAX_OUTPUT_VERTICES" +}; + +static const char *primitive_names[] = +{ + "POINTS", + "LINES", + "LINE_LOOP", + "LINE_STRIP", + "TRIANGLES", + "TRIANGLE_STRIP", + "TRIANGLE_FAN", + "QUADS", + "QUAD_STRIP", + "POLYGON" +}; + static void _dump_register( @@ -274,6 +296,50 @@ tgsi_dump_declaration( } static boolean +iter_property( + struct tgsi_iterate_context *iter, + struct tgsi_full_property *prop ) +{ + int i; + struct dump_ctx *ctx = (struct dump_ctx *)iter; + + assert(Elements(property_names) == TGSI_PROPERTY_COUNT); + + TXT( "PROPERTY " ); + ENM(prop->Property.PropertyName, property_names); + + if (prop->Property.NrTokens > 1) + TXT(" "); + + for (i = 0; i < prop->Property.NrTokens - 1; ++i) { + switch (prop->Property.PropertyName) { + case TGSI_PROPERTY_GS_INPUT_PRIM: + case TGSI_PROPERTY_GS_OUTPUT_PRIM: + ENM(prop->u[i].Data, primitive_names); + break; + default: + SID( prop->u[i].Data ); + break; + } + if (i < prop->Property.NrTokens - 2) + TXT( ", " ); + } + EOL(); + + return TRUE; +} + +void tgsi_dump_property( + const struct tgsi_full_property *prop ) +{ + struct dump_ctx ctx; + + ctx.printf = dump_ctx_printf; + + iter_property( &ctx.iter, (struct tgsi_full_property *)prop ); +} + +static boolean iter_immediate( struct tgsi_iterate_context *iter, struct tgsi_full_immediate *imm ) @@ -493,6 +559,7 @@ tgsi_dump( ctx.iter.iterate_instruction = iter_instruction; ctx.iter.iterate_declaration = iter_declaration; ctx.iter.iterate_immediate = iter_immediate; + ctx.iter.iterate_property = iter_property; ctx.iter.epilog = NULL; ctx.instno = 0; @@ -547,6 +614,7 @@ tgsi_dump_str( ctx.base.iter.iterate_instruction = iter_instruction; ctx.base.iter.iterate_declaration = iter_declaration; ctx.base.iter.iterate_immediate = iter_immediate; + ctx.base.iter.iterate_property = iter_property; ctx.base.iter.epilog = NULL; ctx.base.instno = 0; diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.h b/src/gallium/auxiliary/tgsi/tgsi_dump.h index ad1e647ec90..4cd27317b36 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.h +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.h @@ -49,6 +49,7 @@ tgsi_dump( struct tgsi_full_immediate; struct tgsi_full_instruction; struct tgsi_full_declaration; +struct tgsi_full_property; void tgsi_dump_immediate( @@ -63,6 +64,10 @@ void tgsi_dump_declaration( const struct tgsi_full_declaration *decl ); +void +tgsi_dump_property( + const struct tgsi_full_property *prop ); + #if defined __cplusplus } #endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 22984c32320..123117cb0a3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -336,6 +336,9 @@ tgsi_exec_machine_bind_shader( numInstructions++; break; + case TGSI_TOKEN_TYPE_PROPERTY: + break; + default: assert( 0 ); } @@ -1158,6 +1161,7 @@ fetch_src_file_channel( break; case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: chan->u[0] = mach->Inputs[index->i[0]].xyzw[swizzle].u[0]; chan->u[1] = mach->Inputs[index->i[1]].xyzw[swizzle].u[1]; chan->u[2] = mach->Inputs[index->i[2]].xyzw[swizzle].u[2]; @@ -1302,6 +1306,7 @@ fetch_source( */ switch (reg->Register.File) { case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: index.i[0] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; index.i[1] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; index.i[2] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; @@ -1892,7 +1897,8 @@ exec_declaration(struct tgsi_exec_machine *mach, const struct tgsi_full_declaration *decl) { if (mach->Processor == TGSI_PROCESSOR_FRAGMENT) { - if (decl->Declaration.File == TGSI_FILE_INPUT) { + if (decl->Declaration.File == TGSI_FILE_INPUT || + decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE) { uint first, last, mask; first = decl->Range.First; @@ -3240,6 +3246,25 @@ exec_instruction( case TGSI_OPCODE_NOP: break; + case TGSI_OPCODE_BREAKC: + FETCH(&r[0], 0, CHAN_X); + /* update CondMask */ + if (r[0].u[0] && (mach->ExecMask & 0x1)) { + mach->LoopMask &= ~0x1; + } + if (r[0].u[1] && (mach->ExecMask & 0x2)) { + mach->LoopMask &= ~0x2; + } + if (r[0].u[2] && (mach->ExecMask & 0x4)) { + mach->LoopMask &= ~0x4; + } + if (r[0].u[3] && (mach->ExecMask & 0x8)) { + mach->LoopMask &= ~0x8; + } + /* Todo: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); + break; + default: assert( 0 ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.c b/src/gallium/auxiliary/tgsi/tgsi_iterate.c index 7b384f5e12a..0ba5fe48419 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.c +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.c @@ -66,6 +66,12 @@ tgsi_iterate_shader( goto fail; break; + case TGSI_TOKEN_TYPE_PROPERTY: + if (ctx->iterate_property) + if (!ctx->iterate_property( ctx, &parse.FullToken.FullProperty )) + goto fail; + break; + default: assert( 0 ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.h b/src/gallium/auxiliary/tgsi/tgsi_iterate.h index ef5a33ebce9..8d67f22c429 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.h +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.h @@ -57,6 +57,11 @@ struct tgsi_iterate_context struct tgsi_full_immediate *imm ); boolean + (* iterate_property)( + struct tgsi_iterate_context *ctx, + struct tgsi_full_property *prop ); + + boolean (* epilog)( struct tgsi_iterate_context *ctx ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index 8f2b6a307d3..fa65ecb9975 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -220,6 +220,22 @@ tgsi_parse_token( break; } + case TGSI_TOKEN_TYPE_PROPERTY: + { + struct tgsi_full_property *prop = &ctx->FullToken.FullProperty; + uint prop_count; + + memset(prop, 0, sizeof *prop); + copy_token(&prop->Property, &token); + + prop_count = prop->Property.NrTokens - 1; + for (i = 0; i < prop_count; i++) { + next_token(ctx, &prop->u[i]); + } + + break; + } + default: assert( 0 ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h index 3aa1979a63a..439a57269b7 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h @@ -67,6 +67,12 @@ struct tgsi_full_immediate union tgsi_immediate_data u[4]; }; +struct tgsi_full_property +{ + struct tgsi_property Property; + struct tgsi_property_data u[8]; +}; + #define TGSI_FULL_MAX_DST_REGISTERS 2 #define TGSI_FULL_MAX_SRC_REGISTERS 4 /* TXD has 4 */ @@ -86,6 +92,7 @@ union tgsi_full_token struct tgsi_full_declaration FullDeclaration; struct tgsi_full_immediate FullImmediate; struct tgsi_full_instruction FullInstruction; + struct tgsi_full_property FullProperty; }; struct tgsi_parse_context diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index da6ad6da04c..138d2d095bb 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -293,6 +293,7 @@ emit_fetch(struct gen_context *gen, case TGSI_SWIZZLE_W: switch (reg->Register.File) { case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: { int offset = (reg->Register.Index * 4 + swizzle) * 16; int offset_reg = emit_li_offset(gen, offset); @@ -1173,7 +1174,8 @@ emit_declaration( struct ppc_function *func, struct tgsi_full_declaration *decl ) { - if( decl->Declaration.File == TGSI_FILE_INPUT ) { + if( decl->Declaration.File == TGSI_FILE_INPUT || + decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE ) { #if 0 unsigned first, last, mask; unsigned i, j; @@ -1339,6 +1341,9 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, } break; + case TGSI_TOKEN_TYPE_PROPERTY: + break; + default: ok = 0; assert( 0 ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index b5d1faa897a..c27579e7942 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -324,6 +324,17 @@ iter_immediate( return TRUE; } + +static boolean +iter_property( + struct tgsi_iterate_context *iter, + struct tgsi_full_property *prop ) +{ + /*struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;*/ + + return TRUE; +} + static boolean epilog( struct tgsi_iterate_context *iter ) @@ -367,6 +378,7 @@ tgsi_sanity_check( ctx.iter.iterate_instruction = iter_instruction; ctx.iter.iterate_declaration = iter_declaration; ctx.iter.iterate_immediate = iter_immediate; + ctx.iter.iterate_property = iter_property; ctx.iter.epilog = epilog; memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index ebee000c06e..0f48b0dc3a1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -97,7 +97,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens, for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *src = &fullinst->Src[i]; - if (src->Register.File == TGSI_FILE_INPUT) { + if (src->Register.File == TGSI_FILE_INPUT || + src->Register.File == TGSI_FILE_SYSTEM_VALUE) { const int ind = src->Register.Index; if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FOG) { if (src->Register.SwizzleX == TGSI_SWIZZLE_X) { @@ -128,7 +129,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens, info->file_count[file]++; info->file_max[file] = MAX2(info->file_max[file], (int)reg); - if (file == TGSI_FILE_INPUT) { + if (file == TGSI_FILE_INPUT || file == TGSI_FILE_SYSTEM_VALUE) { info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name; info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index; info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate; @@ -164,6 +165,19 @@ tgsi_scan_shader(const struct tgsi_token *tokens, info->file_max[file] = MAX2(info->file_max[file], (int)reg); } break; + case TGSI_TOKEN_TYPE_PROPERTY: + { + const struct tgsi_full_property *fullprop + = &parse.FullToken.FullProperty; + + info->properties[info->num_properties].name = + fullprop->Property.PropertyName; + memcpy(info->properties[info->num_properties].data, + fullprop->u, 8 * sizeof(unsigned));; + + ++info->num_properties; + } + break; default: assert( 0 ); @@ -216,6 +230,7 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) /* Do a whole bunch of checks for a simple move */ if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV || src->Register.File != TGSI_FILE_INPUT || + src->Register.File != TGSI_FILE_SYSTEM_VALUE || dst->Register.File != TGSI_FILE_OUTPUT || src->Register.Index != dst->Register.Index || @@ -239,6 +254,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) /* fall-through */ case TGSI_TOKEN_TYPE_IMMEDIATE: /* fall-through */ + case TGSI_TOKEN_TYPE_PROPERTY: + /* fall-through */ default: ; /* no-op */ } diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h index 3ce0e88e4c6..dae5376c24a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h @@ -33,7 +33,6 @@ #include "pipe/p_state.h" #include "pipe/p_shader_tokens.h" - /** * Shader summary info */ @@ -62,8 +61,13 @@ struct tgsi_shader_info boolean uses_kill; /**< KIL or KILP instruction used? */ boolean uses_fogcoord; /**< fragment shader uses fog coord? */ boolean uses_frontfacing; /**< fragment shader uses front/back-face flag? */ -}; + struct { + unsigned name; + unsigned data[8]; + } properties[TGSI_PROPERTY_COUNT]; + uint num_properties; +}; extern void tgsi_scan_shader(const struct tgsi_token *tokens, diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 76051ea0d8e..d63c75dafb3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -1288,6 +1288,7 @@ emit_fetch( break; case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: emit_inputf( func, xmm, @@ -2633,7 +2634,8 @@ emit_declaration( struct x86_function *func, struct tgsi_full_declaration *decl ) { - if( decl->Declaration.File == TGSI_FILE_INPUT ) { + if( decl->Declaration.File == TGSI_FILE_INPUT || + decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE ) { unsigned first, last, mask; unsigned i, j; @@ -2952,6 +2954,9 @@ tgsi_emit_sse2( num_immediates++; } break; + case TGSI_TOKEN_TYPE_PROPERTY: + /* we just ignore them for now */ + break; default: ok = 0; diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index eb376fa9572..f000958bfc0 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -27,6 +27,7 @@ #include "util/u_debug.h" #include "util/u_memory.h" +#include "pipe/p_defines.h" #include "tgsi_text.h" #include "tgsi_build.h" #include "tgsi_info.h" @@ -59,6 +60,21 @@ static boolean uprcase( char c ) return c; } +/* + * Ignore case of str1 and assume str2 is already uppercase. + * Return TRUE iff str1 and str2 are equal. + */ +static int +streq_nocase_uprcase(const char *str1, + const char *str2) +{ + while (*str1 && uprcase(*str1) == *str2) { + str1++; + str2++; + } + return *str1 == *str2; +} + static boolean str_match_no_case( const char **pcur, const char *str ) { const char *cur = *pcur; @@ -110,6 +126,20 @@ static boolean parse_uint( const char **pcur, uint *val ) return FALSE; } +static boolean parse_identifier( const char **pcur, char *ret ) +{ + const char *cur = *pcur; + int i = 0; + if (is_alpha_underscore( cur )) { + ret[i++] = *cur++; + while (is_alpha_underscore( cur )) + ret[i++] = *cur++; + *pcur = cur; + return TRUE; + } + return FALSE; +} + /* Parse floating point. */ static boolean parse_float( const char **pcur, float *val ) @@ -229,7 +259,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "ADDR", "IMM", "LOOP", - "PRED" + "PRED", + "SV" }; static boolean @@ -939,6 +970,106 @@ static boolean parse_immediate( struct translate_ctx *ctx ) return TRUE; } +static const char *property_names[] = +{ + "GS_INPUT_PRIMITIVE", + "GS_OUTPUT_PRIMITIVE", + "GS_MAX_OUTPUT_VERTICES" +}; + +static const char *primitive_names[] = +{ + "POINTS", + "LINES", + "LINE_LOOP", + "LINE_STRIP", + "TRIANGLES", + "TRIANGLE_STRIP", + "TRIANGLE_FAN", + "QUADS", + "QUAD_STRIP", + "POLYGON" +}; + +static boolean +parse_primitive( const char **pcur, uint *primitive ) +{ + uint i; + + for (i = 0; i < PIPE_PRIM_MAX; i++) { + const char *cur = *pcur; + + if (str_match_no_case( &cur, primitive_names[i])) { + *primitive = i; + *pcur = cur; + return TRUE; + } + } + return FALSE; +} + + +static boolean parse_property( struct translate_ctx *ctx ) +{ + struct tgsi_full_property prop; + uint property_name; + uint values[8]; + uint advance; + char id[64]; + + if (!eat_white( &ctx->cur )) { + report_error( ctx, "Syntax error" ); + return FALSE; + } + if (!parse_identifier( &ctx->cur, id )) { + report_error( ctx, "Syntax error" ); + return FALSE; + } + for (property_name = 0; property_name < TGSI_PROPERTY_COUNT; + ++property_name) { + if (streq_nocase_uprcase(id, property_names[property_name])) { + break; + } + } + if (property_name >= TGSI_PROPERTY_COUNT) { + debug_printf( "\nError: Unknown property : '%s'", id ); + return FALSE; + } + + eat_opt_white( &ctx->cur ); + switch(property_name) { + case TGSI_PROPERTY_GS_INPUT_PRIM: + case TGSI_PROPERTY_GS_OUTPUT_PRIM: + if (!parse_primitive(&ctx->cur, &values[0] )) { + report_error( ctx, "Unknown primitive name as property!" ); + return FALSE; + } + break; + default: + if (!parse_uint(&ctx->cur, &values[0] )) { + report_error( ctx, "Expected unsigned integer as property!" ); + return FALSE; + } + } + + prop = tgsi_default_full_property(); + prop.Property.PropertyName = property_name; + prop.Property.NrTokens += 1; + prop.u[0].Data = values[0]; + + advance = tgsi_build_full_property( + &prop, + ctx->tokens_cur, + ctx->header, + (uint) (ctx->tokens_end - ctx->tokens_cur) ); + if (advance == 0) + return FALSE; + ctx->tokens_cur += advance; + + return TRUE; +} + + static boolean translate( struct translate_ctx *ctx ) { eat_opt_white( &ctx->cur ); @@ -947,7 +1078,6 @@ static boolean translate( struct translate_ctx *ctx ) while (*ctx->cur != '\0') { uint label_val = 0; - if (!eat_white( &ctx->cur )) { report_error( ctx, "Syntax error" ); return FALSE; @@ -955,7 +1085,6 @@ static boolean translate( struct translate_ctx *ctx ) if (*ctx->cur == '\0') break; - if (parse_label( ctx, &label_val )) { if (!parse_instruction( ctx, TRUE )) return FALSE; @@ -968,6 +1097,10 @@ static boolean translate( struct translate_ctx *ctx ) if (!parse_immediate( ctx )) return FALSE; } + else if (str_match_no_case( &ctx->cur, "PROPERTY" )) { + if (!parse_property( ctx )) + return FALSE; + } else if (!parse_instruction( ctx, FALSE )) { return FALSE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c index 8b8f489b355..ae875f29abf 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.c +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c @@ -79,6 +79,19 @@ emit_immediate(struct tgsi_transform_context *ctx, } +static void +emit_property(struct tgsi_transform_context *ctx, + const struct tgsi_full_property *prop) +{ + uint ti = ctx->ti; + + ti += tgsi_build_full_property(prop, + ctx->tokens_out + ti, + ctx->header, + ctx->max_tokens_out - ti); + ctx->ti = ti; +} + /** * Apply user-defined transformations to the input shader to produce @@ -110,6 +123,7 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, ctx->emit_instruction = emit_instruction; ctx->emit_declaration = emit_declaration; ctx->emit_immediate = emit_immediate; + ctx->emit_property = emit_property; ctx->tokens_out = tokens_out; ctx->max_tokens_out = max_tokens_out; @@ -182,6 +196,17 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, ctx->emit_immediate(ctx, fullimm); } break; + case TGSI_TOKEN_TYPE_PROPERTY: + { + struct tgsi_full_property *fullprop + = &parse.FullToken.FullProperty; + + if (ctx->transform_property) + ctx->transform_property(ctx, fullprop); + else + ctx->emit_property(ctx, fullprop); + } + break; default: assert( 0 ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.h b/src/gallium/auxiliary/tgsi/tgsi_transform.h index a121adbaef4..818478e277a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.h +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.h @@ -53,6 +53,8 @@ struct tgsi_transform_context void (*transform_immediate)(struct tgsi_transform_context *ctx, struct tgsi_full_immediate *imm); + void (*transform_property)(struct tgsi_transform_context *ctx, + struct tgsi_full_property *prop); /** * Called at end of input program to allow caller to append extra @@ -73,6 +75,8 @@ struct tgsi_transform_context const struct tgsi_full_declaration *decl); void (*emit_immediate)(struct tgsi_transform_context *ctx, const struct tgsi_full_immediate *imm); + void (*emit_property)(struct tgsi_transform_context *ctx, + const struct tgsi_full_property *prop); struct tgsi_header *header; uint max_tokens_out; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index 3f943845f5b..1e730e53427 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -90,6 +90,11 @@ struct ureg_program unsigned vs_inputs[UREG_MAX_INPUT/32]; struct { + unsigned index; + } gs_input[UREG_MAX_INPUT]; + unsigned nr_gs_inputs; + + struct { unsigned semantic_name; unsigned semantic_index; } output[UREG_MAX_OUTPUT]; @@ -278,6 +283,22 @@ ureg_DECL_vs_input( struct ureg_program *ureg, } +struct ureg_src +ureg_DECL_gs_input(struct ureg_program *ureg, + unsigned index) +{ + if (ureg->nr_gs_inputs < UREG_MAX_INPUT) { + ureg->gs_input[ureg->nr_gs_inputs].index = index; + ureg->nr_gs_inputs++; + } else { + set_bad(ureg); + } + + /* XXX: Add suport for true 2D input registers. */ + return ureg_src_register(TGSI_FILE_INPUT, index); +} + + struct ureg_dst ureg_DECL_output( struct ureg_program *ureg, unsigned name, @@ -964,8 +985,7 @@ static void emit_decls( struct ureg_program *ureg ) emit_decl_range( ureg, TGSI_FILE_INPUT, i, 1 ); } } - } - else { + } else if (ureg->processor == TGSI_PROCESSOR_FRAGMENT) { for (i = 0; i < ureg->nr_fs_inputs; i++) { emit_decl( ureg, TGSI_FILE_INPUT, @@ -974,6 +994,13 @@ static void emit_decls( struct ureg_program *ureg ) ureg->fs_input[i].semantic_index, ureg->fs_input[i].interp ); } + } else { + for (i = 0; i < ureg->nr_gs_inputs; i++) { + emit_decl_range(ureg, + TGSI_FILE_INPUT, + ureg->gs_input[i].index, + 1); + } } for (i = 0; i < ureg->nr_outputs; i++) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index 94cc70a2082..7e3e7bcf1d3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -133,6 +133,10 @@ struct ureg_src ureg_DECL_vs_input( struct ureg_program *, unsigned index ); +struct ureg_src +ureg_DECL_gs_input(struct ureg_program *, + unsigned index); + struct ureg_dst ureg_DECL_output( struct ureg_program *, unsigned semantic_name, diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile index 1d8bb55bbd6..3ed90fd1b70 100644 --- a/src/gallium/auxiliary/util/Makefile +++ b/src/gallium/auxiliary/util/Makefile @@ -9,8 +9,10 @@ C_SOURCES = \ u_debug_symbol.c \ u_debug_stack.c \ u_blit.c \ + u_blitter.c \ u_cache.c \ u_cpu_detect.c \ + u_dl.c \ u_draw_quad.c \ u_format.c \ u_format_access.c \ @@ -30,6 +32,7 @@ C_SOURCES = \ u_stream_stdc.c \ u_stream_wd.c \ u_surface.c \ + u_texture.c \ u_tile.c \ u_time.c \ u_timed_winsys.c \ diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript index 8d99106d0b8..2a546d19dc0 100644 --- a/src/gallium/auxiliary/util/SConscript +++ b/src/gallium/auxiliary/util/SConscript @@ -23,6 +23,7 @@ util = env.ConvenienceLibrary( source = [ 'u_bitmask.c', 'u_blit.c', + 'u_blitter.c', 'u_cache.c', 'u_cpu_detect.c', 'u_debug.c', @@ -30,6 +31,7 @@ util = env.ConvenienceLibrary( 'u_debug_memory.c', 'u_debug_stack.c', 'u_debug_symbol.c', + 'u_dl.c', 'u_draw_quad.c', 'u_format.c', 'u_format_access.c', @@ -48,6 +50,7 @@ util = env.ConvenienceLibrary( 'u_stream_stdc.c', 'u_stream_wd.c', 'u_surface.c', + 'u_texture.c', 'u_tile.c', 'u_time.c', 'u_timed_winsys.c', diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index abe1de3302b..3f74e2aa8b8 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -42,6 +42,7 @@ #include "util/u_blit.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_simple_shaders.h" @@ -126,7 +127,8 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) } /* fragment shader */ - ctx->fs[TGSI_WRITEMASK_XYZW] = util_make_fragment_tex_shader(pipe); + ctx->fs[TGSI_WRITEMASK_XYZW] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); ctx->vbuf = NULL; /* init vertex data that doesn't change */ @@ -420,7 +422,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &tex); if (ctx->fs[writemask] == NULL) - ctx->fs[writemask] = util_make_fragment_tex_shader_writemask(pipe, writemask); + ctx->fs[writemask] = + util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D, + writemask); /* shaders */ cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]); diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c new file mode 100644 index 00000000000..1f794d39a17 --- /dev/null +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -0,0 +1,719 @@ +/************************************************************************** + * + * Copyright 2009 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Blitter utility to facilitate acceleration of the clear, surface_copy, + * and surface_fill functions. + * + * @author Marek Olšák + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_blitter.h" +#include "util/u_draw_quad.h" +#include "util/u_pack_color.h" +#include "util/u_rect.h" +#include "util/u_simple_shaders.h" +#include "util/u_texture.h" + +struct blitter_context_priv +{ + struct blitter_context blitter; + + struct pipe_context *pipe; /**< pipe context */ + struct pipe_buffer *vbuf; /**< quad */ + + float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */ + + /* Templates for various state objects. */ + struct pipe_depth_stencil_alpha_state template_dsa; + struct pipe_sampler_state template_sampler_state; + + /* Constant state objects. */ + /* Vertex shaders. */ + void *vs_col; /**< Vertex shader which passes {pos, color} to the output */ + void *vs_tex; /**<Vertex shader which passes {pos, texcoord} to the output.*/ + + /* Fragment shaders. */ + /* FS which outputs a color to multiple color buffers. */ + void *fs_col[PIPE_MAX_COLOR_BUFS]; + + /* FS which outputs a color from a texture, + where the index is PIPE_TEXTURE_* to be sampled. */ + void *fs_texfetch_col[PIPE_MAX_TEXTURE_TYPES]; + + /* FS which outputs a depth from a texture, + where the index is PIPE_TEXTURE_* to be sampled. */ + void *fs_texfetch_depth[PIPE_MAX_TEXTURE_TYPES]; + + /* Blend state. */ + void *blend_write_color; /**< blend state with writemask of RGBA */ + void *blend_keep_color; /**< blend state with writemask of 0 */ + + /* Depth stencil alpha state. */ + void *dsa_write_depth_stencil[0xff]; /**< indices are stencil clear values */ + void *dsa_write_depth_keep_stencil; + void *dsa_keep_depth_stencil; + + /* Sampler state for clamping to a miplevel. */ + void *sampler_state[PIPE_MAX_TEXTURE_LEVELS]; + + /* Rasterizer state. */ + void *rs_state; +}; + +struct blitter_context *util_blitter_create(struct pipe_context *pipe) +{ + struct blitter_context_priv *ctx; + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state *dsa; + struct pipe_rasterizer_state rs_state; + struct pipe_sampler_state *sampler_state; + unsigned i; + + ctx = CALLOC_STRUCT(blitter_context_priv); + if (!ctx) + return NULL; + + ctx->pipe = pipe; + + /* init state objects for them to be considered invalid */ + ctx->blitter.saved_fb_state.nr_cbufs = ~0; + ctx->blitter.saved_num_textures = ~0; + ctx->blitter.saved_num_sampler_states = ~0; + + /* blend state objects */ + memset(&blend, 0, sizeof(blend)); + ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend); + + blend.colormask = PIPE_MASK_RGBA; + ctx->blend_write_color = pipe->create_blend_state(pipe, &blend); + + /* depth stencil alpha state objects */ + dsa = &ctx->template_dsa; + ctx->dsa_keep_depth_stencil = + pipe->create_depth_stencil_alpha_state(pipe, dsa); + + dsa->depth.enabled = 1; + dsa->depth.writemask = 1; + dsa->depth.func = PIPE_FUNC_ALWAYS; + ctx->dsa_write_depth_keep_stencil = + pipe->create_depth_stencil_alpha_state(pipe, dsa); + + dsa->stencil[0].enabled = 1; + dsa->stencil[0].func = PIPE_FUNC_ALWAYS; + dsa->stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; + dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; + dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; + dsa->stencil[0].valuemask = 0xff; + dsa->stencil[0].writemask = 0xff; + /* The DSA state objects which write depth and stencil are created + * on-demand. */ + + /* sampler state */ + sampler_state = &ctx->template_sampler_state; + sampler_state->wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler_state->wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler_state->wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + /* The sampler state objects which sample from a specified mipmap level + * are created on-demand. */ + + /* rasterizer state */ + memset(&rs_state, 0, sizeof(rs_state)); + rs_state.front_winding = PIPE_WINDING_CW; + rs_state.cull_mode = PIPE_WINDING_NONE; + rs_state.bypass_vs_clip_and_viewport = 1; + rs_state.gl_rasterization_rules = 1; + ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); + + /* fragment shaders are created on-demand */ + + /* vertex shaders */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_COLOR }; + const uint semantic_indices[] = { 0, 0 }; + ctx->vs_col = + util_make_vertex_passthrough_shader(pipe, 2, semantic_names, + semantic_indices); + } + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indices[] = { 0, 0 }; + ctx->vs_tex = + util_make_vertex_passthrough_shader(pipe, 2, semantic_names, + semantic_indices); + } + + /* set invariant vertex coordinates */ + for (i = 0; i < 4; i++) + ctx->vertices[i][0][3] = 1; /*v.w*/ + + /* create the vertex buffer */ + ctx->vbuf = pipe_buffer_create(ctx->pipe->screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(ctx->vertices)); + + return &ctx->blitter; +} + +void util_blitter_destroy(struct blitter_context *blitter) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + int i; + + pipe->delete_blend_state(pipe, ctx->blend_write_color); + pipe->delete_blend_state(pipe, ctx->blend_keep_color); + pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->delete_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_keep_stencil); + + for (i = 0; i < 0xff; i++) + if (ctx->dsa_write_depth_stencil[i]) + pipe->delete_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_stencil[i]); + + pipe->delete_rasterizer_state(pipe, ctx->rs_state); + pipe->delete_vs_state(pipe, ctx->vs_col); + pipe->delete_vs_state(pipe, ctx->vs_tex); + + for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) { + if (ctx->fs_texfetch_col[i]) + pipe->delete_fs_state(pipe, ctx->fs_texfetch_col[i]); + if (ctx->fs_texfetch_depth[i]) + pipe->delete_fs_state(pipe, ctx->fs_texfetch_depth[i]); + } + + for (i = 0; i < PIPE_MAX_COLOR_BUFS && ctx->fs_col[i]; i++) + if (ctx->fs_col[i]) + pipe->delete_fs_state(pipe, ctx->fs_col[i]); + + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (ctx->sampler_state[i]) + pipe->delete_sampler_state(pipe, ctx->sampler_state[i]); + + pipe_buffer_reference(&ctx->vbuf, NULL); + FREE(ctx); +} + +static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) +{ + /* make sure these CSOs have been saved */ + assert(ctx->blitter.saved_blend_state && + ctx->blitter.saved_dsa_state && + ctx->blitter.saved_rs_state && + ctx->blitter.saved_fs && + ctx->blitter.saved_vs); +} + +static void blitter_restore_CSOs(struct blitter_context_priv *ctx) +{ + struct pipe_context *pipe = ctx->pipe; + + /* restore the state objects which are always required to be saved */ + pipe->bind_blend_state(pipe, ctx->blitter.saved_blend_state); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->blitter.saved_dsa_state); + pipe->bind_rasterizer_state(pipe, ctx->blitter.saved_rs_state); + pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); + pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); + + ctx->blitter.saved_blend_state = 0; + ctx->blitter.saved_dsa_state = 0; + ctx->blitter.saved_rs_state = 0; + ctx->blitter.saved_fs = 0; + ctx->blitter.saved_vs = 0; + + /* restore the state objects which are required to be saved before copy/fill + */ + if (ctx->blitter.saved_fb_state.nr_cbufs != ~0) { + pipe->set_framebuffer_state(pipe, &ctx->blitter.saved_fb_state); + ctx->blitter.saved_fb_state.nr_cbufs = ~0; + } + + if (ctx->blitter.saved_num_sampler_states != ~0) { + pipe->bind_fragment_sampler_states(pipe, + ctx->blitter.saved_num_sampler_states, + ctx->blitter.saved_sampler_states); + ctx->blitter.saved_num_sampler_states = ~0; + } + + if (ctx->blitter.saved_num_textures != ~0) { + pipe->set_fragment_sampler_textures(pipe, + ctx->blitter.saved_num_textures, + ctx->blitter.saved_textures); + ctx->blitter.saved_num_textures = ~0; + } +} + +static void blitter_set_rectangle(struct blitter_context_priv *ctx, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2, + float depth) +{ + int i; + + /* set vertex positions */ + ctx->vertices[0][0][0] = x1; /*v0.x*/ + ctx->vertices[0][0][1] = y1; /*v0.y*/ + + ctx->vertices[1][0][0] = x2; /*v1.x*/ + ctx->vertices[1][0][1] = y1; /*v1.y*/ + + ctx->vertices[2][0][0] = x2; /*v2.x*/ + ctx->vertices[2][0][1] = y2; /*v2.y*/ + + ctx->vertices[3][0][0] = x1; /*v3.x*/ + ctx->vertices[3][0][1] = y2; /*v3.y*/ + + for (i = 0; i < 4; i++) + ctx->vertices[i][0][2] = depth; /*z*/ +} + +static void blitter_set_clear_color(struct blitter_context_priv *ctx, + const float *rgba) +{ + int i; + + for (i = 0; i < 4; i++) { + ctx->vertices[i][1][0] = rgba[0]; + ctx->vertices[i][1][1] = rgba[1]; + ctx->vertices[i][1][2] = rgba[2]; + ctx->vertices[i][1][3] = rgba[3]; + } +} + +static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx, + struct pipe_surface *surf, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2) +{ + int i; + float s1 = x1 / (float)surf->width; + float t1 = y1 / (float)surf->height; + float s2 = x2 / (float)surf->width; + float t2 = y2 / (float)surf->height; + + ctx->vertices[0][1][0] = s1; /*t0.s*/ + ctx->vertices[0][1][1] = t1; /*t0.t*/ + + ctx->vertices[1][1][0] = s2; /*t1.s*/ + ctx->vertices[1][1][1] = t1; /*t1.t*/ + + ctx->vertices[2][1][0] = s2; /*t2.s*/ + ctx->vertices[2][1][1] = t2; /*t2.t*/ + + ctx->vertices[3][1][0] = s1; /*t3.s*/ + ctx->vertices[3][1][1] = t2; /*t3.t*/ + + for (i = 0; i < 4; i++) { + ctx->vertices[i][1][2] = 0; /*r*/ + ctx->vertices[i][1][3] = 1; /*q*/ + } +} + +static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx, + struct pipe_surface *surf, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2) +{ + int i; + float depth = u_minify(surf->texture->depth0, surf->level); + float r = surf->zslice / depth; + + blitter_set_texcoords_2d(ctx, surf, x1, y1, x2, y2); + + for (i = 0; i < 4; i++) + ctx->vertices[i][1][2] = r; /*r*/ +} + +static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx, + struct pipe_surface *surf, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2) +{ + int i; + float s1 = x1 / (float)surf->width; + float t1 = y1 / (float)surf->height; + float s2 = x2 / (float)surf->width; + float t2 = y2 / (float)surf->height; + const float st[4][2] = { + {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2} + }; + + util_map_texcoords2d_onto_cubemap(surf->face, + /* pointer, stride in floats */ + &st[0][0], 2, + &ctx->vertices[0][1][0], 8); + + for (i = 0; i < 4; i++) + ctx->vertices[i][1][3] = 1; /*q*/ +} + +static void blitter_draw_quad(struct blitter_context_priv *ctx) +{ + struct pipe_context *pipe = ctx->pipe; + + /* write vertices and draw them */ + pipe_buffer_write(pipe->screen, ctx->vbuf, + 0, sizeof(ctx->vertices), ctx->vertices); + + util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ +} + +static INLINE +void *blitter_get_state_write_depth_stencil( + struct blitter_context_priv *ctx, + unsigned stencil) +{ + struct pipe_context *pipe = ctx->pipe; + + stencil &= 0xff; + + /* Create the DSA state on-demand. */ + if (!ctx->dsa_write_depth_stencil[stencil]) { + ctx->template_dsa.stencil[0].ref_value = stencil; + + ctx->dsa_write_depth_stencil[stencil] = + pipe->create_depth_stencil_alpha_state(pipe, &ctx->template_dsa); + } + + return ctx->dsa_write_depth_stencil[stencil]; +} + +static INLINE +void **blitter_get_sampler_state(struct blitter_context_priv *ctx, + int miplevel) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_sampler_state *sampler_state = &ctx->template_sampler_state; + + assert(miplevel < PIPE_MAX_TEXTURE_LEVELS); + + /* Create the sampler state on-demand. */ + if (!ctx->sampler_state[miplevel]) { + sampler_state->lod_bias = miplevel; + sampler_state->min_lod = miplevel; + sampler_state->max_lod = miplevel; + + ctx->sampler_state[miplevel] = pipe->create_sampler_state(pipe, + sampler_state); + } + + /* Return void** so that it can be passed to bind_fragment_sampler_states + * directly. */ + return &ctx->sampler_state[miplevel]; +} + +static INLINE +void *blitter_get_fs_col(struct blitter_context_priv *ctx, unsigned num_cbufs) +{ + struct pipe_context *pipe = ctx->pipe; + unsigned index = num_cbufs ? num_cbufs - 1 : 0; + + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); + + if (!ctx->fs_col[index]) + ctx->fs_col[index] = + util_make_fragment_clonecolor_shader(pipe, num_cbufs); + + return ctx->fs_col[index]; +} + +static INLINE +void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx, + unsigned tex_target) +{ + struct pipe_context *pipe = ctx->pipe; + + assert(tex_target < PIPE_MAX_TEXTURE_TYPES); + + /* Create the fragment shader on-demand. */ + if (!ctx->fs_texfetch_col[tex_target]) { + switch (tex_target) { + case PIPE_TEXTURE_1D: + ctx->fs_texfetch_col[PIPE_TEXTURE_1D] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D); + break; + case PIPE_TEXTURE_2D: + ctx->fs_texfetch_col[PIPE_TEXTURE_2D] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); + break; + case PIPE_TEXTURE_3D: + ctx->fs_texfetch_col[PIPE_TEXTURE_3D] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D); + break; + case PIPE_TEXTURE_CUBE: + ctx->fs_texfetch_col[PIPE_TEXTURE_CUBE] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE); + break; + default:; + } + } + + return ctx->fs_texfetch_col[tex_target]; +} + +static INLINE +void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, + unsigned tex_target) +{ + struct pipe_context *pipe = ctx->pipe; + + assert(tex_target < PIPE_MAX_TEXTURE_TYPES); + + /* Create the fragment shader on-demand. */ + if (!ctx->fs_texfetch_depth[tex_target]) { + switch (tex_target) { + case PIPE_TEXTURE_1D: + ctx->fs_texfetch_depth[PIPE_TEXTURE_1D] = + util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_1D); + break; + case PIPE_TEXTURE_2D: + ctx->fs_texfetch_depth[PIPE_TEXTURE_2D] = + util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_2D); + break; + case PIPE_TEXTURE_3D: + ctx->fs_texfetch_depth[PIPE_TEXTURE_3D] = + util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_3D); + break; + case PIPE_TEXTURE_CUBE: + ctx->fs_texfetch_depth[PIPE_TEXTURE_CUBE] = + util_make_fragment_tex_shader_writedepth(pipe,TGSI_TEXTURE_CUBE); + break; + default:; + } + } + + return ctx->fs_texfetch_depth[tex_target]; +} + +void util_blitter_clear(struct blitter_context *blitter, + unsigned width, unsigned height, + unsigned num_cbufs, + unsigned clear_buffers, + const float *rgba, + double depth, unsigned stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); + + blitter_check_saved_CSOs(ctx); + + /* bind CSOs */ + if (clear_buffers & PIPE_CLEAR_COLOR) + pipe->bind_blend_state(pipe, ctx->blend_write_color); + else + pipe->bind_blend_state(pipe, ctx->blend_keep_color); + + if (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) + pipe->bind_depth_stencil_alpha_state(pipe, + blitter_get_state_write_depth_stencil(ctx, stencil)); + else + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs)); + pipe->bind_vs_state(pipe, ctx->vs_col); + + blitter_set_clear_color(ctx, rgba); + blitter_set_rectangle(ctx, 0, 0, width, height, depth); + blitter_draw_quad(ctx); + blitter_restore_CSOs(ctx); +} + +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_framebuffer_state fb_state; + boolean is_stencil, is_depth; + unsigned dst_tex_usage; + + /* give up if textures are not set */ + assert(dst->texture && src->texture); + if (!dst->texture || !src->texture) + return; + + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; + dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + /* check if we can sample from and render to the surfaces */ + /* (assuming copying a stencil buffer is not possible) */ + if ((!ignore_stencil && is_stencil) || + !screen->is_format_supported(screen, dst->format, dst->texture->target, + dst_tex_usage, 0) || + !screen->is_format_supported(screen, src->format, src->texture->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + assert(blitter->saved_fb_state.nr_cbufs != ~0); + assert(blitter->saved_num_textures != ~0); + assert(blitter->saved_num_sampler_states != ~0); + assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES); + + /* bind CSOs */ + fb_state.width = dst->width; + fb_state.height = dst->height; + + if (is_depth) { + pipe->bind_blend_state(pipe, ctx->blend_keep_color); + pipe->bind_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_keep_stencil); + pipe->bind_fs_state(pipe, + blitter_get_fs_texfetch_depth(ctx, src->texture->target)); + + fb_state.nr_cbufs = 0; + fb_state.zsbuf = dst; + } else { + pipe->bind_blend_state(pipe, ctx->blend_write_color); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->bind_fs_state(pipe, + blitter_get_fs_texfetch_col(ctx, src->texture->target)); + + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = 0; + } + + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_vs_state(pipe, ctx->vs_tex); + pipe->bind_fragment_sampler_states(pipe, 1, + blitter_get_sampler_state(ctx, src->level)); + pipe->set_fragment_sampler_textures(pipe, 1, &src->texture); + pipe->set_framebuffer_state(pipe, &fb_state); + + /* set texture coordinates */ + switch (src->texture->target) { + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_2D: + blitter_set_texcoords_2d(ctx, src, srcx, srcy, + srcx+width, srcy+height); + break; + case PIPE_TEXTURE_3D: + blitter_set_texcoords_3d(ctx, src, srcx, srcy, + srcx+width, srcy+height); + break; + case PIPE_TEXTURE_CUBE: + blitter_set_texcoords_cube(ctx, src, srcx, srcy, + srcx+width, srcy+height); + break; + default: + assert(0); + } + + blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); + blitter_draw_quad(ctx); + blitter_restore_CSOs(ctx); +} + +void util_blitter_fill(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_framebuffer_state fb_state; + float rgba[4]; + ubyte ub_rgba[4] = {0}; + union util_color color; + int i; + + assert(dst->texture); + if (!dst->texture) + return; + + /* check if we can render to the surface */ + if (util_format_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */ + !screen->is_format_supported(screen, dst->format, dst->texture->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + util_surface_fill(pipe, dst, dstx, dsty, width, height, value); + return; + } + + /* unpack the color */ + color.ui = value; + util_unpack_color_ub(dst->format, &color, + ub_rgba, ub_rgba+1, ub_rgba+2, ub_rgba+3); + for (i = 0; i < 4; i++) + rgba[i] = ubyte_to_float(ub_rgba[i]); + + /* check the saved state */ + blitter_check_saved_CSOs(ctx); + assert(blitter->saved_fb_state.nr_cbufs != ~0); + + /* bind CSOs */ + pipe->bind_blend_state(pipe, ctx->blend_write_color); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1)); + pipe->bind_vs_state(pipe, ctx->vs_col); + + /* set a framebuffer state */ + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = 0; + pipe->set_framebuffer_state(pipe, &fb_state); + + blitter_set_clear_color(ctx, rgba); + blitter_set_rectangle(ctx, 0, 0, width, height, 0); + blitter_draw_quad(ctx); + blitter_restore_CSOs(ctx); +} diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h new file mode 100644 index 00000000000..3da5a6ca525 --- /dev/null +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -0,0 +1,230 @@ +/************************************************************************** + * + * Copyright 2009 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_BLITTER_H +#define U_BLITTER_H + +#include "util/u_memory.h" + +#include "pipe/p_state.h" + + +#ifdef __cplusplus +extern "C" { +#endif + +struct pipe_context; + +struct blitter_context +{ + /* Private members, really. */ + void *saved_blend_state; /**< blend state */ + void *saved_dsa_state; /**< depth stencil alpha state */ + void *saved_rs_state; /**< rasterizer state */ + void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */ + + struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */ + + int saved_num_sampler_states; + void *saved_sampler_states[32]; + + int saved_num_textures; + struct pipe_texture *saved_textures[32]; /* is 32 enough? */ +}; + +/** + * Create a blitter context. + */ +struct blitter_context *util_blitter_create(struct pipe_context *pipe); + +/** + * Destroy a blitter context. + */ +void util_blitter_destroy(struct blitter_context *blitter); + +/* + * These CSOs must be saved before any of the following functions is called: + * - blend state + * - depth stencil alpha state + * - rasterizer state + * - vertex shader + * - fragment shader + */ + +/** + * Clear a specified set of currently bound buffers to specified values. + */ +void util_blitter_clear(struct blitter_context *blitter, + unsigned width, unsigned height, + unsigned num_cbufs, + unsigned clear_buffers, + const float *rgba, + double depth, unsigned stencil); + +/** + * Copy a block of pixels from one surface to another. + * + * You can copy from any color format to any other color format provided + * the former can be sampled and the latter can be rendered to. Otherwise, + * a software fallback path is taken and both surfaces must be of the same + * format. + * + * The same holds for depth-stencil formats with the exception that stencil + * cannot be copied unless you set ignore_stencil to FALSE. In that case, + * a software fallback path is taken and both surfaces must be of the same + * format. + * + * Use pipe_screen->is_format_supported to know your options. + * + * These states must be saved in the blitter in addition to the state objects + * already required to be saved: + * - framebuffer state + * - fragment sampler states + * - fragment sampler textures + */ +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil); + +/** + * Fill a region of a surface with a constant value. + * + * If the surface cannot be rendered to or it's a depth-stencil format, + * a software fallback path is taken. + * + * These states must be saved in the blitter in addition to the state objects + * already required to be saved: + * - framebuffer state + */ +void util_blitter_fill(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value); + +/** + * Copy all pixels from one surface to another. + * + * The rules are the same as in util_blitter_copy with the addition that + * surfaces must have the same size. + */ +static INLINE +void util_blitter_copy_surface(struct blitter_context *blitter, + struct pipe_surface *dst, + struct pipe_surface *src, + boolean ignore_stencil) +{ + assert(dst->width == src->width && dst->height == src->height); + + util_blitter_copy(blitter, dst, 0, 0, src, 0, 0, src->width, src->height, + ignore_stencil); +} + + +/* The functions below should be used to save currently bound constant state + * objects inside a driver. The objects are automatically restored at the end + * of the util_blitter_{clear, fill, copy, copy_surface} functions and then + * forgotten. + * + * CSOs not listed here are not affected by util_blitter. */ + +static INLINE +void util_blitter_save_blend(struct blitter_context *blitter, + void *state) +{ + blitter->saved_blend_state = state; +} + +static INLINE +void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter, + void *state) +{ + blitter->saved_dsa_state = state; +} + +static INLINE +void util_blitter_save_rasterizer(struct blitter_context *blitter, + void *state) +{ + blitter->saved_rs_state = state; +} + +static INLINE +void util_blitter_save_fragment_shader(struct blitter_context *blitter, + void *fs) +{ + blitter->saved_fs = fs; +} + +static INLINE +void util_blitter_save_vertex_shader(struct blitter_context *blitter, + void *vs) +{ + blitter->saved_vs = vs; +} + +static INLINE +void util_blitter_save_framebuffer(struct blitter_context *blitter, + struct pipe_framebuffer_state *state) +{ + blitter->saved_fb_state = *state; +} + +static INLINE +void util_blitter_save_fragment_sampler_states( + struct blitter_context *blitter, + int num_sampler_states, + void **sampler_states) +{ + assert(num_sampler_states <= Elements(blitter->saved_sampler_states)); + + blitter->saved_num_sampler_states = num_sampler_states; + memcpy(blitter->saved_sampler_states, sampler_states, + num_sampler_states * sizeof(void *)); +} + +static INLINE +void util_blitter_save_fragment_sampler_textures( + struct blitter_context *blitter, + int num_textures, + struct pipe_texture **textures) +{ + assert(num_textures <= Elements(blitter->saved_textures)); + + blitter->saved_num_textures = num_textures; + memcpy(blitter->saved_textures, textures, + num_textures * sizeof(struct pipe_texture *)); +} + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 40633574b08..4e01123fff1 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -64,11 +64,13 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_string.h" #include "util/u_stream.h" #include "util/u_math.h" #include "util/u_tile.h" +#include "util/u_prim.h" #ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY @@ -600,6 +602,32 @@ const char *pf_name( enum pipe_format format ) } + +static const struct debug_named_value pipe_prim_names[] = { +#ifdef DEBUG + DEBUG_NAMED_VALUE(PIPE_PRIM_POINTS), + DEBUG_NAMED_VALUE(PIPE_PRIM_LINES), + DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_LOOP), + DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP), + DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES), + DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP), + DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_FAN), + DEBUG_NAMED_VALUE(PIPE_PRIM_QUADS), + DEBUG_NAMED_VALUE(PIPE_PRIM_QUAD_STRIP), + DEBUG_NAMED_VALUE(PIPE_PRIM_POLYGON), +#endif + DEBUG_NAMED_VALUE_END +}; + + +const char *u_prim_name( unsigned prim ) +{ + return debug_dump_enum(pipe_prim_names, prim); +} + + + + #ifdef DEBUG void debug_dump_image(const char *prefix, unsigned format, unsigned cpp, @@ -670,9 +698,9 @@ void debug_dump_surface(const char *prefix, debug_dump_image(prefix, texture->format, - pf_get_blocksize(texture->format), - pf_get_nblocksx(texture->format, transfer->width), - pf_get_nblocksy(texture->format, transfer->height), + util_format_get_blocksize(texture->format), + util_format_get_nblocksx(texture->format, transfer->width), + util_format_get_nblocksy(texture->format, transfer->height), transfer->stride, data); diff --git a/src/gallium/auxiliary/util/u_dl.c b/src/gallium/auxiliary/util/u_dl.c new file mode 100644 index 00000000000..b42b429d4d7 --- /dev/null +++ b/src/gallium/auxiliary/util/u_dl.c @@ -0,0 +1,79 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * Copyright 1999-2008 Brian Paul + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + + +#include "pipe/p_config.h" + +#if defined(PIPE_OS_UNIX) +#include <dlfcn.h> +#endif +#if defined(PIPE_OS_WINDOWS) +#include <windows.h> +#endif + +#include "u_dl.h" + + +struct util_dl_library * +util_dl_open(const char *filename) +{ +#if defined(PIPE_OS_UNIX) + return (struct util_dl_library *)dlopen(filename, RTLD_LAZY | RTLD_GLOBAL); +#elif defined(PIPE_OS_WINDOWS) + return (struct util_dl_library *)LoadLibraryA(filename); +#else + return NULL; +#endif +} + + +util_dl_proc +util_dl_get_proc_address(struct util_dl_library *library, + const char *procname) +{ +#if defined(PIPE_OS_UNIX) + return (util_dl_proc)dlsym((void *)library, procname); +#elif defined(PIPE_OS_WINDOWS) + return (util_dl_proc)GetProcAddress((HMODULE)library, procname); +#else + return (util_dl_proc)NULL; +#endif +} + + +void +util_dl_close(struct util_dl_library *library) +{ +#if defined(PIPE_OS_UNIX) + dlclose((void *)library); +#elif defined(PIPE_OS_WINDOWS) + FreeLibrary((HMODULE)library); +#else + (void)library; +#endif +} diff --git a/src/gallium/auxiliary/util/u_dl.h b/src/gallium/auxiliary/util/u_dl.h new file mode 100644 index 00000000000..018b38543b0 --- /dev/null +++ b/src/gallium/auxiliary/util/u_dl.h @@ -0,0 +1,61 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + + +#ifndef U_DL_H_ +#define U_DL_H_ + + +struct util_dl_library; + + +typedef void (*util_dl_proc)(void); + + +/** + * Open a library dynamically. + */ +struct util_dl_library * +util_dl_open(const char *filename); + + +/** + * Lookup a function in a library. + */ +util_dl_proc +util_dl_get_proc_address(struct util_dl_library *library, + const char *procname); + + +/** + * Close a library. + */ +void +util_dl_close(struct util_dl_library *library); + + +#endif /* U_DL_H_ */ diff --git a/src/gallium/auxiliary/util/u_format.c b/src/gallium/auxiliary/util/u_format.c index 98ea13b60b5..e0724a1a8be 100644 --- a/src/gallium/auxiliary/util/u_format.c +++ b/src/gallium/auxiliary/util/u_format.c @@ -32,15 +32,14 @@ const struct util_format_description * util_format_description(enum pipe_format format) { - const struct util_format_description *desc = util_format_description_table; + const struct util_format_description *desc; - while(TRUE) { - if(desc->format == format) - return desc; + if (format >= PIPE_FORMAT_COUNT) { + return NULL; + } - if(desc->format == PIPE_FORMAT_NONE) - return NULL; + desc = &util_format_description_table[format]; + assert(desc->format == format); - ++desc; - }; + return desc; } diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index b9cc2aa716e..866b18ff160 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -11,6 +11,8 @@ PIPE_FORMAT_A8_UNORM , arith , 1, 1, un8 , , , , 000x, PIPE_FORMAT_I8_UNORM , arith , 1, 1, un8 , , , , xxxx, rgb PIPE_FORMAT_A8L8_UNORM , arith , 1, 1, un8 , un8 , , , xxxy, rgb PIPE_FORMAT_L16_UNORM , arith , 1, 1, un16, , , , xxx1, rgb +PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv +PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv PIPE_FORMAT_Z16_UNORM , array , 1, 1, un16, , , , x___, zs PIPE_FORMAT_Z32_UNORM , array , 1, 1, un32, , , , x___, zs PIPE_FORMAT_Z32_FLOAT , array , 1, 1, f32 , , , , x___, zs @@ -97,13 +99,11 @@ PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb -PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv -PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv -PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb +PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb PIPE_FORMAT_DXT3_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb PIPE_FORMAT_DXT5_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb -PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb PIPE_FORMAT_DXT1_SRGB , dxt , 4, 4, x64 , , , , xyz1, srgb +PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb PIPE_FORMAT_DXT3_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb PIPE_FORMAT_DXT5_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index 19b902db983..090183fb174 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -32,6 +32,10 @@ #include "pipe/p_format.h" +#ifdef __cplusplus +extern "C" { +#endif + /** * Describe how to best pack/unpack pixels into/from the prescribed format. @@ -147,6 +151,250 @@ const struct util_format_description * util_format_description(enum pipe_format format); +/* + * Format query functions. + */ + +static INLINE boolean +util_format_is_compressed(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + return desc->layout == UTIL_FORMAT_LAYOUT_DXT ? TRUE : FALSE; +} + +static INLINE boolean +util_format_is_depth_or_stencil(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + return desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? TRUE : FALSE; +} + +static INLINE boolean +util_format_is_depth_and_stencil(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) { + return FALSE; + } + + return (desc->swizzle[0] != UTIL_FORMAT_SWIZZLE_NONE && + desc->swizzle[1] != UTIL_FORMAT_SWIZZLE_NONE) ? TRUE : FALSE; +} + + +/** + * Return total bits needed for the pixel format per block. + */ +static INLINE uint +util_format_get_blocksizebits(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return 0; + } + + return desc->block.bits; +} + +/** + * Return bytes per block (not pixel) for the given format. + */ +static INLINE uint +util_format_get_blocksize(enum pipe_format format) +{ + uint bits = util_format_get_blocksizebits(format); + + assert(bits % 8 == 0); + + return bits / 8; +} + +static INLINE uint +util_format_get_blockwidth(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return 1; + } + + switch (desc->layout) { + case UTIL_FORMAT_LAYOUT_YUV: + return 2; + case UTIL_FORMAT_LAYOUT_DXT: + return 4; + default: + return 1; + } +} + +static INLINE uint +util_format_get_blockheight(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return 1; + } + + switch (desc->layout) { + case UTIL_FORMAT_LAYOUT_DXT: + return 4; + default: + return 1; + } +} + +static INLINE unsigned +util_format_get_nblocksx(enum pipe_format format, + unsigned x) +{ + unsigned blockwidth = util_format_get_blockwidth(format); + return (x + blockwidth - 1) / blockwidth; +} + +static INLINE unsigned +util_format_get_nblocksy(enum pipe_format format, + unsigned y) +{ + unsigned blockheight = util_format_get_blockheight(format); + return (y + blockheight - 1) / blockheight; +} + +static INLINE unsigned +util_format_get_nblocks(enum pipe_format format, + unsigned width, + unsigned height) +{ + return util_format_get_nblocksx(format, width) * util_format_get_nblocksy(format, height); +} + +static INLINE size_t +util_format_get_stride(enum pipe_format format, + unsigned width) +{ + return util_format_get_nblocksx(format, width) * util_format_get_blocksize(format); +} + +static INLINE size_t +util_format_get_2d_size(enum pipe_format format, + size_t stride, + unsigned height) +{ + return util_format_get_nblocksy(format, height) * stride; +} + +static INLINE uint +util_format_get_component_bits(enum pipe_format format, + enum util_format_colorspace colorspace, + uint component) +{ + const struct util_format_description *desc = util_format_description(format); + enum util_format_colorspace desc_colorspace; + + assert(format); + if (!format) { + return 0; + } + + assert(component < 4); + + /* Treat RGB and SRGB as equivalent. */ + if (colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { + colorspace = UTIL_FORMAT_COLORSPACE_RGB; + } + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { + desc_colorspace = UTIL_FORMAT_COLORSPACE_RGB; + } else { + desc_colorspace = desc->colorspace; + } + + if (desc_colorspace != colorspace) { + return 0; + } + + switch (desc->swizzle[component]) { + case UTIL_FORMAT_SWIZZLE_X: + return desc->channel[0].size; + case UTIL_FORMAT_SWIZZLE_Y: + return desc->channel[1].size; + case UTIL_FORMAT_SWIZZLE_Z: + return desc->channel[2].size; + case UTIL_FORMAT_SWIZZLE_W: + return desc->channel[3].size; + default: + return 0; + } +} + +static INLINE boolean +util_format_has_alpha(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + switch (desc->layout) { + case UTIL_FORMAT_LAYOUT_SCALAR: + case UTIL_FORMAT_LAYOUT_ARITH: + case UTIL_FORMAT_LAYOUT_ARRAY: + /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */ + if (format == PIPE_FORMAT_A8_UNORM || + format == PIPE_FORMAT_A8L8_UNORM || + format == PIPE_FORMAT_A8L8_SRGB) { + return TRUE; + } + return util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) != 0; + case UTIL_FORMAT_LAYOUT_YUV: + return FALSE; + case UTIL_FORMAT_LAYOUT_DXT: + switch (format) { + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_DXT1_SRGBA: + case PIPE_FORMAT_DXT3_SRGBA: + case PIPE_FORMAT_DXT5_SRGBA: + return TRUE; + default: + return FALSE; + } + default: + assert(0); + return FALSE; + } +} + + +/* + * Format access functions. + */ + void util_format_read_4f(enum pipe_format format, float *dst, unsigned dst_stride, @@ -171,4 +419,8 @@ util_format_write_4ub(enum pipe_format format, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h); +#ifdef __cplusplus +} // extern "C" { +#endif + #endif /* ! U_FORMAT_H */ diff --git a/src/gallium/auxiliary/util/u_format_access.py b/src/gallium/auxiliary/util/u_format_access.py index eeb1a9657fd..0b05ddb9312 100644 --- a/src/gallium/auxiliary/util/u_format_access.py +++ b/src/gallium/auxiliary/util/u_format_access.py @@ -325,14 +325,14 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): elif swizzle == SWIZZLE_0: value = '0' elif swizzle == SWIZZLE_1: - value = '1' + value = get_one(dst_type) else: assert False elif format.colorspace == 'zs': if i < 3: value = 'z' else: - value = '1' + value = get_one(dst_type) else: assert False print ' *dst_pixel++ = %s; /* %s */' % (value, 'rgba'[i]) diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py index 2cd0f956786..571cab55dc8 100755 --- a/src/gallium/auxiliary/util/u_format_table.py +++ b/src/gallium/auxiliary/util/u_format_table.py @@ -89,6 +89,15 @@ def write_format_table(formats): print 'const struct util_format_description' print 'util_format_description_table[] = ' print "{" + print " {" + print " PIPE_FORMAT_NONE," + print " \"PIPE_FORMAT_NONE\"," + print " {0, 0, 0}," + print " 0," + print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}," + print " {0, 0, 0, 0}," + print " 0" + print " }," for format in formats: print " {" print " %s," % (format.name,) @@ -119,15 +128,6 @@ def write_format_table(formats): print " }," print " %s," % (colorspace_map(format.colorspace),) print " }," - print " {" - print " PIPE_FORMAT_NONE," - print " \"PIPE_FORMAT_NONE\"," - print " {0, 0, 0}," - print " 0," - print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}," - print " {0, 0, 0, 0}," - print " 0" - print " }," print "};" diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 83263d9fe64..76023794dcd 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -41,11 +41,13 @@ #include "pipe/p_shader_tokens.h" #include "pipe/p_state.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_draw_quad.h" #include "util/u_gen_mipmap.h" #include "util/u_simple_shaders.h" #include "util/u_math.h" +#include "util/u_texture.h" #include "cso_cache/cso_context.h" @@ -61,7 +63,7 @@ struct gen_mipmap_state struct pipe_sampler_state sampler; void *vs; - void *fs; + void *fs2d, *fsCube; struct pipe_buffer *vbuf; /**< quad vertices */ unsigned vbuf_slot; @@ -996,7 +998,7 @@ reduce_2d(enum pipe_format pformat, { enum dtype datatype; uint comps; - const int bpt = pf_get_blocksize(pformat); + const int bpt = util_format_get_blocksize(pformat); const ubyte *srcA, *srcB; ubyte *dst; int row; @@ -1035,7 +1037,7 @@ reduce_3d(enum pipe_format pformat, int dstWidth, int dstHeight, int dstDepth, int dstRowStride, ubyte *dstPtr) { - const int bpt = pf_get_blocksize(pformat); + const int bpt = util_format_get_blocksize(pformat); const int border = 0; int img, row; int bytesPerSrcImage, bytesPerDstImage; @@ -1159,8 +1161,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, const uint zslice = 0; uint dstLevel; - assert(pf_get_blockwidth(pt->format) == 1); - assert(pf_get_blockheight(pt->format) == 1); + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1204,8 +1206,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_screen *screen = pipe->screen; uint dstLevel, zslice = 0; - assert(pf_get_blockwidth(pt->format) == 1); - assert(pf_get_blockheight(pt->format) == 1); + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1317,7 +1319,8 @@ util_create_gen_mipmap(struct pipe_context *pipe, } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs2d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); + ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE); /* vertex data that doesn't change */ for (i = 0; i < 4; i++) { @@ -1383,59 +1386,9 @@ set_vertex_data(struct gen_mipmap_state *ctx, static const float st[4][2] = { {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} }; - float rx, ry, rz; - uint i; - - /* loop over quad verts */ - for (i = 0; i < 4; i++) { - /* Compute sc = +/-scale and tc = +/-scale. - * Not +/-1 to avoid cube face selection ambiguity near the edges, - * though that can still sometimes happen with this scale factor... - */ - const float scale = 0.9999f; - const float sc = (2.0f * st[i][0] - 1.0f) * scale; - const float tc = (2.0f * st[i][1] - 1.0f) * scale; - - switch (face) { - case PIPE_TEX_FACE_POS_X: - rx = 1.0f; - ry = -tc; - rz = -sc; - break; - case PIPE_TEX_FACE_NEG_X: - rx = -1.0f; - ry = -tc; - rz = sc; - break; - case PIPE_TEX_FACE_POS_Y: - rx = sc; - ry = 1.0f; - rz = tc; - break; - case PIPE_TEX_FACE_NEG_Y: - rx = sc; - ry = -1.0f; - rz = -tc; - break; - case PIPE_TEX_FACE_POS_Z: - rx = sc; - ry = -tc; - rz = 1.0f; - break; - case PIPE_TEX_FACE_NEG_Z: - rx = -sc; - ry = -tc; - rz = -1.0f; - break; - default: - rx = ry = rz = 0.0f; - assert(0); - } - ctx->vertices[i][1][0] = rx; /*s*/ - ctx->vertices[i][1][1] = ry; /*t*/ - ctx->vertices[i][1][2] = rz; /*r*/ - } + util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2, + &ctx->vertices[0][1][0], 8); } else { /* 1D/2D */ @@ -1475,7 +1428,8 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) struct pipe_context *pipe = ctx->pipe; pipe->delete_vs_state(pipe, ctx->vs); - pipe->delete_fs_state(pipe, ctx->fs); + pipe->delete_fs_state(pipe, ctx->fs2d); + pipe->delete_fs_state(pipe, ctx->fsCube); pipe_buffer_reference(&ctx->vbuf, NULL); @@ -1513,6 +1467,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; + void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d; uint dstLevel; uint zslice = 0; uint offset; @@ -1550,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_fragment_shader_handle(ctx->cso, ctx->fs); + cso_set_fragment_shader_handle(ctx->cso, fs); cso_set_vertex_shader_handle(ctx->cso, ctx->vs); /* init framebuffer state */ diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index b76592d1ec6..81aeb83cbb5 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -583,6 +583,19 @@ do { \ #endif +static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits) +{ + value *= (1<<frac_bits); + return value < 0 ? 0 : value; +} + +static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits) +{ + return value * (1<<frac_bits); +} + + + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index a2e0f266864..43eb0153ee7 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -37,6 +37,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_format.h" +#include "util/u_format.h" #include "util/u_math.h" @@ -128,11 +129,18 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, } return; - /* XXX lots more cases to add */ + /* Handle other cases with a generic function. + */ default: - uc->ui = 0; /* keep compiler happy */ - debug_print_format("gallium: unhandled format in util_pack_color_ub()", format); - assert(0); + { + ubyte src[4]; + + src[0] = r; + src[1] = g; + src[2] = b; + src[3] = a; + util_format_write_4ub(format, src, 0, uc, 0, 0, 0, 1, 1); + } } } @@ -282,11 +290,18 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, } return; - /* XXX lots more cases to add */ + /* Handle other cases with a generic function. + */ default: - debug_print_format("gallium: unhandled format in util_unpack_color_ub()", - format); - assert(0); + { + ubyte dst[4]; + + util_format_read_4ub(format, dst, 0, uc, 0, 0, 0, 1, 1); + *r = dst[0]; + *g = dst[1]; + *b = dst[2]; + *a = dst[3]; + } } } @@ -302,7 +317,7 @@ util_pack_color(const float rgba[4], enum pipe_format format, union util_color * ubyte b = 0; ubyte a = 0; - if (pf_size_x(format) <= 8) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) <= 8) { /* format uses 8-bit components or less */ r = float_to_ubyte(rgba[0]); g = float_to_ubyte(rgba[1]); @@ -382,11 +397,11 @@ util_pack_color(const float rgba[4], enum pipe_format format, union util_color * uc->f[2] = rgba[2]; } return; - /* XXX lots more cases to add */ + + /* Handle other cases with a generic function. + */ default: - uc->ui = 0; /* keep compiler happy */ - debug_print_format("gallium: unhandled format in util_pack_color()", format); - assert(0); + util_format_write_4f(format, rgba, 0, uc, 0, 0, 0, 1, 1); } } diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index a9b533eea70..74343299623 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -135,4 +135,6 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim ) } } +const char *u_prim_name( unsigned pipe_prim ); + #endif diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index 72725b59d2c..298fbacecba 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -34,6 +34,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_rect.h" @@ -57,9 +58,9 @@ util_copy_rect(ubyte * dst, { unsigned i; int src_stride_pos = src_stride < 0 ? -src_stride : src_stride; - int blocksize = pf_get_blocksize(format); - int blockwidth = pf_get_blockwidth(format); - int blockheight = pf_get_blockheight(format); + int blocksize = util_format_get_blocksize(format); + int blockwidth = util_format_get_blockwidth(format); + int blockheight = util_format_get_blockheight(format); assert(blocksize > 0); assert(blockwidth > 0); @@ -105,9 +106,9 @@ util_fill_rect(ubyte * dst, { unsigned i, j; unsigned width_size; - int blocksize = pf_get_blocksize(format); - int blockwidth = pf_get_blockwidth(format); - int blockheight = pf_get_blockheight(format); + int blocksize = util_format_get_blocksize(format); + int blockwidth = util_format_get_blockwidth(format); + int blockheight = util_format_get_blockheight(format); assert(blocksize > 0); assert(blockwidth > 0); @@ -203,9 +204,9 @@ util_surface_copy(struct pipe_context *pipe, PIPE_TRANSFER_WRITE, dst_x, dst_y, w, h); - assert(pf_get_blocksize(dst_format) == pf_get_blocksize(src_format)); - assert(pf_get_blockwidth(dst_format) == pf_get_blockwidth(src_format)); - assert(pf_get_blockheight(dst_format) == pf_get_blockheight(src_format)); + assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format)); + assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format)); + assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format)); src_map = pipe->screen->transfer_map(screen, src_trans); dst_map = pipe->screen->transfer_map(screen, dst_trans); @@ -270,7 +271,7 @@ util_surface_fill(struct pipe_context *pipe, if (dst_map) { assert(dst_trans->stride > 0); - switch (pf_get_blocksize(dst_trans->texture->format)) { + switch (util_format_get_blocksize(dst_trans->texture->format)) { case 1: case 2: case 4: diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 1c8b157d91f..8172ead0201 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -2,6 +2,7 @@ * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -30,6 +31,7 @@ * Simple vertex/fragment shader generators. * * @author Brian Paul + Marek Olšák */ @@ -87,6 +89,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, */ void * util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, + unsigned tex_target, unsigned writemask ) { struct ureg_program *ureg; @@ -116,20 +119,63 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, ureg_TEX( ureg, ureg_writemask(out, writemask), - TGSI_TEXTURE_2D, tex, sampler ); + tex_target, tex, sampler ); ureg_END( ureg ); return ureg_create_shader_and_destroy( ureg, pipe ); } void * -util_make_fragment_tex_shader(struct pipe_context *pipe ) +util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) { return util_make_fragment_tex_shader_writemask( pipe, + tex_target, TGSI_WRITEMASK_XYZW ); } +/** + * Make a simple fragment texture shader which reads an X component from + * a texture and writes it as depth. + */ +void * +util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, + unsigned tex_target) +{ + struct ureg_program *ureg; + struct ureg_src sampler; + struct ureg_src tex; + struct ureg_dst out, depth; + struct ureg_src imm; + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + sampler = ureg_DECL_sampler( ureg, 0 ); + + tex = ureg_DECL_fs_input( ureg, + TGSI_SEMANTIC_GENERIC, 0, + TGSI_INTERPOLATE_PERSPECTIVE ); + + out = ureg_DECL_output( ureg, + TGSI_SEMANTIC_COLOR, + 0 ); + + depth = ureg_DECL_output( ureg, + TGSI_SEMANTIC_POSITION, + 0 ); + + imm = ureg_imm4f( ureg, 0, 0, 0, 1 ); + + ureg_MOV( ureg, out, imm ); + + ureg_TEX( ureg, + ureg_writemask(depth, TGSI_WRITEMASK_Z), + tex_target, tex, sampler ); + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg, pipe ); +} /** * Make simple fragment color pass-through shader. @@ -137,9 +183,18 @@ util_make_fragment_tex_shader(struct pipe_context *pipe ) void * util_make_fragment_passthrough_shader(struct pipe_context *pipe) { + return util_make_fragment_clonecolor_shader(pipe, 1); +} + +void * +util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs) +{ struct ureg_program *ureg; struct ureg_src src; - struct ureg_dst dst; + struct ureg_dst dst[8]; + int i; + + assert(num_cbufs <= 8); ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) @@ -148,12 +203,13 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_PERSPECTIVE ); - dst = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ); + for (i = 0; i < num_cbufs; i++) + dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i ); + + for (i = 0; i < num_cbufs; i++) + ureg_MOV( ureg, dst[i], src ); - ureg_MOV( ureg, dst, src ); ureg_END( ureg ); return ureg_create_shader_and_destroy( ureg, pipe ); } - - diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h index d2e80d6eb4d..6e760942e25 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/src/gallium/auxiliary/util/u_simple_shaders.h @@ -51,16 +51,25 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, extern void * util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, - unsigned writemask ); + unsigned tex_target, + unsigned writemask); extern void * -util_make_fragment_tex_shader(struct pipe_context *pipe); +util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target); + + +extern void * +util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, + unsigned tex_target); extern void * util_make_fragment_passthrough_shader(struct pipe_context *pipe); +extern void * +util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs); + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c index f828908f0be..35c49782043 100644 --- a/src/gallium/auxiliary/util/u_surface.c +++ b/src/gallium/auxiliary/util/u_surface.c @@ -36,6 +36,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_surface.h" diff --git a/src/gallium/auxiliary/util/u_texture.c b/src/gallium/auxiliary/util/u_texture.c new file mode 100644 index 00000000000..cd477ab640f --- /dev/null +++ b/src/gallium/auxiliary/util/u_texture.c @@ -0,0 +1,102 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * Copyright 2008 VMware, Inc. All rights reserved. + * Copyright 2009 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Texture mapping utility functions. + * + * @author Brian Paul + * Marek Olšák + */ + +#include "pipe/p_defines.h" + +#include "util/u_texture.h" + +void util_map_texcoords2d_onto_cubemap(unsigned face, + const float *in_st, unsigned in_stride, + float *out_str, unsigned out_stride) +{ + int i; + float rx, ry, rz; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const float scale = 0.9999f; + const float sc = (2 * in_st[0] - 1) * scale; + const float tc = (2 * in_st[1] - 1) * scale; + + switch (face) { + case PIPE_TEX_FACE_POS_X: + rx = 1; + ry = -tc; + rz = -sc; + break; + case PIPE_TEX_FACE_NEG_X: + rx = -1; + ry = -tc; + rz = sc; + break; + case PIPE_TEX_FACE_POS_Y: + rx = sc; + ry = 1; + rz = tc; + break; + case PIPE_TEX_FACE_NEG_Y: + rx = sc; + ry = -1; + rz = -tc; + break; + case PIPE_TEX_FACE_POS_Z: + rx = sc; + ry = -tc; + rz = 1; + break; + case PIPE_TEX_FACE_NEG_Z: + rx = -sc; + ry = -tc; + rz = -1; + break; + default: + rx = ry = rz = 0; + assert(0); + } + + out_str[0] = rx; /*s*/ + out_str[1] = ry; /*t*/ + out_str[2] = rz; /*r*/ + + in_st += in_stride; + out_str += out_stride; + } +} diff --git a/src/gallium/auxiliary/util/u_texture.h b/src/gallium/auxiliary/util/u_texture.h new file mode 100644 index 00000000000..93b2f1e4c97 --- /dev/null +++ b/src/gallium/auxiliary/util/u_texture.h @@ -0,0 +1,54 @@ +/************************************************************************** + * + * Copyright 2009 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_TEXTURE_H +#define U_TEXTURE_H + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Convert 2D texture coordinates of 4 vertices into cubemap coordinates + * in the given face. + * Coordinates must be in the range [0,1]. + * + * \param face Cubemap face. + * \param in_st 4 pairs of 2D texture coordinates to convert. + * \param in_stride Stride of in_st in floats. + * \param out_str STR cubemap texture coordinates to compute. + * \param out_stride Stride of out_str in floats. + */ +void util_map_texcoords2d_onto_cubemap(unsigned face, + const float *in_st, unsigned in_stride, + float *out_str, unsigned out_stride); + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 88c9a1f0977..5b8dd1abb94 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -34,6 +34,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_rect.h" @@ -52,7 +53,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt, const void *src; if (dst_stride == 0) - dst_stride = pf_get_stride(pt->texture->format, w); + dst_stride = util_format_get_stride(pt->texture->format, w); if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -81,7 +82,7 @@ pipe_put_tile_raw(struct pipe_transfer *pt, enum pipe_format format = pt->texture->format; if (src_stride == 0) - src_stride = pf_get_stride(format, w); + src_stride = util_format_get_stride(format, w); if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -1275,7 +1276,7 @@ pipe_get_tile_rgba(struct pipe_transfer *pt, if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(format, w, h) * pf_get_blocksize(format)); + packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format)); if (!packed) return; @@ -1303,7 +1304,7 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(format, w, h) * pf_get_blocksize(format)); + packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format)); if (!packed) return; diff --git a/src/gallium/auxiliary/util/u_upload_mgr.h b/src/gallium/auxiliary/util/u_upload_mgr.h index 745b5834af6..e158bed9d04 100644 --- a/src/gallium/auxiliary/util/u_upload_mgr.h +++ b/src/gallium/auxiliary/util/u_upload_mgr.h @@ -32,6 +32,8 @@ #ifndef U_UPLOAD_MGR_H #define U_UPLOAD_MGR_H +#include "pipe/p_defines.h" + struct pipe_screen; struct pipe_buffer; struct u_upload_mgr; diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 4952e9c9f8e..ab196c21f87 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -29,6 +29,7 @@ #include <assert.h> #include <pipe/p_context.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_math.h> #include <util/u_memory.h> #include <tgsi/tgsi_parse.h> @@ -1443,7 +1444,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, assert(r); assert(blocks); - tex_pitch = r->tex_transfer[0]->stride / pf_get_blocksize(r->tex_transfer[0]->texture->format); + tex_pitch = r->tex_transfer[0]->stride / util_format_get_blocksize(r->tex_transfer[0]->texture->format); texels = r->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) { @@ -1482,7 +1483,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, mbpy /= 2; for (tb = 0; tb < 2; ++tb) { - tex_pitch = r->tex_transfer[tb + 1]->stride / pf_get_blocksize(r->tex_transfer[tb + 1]->texture->format); + tex_pitch = r->tex_transfer[tb + 1]->stride / util_format_get_blocksize(r->tex_transfer[tb + 1]->texture->format); texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((cbp >> (1 - tb)) & 1) { |