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-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h27
1 files changed, 0 insertions, 27 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index b6f3bbdaead..f9772b83b85 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -81,33 +81,6 @@ draw_create_vs_llvm(struct draw_context *draw,
const struct pipe_shader_state *templ);
-/* Should be part of the generated shader:
- */
-static INLINE unsigned
-compute_clipmask(const float *clip, /*const*/ float plane[][4], unsigned nr)
-{
- unsigned mask = 0x0;
- unsigned i;
-
- /* Do the hardwired planes first:
- */
- if (-clip[0] + clip[3] < 0) mask |= CLIP_RIGHT_BIT;
- if ( clip[0] + clip[3] < 0) mask |= CLIP_LEFT_BIT;
- if (-clip[1] + clip[3] < 0) mask |= CLIP_TOP_BIT;
- if ( clip[1] + clip[3] < 0) mask |= CLIP_BOTTOM_BIT;
- if (-clip[2] + clip[3] < 0) mask |= CLIP_FAR_BIT;
- if ( clip[2] + clip[3] < 0) mask |= CLIP_NEAR_BIT;
-
- /* Followed by any remaining ones:
- */
- for (i = 6; i < nr; i++) {
- if (dot4(clip, plane[i]) < 0)
- mask |= (1<<i);
- }
-
- return mask;
-}
-
#define MAX_TGSI_VERTICES 4