diff options
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 111 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.h | 4 |
2 files changed, 84 insertions, 31 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index b0302980561..1e8d37f2be9 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -47,6 +47,7 @@ enum VS_OUTPUT { VS_O_VPOS, VS_O_VTEX, + VS_O_COLOR, VS_O_VTOP, VS_O_VBOTTOM, }; @@ -57,9 +58,9 @@ static void * create_vert_shader(struct vl_compositor *c) { struct ureg_program *shader; - struct ureg_src vpos, vtex; + struct ureg_src vpos, vtex, color; struct ureg_dst tmp; - struct ureg_dst o_vpos, o_vtex; + struct ureg_dst o_vpos, o_vtex, o_color; struct ureg_dst o_vtop, o_vbottom; shader = ureg_create(TGSI_PROCESSOR_VERTEX); @@ -68,19 +69,37 @@ create_vert_shader(struct vl_compositor *c) vpos = ureg_DECL_vs_input(shader, 0); vtex = ureg_DECL_vs_input(shader, 1); + color = ureg_DECL_vs_input(shader, 2); tmp = ureg_DECL_temporary(shader); o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); + o_color = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, VS_O_COLOR); o_vtop = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP); o_vbottom = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); /* * o_vpos = vpos * o_vtex = vtex + * o_color = color */ ureg_MOV(shader, o_vpos, vpos); ureg_MOV(shader, o_vtex, vtex); + ureg_MOV(shader, o_color, color); + /* + * tmp.x = vtex.w / 2 + * tmp.y = vtex.w / 4 + * + * o_vtop.x = vtex.x + * o_vtop.y = vtex.y * tmp.x + 0.25f + * o_vtop.z = vtex.y * tmp.y + 0.25f + * o_vtop.w = 1 / tmp.x + * + * o_vbottom.x = vtex.x + * o_vbottom.y = vtex.y * tmp.x - 0.25f + * o_vbottom.z = vtex.y * tmp.y - 0.25f + * o_vbottom.w = 1 / tmp.y + */ ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_scalar(vtex, TGSI_SWIZZLE_W), ureg_imm1f(shader, 0.5f)); ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), @@ -295,22 +314,24 @@ static void * create_frag_shader_rgba(struct vl_compositor *c) { struct ureg_program *shader; - struct ureg_src tc; - struct ureg_src sampler; - struct ureg_dst fragment; + struct ureg_src tc, color, sampler; + struct ureg_dst texel, fragment; shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); if (!shader) return false; tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); + color = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_COLOR, VS_O_COLOR, TGSI_INTERPOLATE_LINEAR); sampler = ureg_DECL_sampler(shader, 0); + texel = ureg_DECL_temporary(shader); fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* * fragment = tex(tc, sampler) */ - ureg_TEX(shader, fragment, TGSI_TEXTURE_2D, tc, sampler); + ureg_TEX(shader, texel, TGSI_TEXTURE_2D, tc, sampler); + ureg_MUL(shader, fragment, ureg_src(texel), color); ureg_END(shader); return ureg_create_shader_and_destroy(shader, c->pipe); @@ -422,7 +443,7 @@ init_pipe_state(struct vl_compositor *c) c->blend_add = c->pipe->create_blend_state(c->pipe, &blend); memset(&rast, 0, sizeof rast); - rast.flatshade = 1; + rast.flatshade = 0; rast.front_ccw = 1; rast.cull_face = PIPE_FACE_NONE; rast.fill_back = PIPE_POLYGON_MODE_FILL; @@ -495,14 +516,14 @@ create_vertex_buffer(struct vl_compositor *c) static bool init_buffers(struct vl_compositor *c) { - struct pipe_vertex_element vertex_elems[2]; + struct pipe_vertex_element vertex_elems[3]; assert(c); /* * Create our vertex buffer and vertex buffer elements */ - c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f); + c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2; c->vertex_buf.buffer_offset = 0; create_vertex_buffer(c); @@ -514,7 +535,11 @@ init_buffers(struct vl_compositor *c) vertex_elems[1].instance_divisor = 0; vertex_elems[1].vertex_buffer_index = 0; vertex_elems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - c->vertex_elems_state = c->pipe->create_vertex_elements_state(c->pipe, 2, vertex_elems); + vertex_elems[2].src_offset = sizeof(struct vertex2f) + sizeof(struct vertex4f); + vertex_elems[2].instance_divisor = 0; + vertex_elems[2].vertex_buffer_index = 0; + vertex_elems[2].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + c->vertex_elems_state = c->pipe->create_vertex_elements_state(c->pipe, 3, vertex_elems); return true; } @@ -574,24 +599,40 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer) vb[ 1].x = layer->src.tl.x; vb[ 1].y = layer->src.tl.y; vb[ 2] = layer->zw; - - vb[ 3].x = layer->dst.br.x; - vb[ 3].y = layer->dst.tl.y; - vb[ 4].x = layer->src.br.x; - vb[ 4].y = layer->src.tl.y; - vb[ 5] = layer->zw; - - vb[ 6].x = layer->dst.br.x; - vb[ 6].y = layer->dst.br.y; - vb[ 7].x = layer->src.br.x; - vb[ 7].y = layer->src.br.y; - vb[ 8] = layer->zw; - - vb[ 9].x = layer->dst.tl.x; - vb[ 9].y = layer->dst.br.y; - vb[10].x = layer->src.tl.x; - vb[10].y = layer->src.br.y; - vb[11] = layer->zw; + vb[ 3].x = layer->colors[0].x; + vb[ 3].y = layer->colors[0].y; + vb[ 4].x = layer->colors[0].z; + vb[ 4].y = layer->colors[0].w; + + vb[ 5].x = layer->dst.br.x; + vb[ 5].y = layer->dst.tl.y; + vb[ 6].x = layer->src.br.x; + vb[ 6].y = layer->src.tl.y; + vb[ 7] = layer->zw; + vb[ 8].x = layer->colors[1].x; + vb[ 8].y = layer->colors[1].y; + vb[ 9].x = layer->colors[1].z; + vb[ 9].y = layer->colors[1].w; + + vb[10].x = layer->dst.br.x; + vb[10].y = layer->dst.br.y; + vb[11].x = layer->src.br.x; + vb[11].y = layer->src.br.y; + vb[12] = layer->zw; + vb[13].x = layer->colors[2].x; + vb[13].y = layer->colors[2].y; + vb[14].x = layer->colors[2].z; + vb[14].y = layer->colors[2].w; + + vb[15].x = layer->dst.tl.x; + vb[15].y = layer->dst.br.y; + vb[16].x = layer->src.tl.x; + vb[16].y = layer->src.br.y; + vb[17] = layer->zw; + vb[18].x = layer->colors[3].x; + vb[18].y = layer->colors[3].y; + vb[19].x = layer->colors[3].z; + vb[19].y = layer->colors[3].w; } static INLINE struct u_rect @@ -638,7 +679,7 @@ gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u if (s->used_layers & (1 << i)) { struct vl_compositor_layer *layer = &s->layers[i]; gen_rect_verts(vb, layer); - vb += 12; + vb += 20; if (dirty && layer->clearing) { struct u_rect drawn = calc_drawn_area(s, layer); @@ -728,11 +769,14 @@ vl_compositor_clear_layers(struct vl_compositor_state *s) s->used_layers = 0; for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) { + struct vertex4f v_one = { 1.0f, 1.0f, 1.0f, 1.0f }; s->layers[i].clearing = i ? false : true; s->layers[i].blend = NULL; s->layers[i].fs = NULL; for ( j = 0; j < 3; j++) pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL); + for ( j = 0; j < 4; ++j) + s->layers[i].colors[j] = v_one; } } @@ -895,8 +939,11 @@ vl_compositor_set_rgba_layer(struct vl_compositor_state *s, unsigned layer, struct pipe_sampler_view *rgba, struct u_rect *src_rect, - struct u_rect *dst_rect) + struct u_rect *dst_rect, + struct vertex4f *colors) { + unsigned i; + assert(s && c && rgba); assert(layer < VL_COMPOSITOR_MAX_LAYERS); @@ -912,6 +959,10 @@ vl_compositor_set_rgba_layer(struct vl_compositor_state *s, calc_src_and_dst(&s->layers[layer], rgba->texture->width0, rgba->texture->height0, src_rect ? *src_rect : default_rect(&s->layers[layer]), dst_rect ? *dst_rect : default_rect(&s->layers[layer])); + + if (colors) + for (i = 0; i < 4; ++i) + s->layers[layer].colors[i] = colors[i]; } void diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index f998a2e081c..f86a3f5f8db 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -65,6 +65,7 @@ struct vl_compositor_layer struct vertex2f tl, br; } src, dst; struct vertex2f zw; + struct vertex4f colors[4]; }; struct vl_compositor_state @@ -207,7 +208,8 @@ vl_compositor_set_rgba_layer(struct vl_compositor_state *state, unsigned layer, struct pipe_sampler_view *rgba, struct u_rect *src_rect, - struct u_rect *dst_rect); + struct u_rect *dst_rect, + struct vertex4f *colors); /*@}*/ |