diff options
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/tgsi/tgsi_exec.c | 254 | ||||
-rw-r--r-- | src/gallium/auxiliary/tgsi/tgsi_exec.h | 10 |
2 files changed, 185 insertions, 79 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 6277c3ed95e..da5594b6259 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -1720,6 +1720,8 @@ fetch_texel( struct tgsi_sampler *sampler, const union tgsi_exec_channel *p, const union tgsi_exec_channel *c0, const union tgsi_exec_channel *c1, + float derivs[3][2][TGSI_QUAD_SIZE], + const int8_t offset[3], enum tgsi_sampler_control control, union tgsi_exec_channel *r, union tgsi_exec_channel *g, @@ -1731,7 +1733,7 @@ fetch_texel( struct tgsi_sampler *sampler, /* FIXME: handle explicit derivs, offsets */ sampler->get_samples(sampler, sview_idx, sampler_idx, - s->f, t->f, p->f, c0->f, c1->f, control, rgba); + s->f, t->f, p->f, c0->f, c1->f, derivs, offset, control, rgba); for (j = 0; j < 4; j++) { r->f[j] = rgba[0][j]; @@ -1748,6 +1750,60 @@ fetch_texel( struct tgsi_sampler *sampler, #define TEX_MODIFIER_EXPLICIT_LOD 3 #define TEX_MODIFIER_LEVEL_ZERO 4 + +/* + * Fetch all 3 (for s,t,r coords) texel offsets, put them into int array. + */ +static void +fetch_texel_offsets(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + int8_t offsets[3]) +{ + if (inst->Texture.NumOffsets == 1) { + union tgsi_exec_channel index; + union tgsi_exec_channel offset[3]; + index.i[0] = index.i[1] = index.i[2] = index.i[3] = inst->TexOffsets[0].Index; + fetch_src_file_channel(mach, 0, inst->TexOffsets[0].File, + inst->TexOffsets[0].SwizzleX, &index, &ZeroVec, &offset[0]); + fetch_src_file_channel(mach, 0, inst->TexOffsets[0].File, + inst->TexOffsets[0].SwizzleY, &index, &ZeroVec, &offset[1]); + fetch_src_file_channel(mach, 0, inst->TexOffsets[0].File, + inst->TexOffsets[0].SwizzleZ, &index, &ZeroVec, &offset[2]); + offsets[0] = offset[0].i[0]; + offsets[1] = offset[1].i[0]; + offsets[2] = offset[2].i[0]; + } else { + assert(inst->Texture.NumOffsets == 0); + offsets[0] = offsets[1] = offsets[2] = 0; + } +} + + +/* + * Fetch dx and dy values for one channel (s, t or r). + * Put dx values into one float array, dy values into another. + */ +static void +fetch_assign_deriv_channel(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + unsigned regdsrcx, + unsigned chan, + float derivs[2][TGSI_QUAD_SIZE]) +{ + union tgsi_exec_channel d; + FETCH(&d, regdsrcx, chan); + derivs[0][0] = d.f[0]; + derivs[0][1] = d.f[1]; + derivs[0][2] = d.f[2]; + derivs[0][3] = d.f[3]; + FETCH(&d, regdsrcx + 1, chan); + derivs[1][0] = d.f[0]; + derivs[1][1] = d.f[1]; + derivs[1][2] = d.f[2]; + derivs[1][3] = d.f[3]; +} + + /* * execute a texture instruction. * @@ -1765,6 +1821,10 @@ exec_tex(struct tgsi_exec_machine *mach, const union tgsi_exec_channel *lod = &ZeroVec; enum tgsi_sampler_control control = tgsi_sampler_lod_none; uint chan; + int8_t offsets[3]; + + /* always fetch all 3 offsets, overkill but keeps code simple */ + fetch_texel_offsets(mach, inst, offsets); assert(modifier != TEX_MODIFIER_LEVEL_ZERO); @@ -1791,25 +1851,41 @@ exec_tex(struct tgsi_exec_machine *mach, fetch_texel(mach->Sampler, unit, unit, &r[0], &ZeroVec, &ZeroVec, &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; + case TGSI_TEXTURE_SHADOW1D: FETCH(&r[0], 0, TGSI_CHAN_X); FETCH(&r[2], 0, TGSI_CHAN_Z); if (modifier == TEX_MODIFIER_PROJECTED) { micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } fetch_texel(mach->Sampler, unit, unit, &r[0], &ZeroVec, &r[2], &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: + FETCH(&r[0], 0, TGSI_CHAN_X); + FETCH(&r[1], 0, TGSI_CHAN_Y); + + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + } + + fetch_texel(mach->Sampler, unit, unit, + &r[0], &r[1], &ZeroVec, &ZeroVec, lod, /* S, T, P, C, LOD */ + NULL, offsets, control, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ + break; + case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: FETCH(&r[0], 0, TGSI_CHAN_X); @@ -1824,7 +1900,7 @@ exec_tex(struct tgsi_exec_machine *mach, fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; @@ -1832,13 +1908,11 @@ exec_tex(struct tgsi_exec_machine *mach, FETCH(&r[0], 0, TGSI_CHAN_X); FETCH(&r[1], 0, TGSI_CHAN_Y); - if (modifier == TEX_MODIFIER_PROJECTED) { - micro_div(&r[0], &r[0], &r[3]); - } + assert(modifier != TEX_MODIFIER_PROJECTED); fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &ZeroVec, &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_SHADOW1D_ARRAY: @@ -1846,13 +1920,11 @@ exec_tex(struct tgsi_exec_machine *mach, FETCH(&r[1], 0, TGSI_CHAN_Y); FETCH(&r[2], 0, TGSI_CHAN_Z); - if (modifier == TEX_MODIFIER_PROJECTED) { - micro_div(&r[0], &r[0], &r[3]); - } + assert(modifier != TEX_MODIFIER_PROJECTED); fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; @@ -1861,14 +1933,11 @@ exec_tex(struct tgsi_exec_machine *mach, FETCH(&r[1], 0, TGSI_CHAN_Y); FETCH(&r[2], 0, TGSI_CHAN_Z); - if (modifier == TEX_MODIFIER_PROJECTED) { - micro_div(&r[0], &r[0], &r[3]); - micro_div(&r[1], &r[1], &r[3]); - } + assert(modifier != TEX_MODIFIER_PROJECTED); fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_SHADOW2D_ARRAY: @@ -1880,7 +1949,7 @@ exec_tex(struct tgsi_exec_machine *mach, fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &r[3], &ZeroVec, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_CUBE_ARRAY: @@ -1897,7 +1966,7 @@ exec_tex(struct tgsi_exec_machine *mach, fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &r[3], &cubelod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: @@ -1914,7 +1983,7 @@ exec_tex(struct tgsi_exec_machine *mach, fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &ZeroVec, lod, - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); break; @@ -1928,7 +1997,7 @@ exec_tex(struct tgsi_exec_machine *mach, fetch_texel(mach->Sampler, unit, unit, &r[0], &r[1], &r[2], &r[3], &cubearraycomp, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; default: @@ -1953,72 +2022,99 @@ exec_tex(struct tgsi_exec_machine *mach, } } + static void exec_txd(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst) { const uint unit = inst->Src[3].Register.Index; union tgsi_exec_channel r[4]; + float derivs[3][2][TGSI_QUAD_SIZE]; uint chan; + int8_t offsets[3]; - /* - * XXX: This is fake TXD -- the derivatives are not taken into account, yet. - */ + /* always fetch all 3 offsets, overkill but keeps code simple */ + fetch_texel_offsets(mach, inst, offsets); switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: - case TGSI_TEXTURE_SHADOW1D: - FETCH(&r[0], 0, TGSI_CHAN_X); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_X, derivs[0]); + fetch_texel(mach->Sampler, unit, unit, &r[0], &ZeroVec, &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, C, LOD */ - tgsi_sampler_lod_none, + derivs, offsets, tgsi_sampler_derivs_explicit, &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; + case TGSI_TEXTURE_SHADOW1D: case TGSI_TEXTURE_1D_ARRAY: - case TGSI_TEXTURE_2D: - case TGSI_TEXTURE_RECT: case TGSI_TEXTURE_SHADOW1D_ARRAY: - case TGSI_TEXTURE_SHADOW2D: - case TGSI_TEXTURE_SHADOWRECT: - + /* SHADOW1D/1D_ARRAY would not need Y/Z respectively, but don't bother */ FETCH(&r[0], 0, TGSI_CHAN_X); FETCH(&r[1], 0, TGSI_CHAN_Y); FETCH(&r[2], 0, TGSI_CHAN_Z); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_X, derivs[0]); + fetch_texel(mach->Sampler, unit, unit, - &r[0], &r[1], &r[2], &ZeroVec, &ZeroVec, /* inputs */ - tgsi_sampler_lod_none, - &r[0], &r[1], &r[2], &r[3]); /* outputs */ + &r[0], &r[1], &r[2], &ZeroVec, &ZeroVec, /* S, T, P, C, LOD */ + derivs, offsets, tgsi_sampler_derivs_explicit, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; - case TGSI_TEXTURE_2D_ARRAY: - case TGSI_TEXTURE_3D: - case TGSI_TEXTURE_CUBE: - case TGSI_TEXTURE_CUBE_ARRAY: + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: FETCH(&r[0], 0, TGSI_CHAN_X); FETCH(&r[1], 0, TGSI_CHAN_Y); - FETCH(&r[2], 0, TGSI_CHAN_Z); + + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_X, derivs[0]); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_Y, derivs[1]); fetch_texel(mach->Sampler, unit, unit, - &r[0], &r[1], &r[2], &ZeroVec, &ZeroVec, - tgsi_sampler_lod_none, - &r[0], &r[1], &r[2], &r[3]); + &r[0], &r[1], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, C, LOD */ + derivs, offsets, tgsi_sampler_derivs_explicit, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; + + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + case TGSI_TEXTURE_2D_ARRAY: case TGSI_TEXTURE_SHADOW2D_ARRAY: + /* only SHADOW2D_ARRAY actually needs W */ + FETCH(&r[0], 0, TGSI_CHAN_X); + FETCH(&r[1], 0, TGSI_CHAN_Y); + FETCH(&r[2], 0, TGSI_CHAN_Z); + FETCH(&r[3], 0, TGSI_CHAN_W); + + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_X, derivs[0]); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_Y, derivs[1]); + + fetch_texel(mach->Sampler, unit, unit, + &r[0], &r[1], &r[2], &r[3], &ZeroVec, /* inputs */ + derivs, offsets, tgsi_sampler_derivs_explicit, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ + break; + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + case TGSI_TEXTURE_CUBE_ARRAY: + /* only TEXTURE_CUBE_ARRAY actually needs W */ FETCH(&r[0], 0, TGSI_CHAN_X); FETCH(&r[1], 0, TGSI_CHAN_Y); FETCH(&r[2], 0, TGSI_CHAN_Z); FETCH(&r[3], 0, TGSI_CHAN_W); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_X, derivs[0]); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_Y, derivs[1]); + fetch_assign_deriv_channel(mach, inst, 1, TGSI_CHAN_Z, derivs[2]); + fetch_texel(mach->Sampler, unit, unit, - &r[0], &r[1], &r[2], &r[3], &ZeroVec, - tgsi_sampler_lod_none, - &r[0], &r[1], &r[2], &r[3]); + &r[0], &r[1], &r[2], &r[3], &ZeroVec, /* inputs */ + derivs, offsets, tgsi_sampler_derivs_explicit, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; default: @@ -2039,26 +2135,13 @@ exec_txf(struct tgsi_exec_machine *mach, { const uint unit = inst->Src[2].Register.Index; union tgsi_exec_channel r[4]; - union tgsi_exec_channel offset[3]; uint chan; float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; int j; int8_t offsets[3]; - if (inst->Texture.NumOffsets == 1) { - union tgsi_exec_channel index; - index.i[0] = index.i[1] = index.i[2] = index.i[3] = inst->TexOffsets[0].Index; - fetch_src_file_channel(mach, 0, inst->TexOffsets[0].File, - inst->TexOffsets[0].SwizzleX, &index, &ZeroVec, &offset[0]); - fetch_src_file_channel(mach, 0, inst->TexOffsets[0].File, - inst->TexOffsets[0].SwizzleY, &index, &ZeroVec, &offset[1]); - fetch_src_file_channel(mach, 0, inst->TexOffsets[0].File, - inst->TexOffsets[0].SwizzleZ, &index, &ZeroVec, &offset[2]); - offsets[0] = offset[0].i[0]; - offsets[1] = offset[1].i[0]; - offsets[2] = offset[2].i[0]; - } else - offsets[0] = offsets[1] = offsets[2] = 0; + /* always fetch all 3 offsets, overkill but keeps code simple */ + fetch_texel_offsets(mach, inst, offsets); IFETCH(&r[3], 0, TGSI_CHAN_W); @@ -2142,6 +2225,10 @@ exec_sample(struct tgsi_exec_machine *mach, const union tgsi_exec_channel *lod = &ZeroVec; enum tgsi_sampler_control control = tgsi_sampler_lod_none; uint chan; + int8_t offsets[3]; + + /* always fetch all 3 offsets, overkill but keeps code simple */ + fetch_texel_offsets(mach, inst, offsets); assert(modifier != TEX_MODIFIER_PROJECTED); @@ -2170,13 +2257,13 @@ exec_sample(struct tgsi_exec_machine *mach, FETCH(&r[2], 3, TGSI_CHAN_X); fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &ZeroVec, &r[2], &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ } else { fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &ZeroVec, &ZeroVec, &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ } break; @@ -2189,13 +2276,13 @@ exec_sample(struct tgsi_exec_machine *mach, FETCH(&r[2], 3, TGSI_CHAN_X); fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ } else { fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &ZeroVec, &ZeroVec, lod, /* S, T, P, C, LOD */ - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ } break; @@ -2209,13 +2296,13 @@ exec_sample(struct tgsi_exec_machine *mach, FETCH(&r[3], 3, TGSI_CHAN_X); fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &r[3], lod, - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); } else { fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &ZeroVec, lod, - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); } break; @@ -2228,13 +2315,13 @@ exec_sample(struct tgsi_exec_machine *mach, FETCH(&r[4], 3, TGSI_CHAN_X); fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &r[3], &r[4], - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); } else { fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &r[3], lod, - control, + NULL, offsets, control, &r[0], &r[1], &r[2], &r[3]); } break; @@ -2258,18 +2345,22 @@ exec_sample_d(struct tgsi_exec_machine *mach, const uint resource_unit = inst->Src[1].Register.Index; const uint sampler_unit = inst->Src[2].Register.Index; union tgsi_exec_channel r[4]; + float derivs[3][2][TGSI_QUAD_SIZE]; uint chan; - /* - * XXX: This is fake SAMPLE_D -- the derivatives are not taken into account, yet. - */ + int8_t offsets[3]; + + /* always fetch all 3 offsets, overkill but keeps code simple */ + fetch_texel_offsets(mach, inst, offsets); switch (mach->SamplerViews[resource_unit].Resource) { case TGSI_TEXTURE_1D: FETCH(&r[0], 0, TGSI_CHAN_X); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_X, derivs[0]); + fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &ZeroVec, &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, C, LOD */ - tgsi_sampler_lod_none, + derivs, offsets, tgsi_sampler_derivs_explicit, &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; @@ -2278,9 +2369,12 @@ exec_sample_d(struct tgsi_exec_machine *mach, FETCH(&r[0], 0, TGSI_CHAN_X); FETCH(&r[1], 0, TGSI_CHAN_Y); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_X, derivs[0]); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_Y, derivs[1]); + fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &ZeroVec, &ZeroVec, &ZeroVec, /* inputs */ - tgsi_sampler_lod_none, + derivs, offsets, tgsi_sampler_derivs_explicit, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; @@ -2290,9 +2384,13 @@ exec_sample_d(struct tgsi_exec_machine *mach, FETCH(&r[1], 0, TGSI_CHAN_Y); FETCH(&r[2], 0, TGSI_CHAN_Z); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_X, derivs[0]); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_Y, derivs[1]); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_Z, derivs[2]); + fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &ZeroVec, &ZeroVec, - tgsi_sampler_lod_none, + derivs, offsets, tgsi_sampler_derivs_explicit, &r[0], &r[1], &r[2], &r[3]); break; @@ -2302,9 +2400,13 @@ exec_sample_d(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, TGSI_CHAN_Z); FETCH(&r[3], 0, TGSI_CHAN_W); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_X, derivs[0]); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_Y, derivs[1]); + fetch_assign_deriv_channel(mach, inst, 3, TGSI_CHAN_Z, derivs[2]); + fetch_texel(mach->Sampler, resource_unit, sampler_unit, &r[0], &r[1], &r[2], &r[3], &ZeroVec, - tgsi_sampler_lod_none, + derivs, offsets, tgsi_sampler_derivs_explicit, &r[0], &r[1], &r[2], &r[3]); break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index c009a97c574..ef1fa8247f1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -92,8 +92,8 @@ enum tgsi_sampler_control { tgsi_sampler_lod_none, tgsi_sampler_lod_bias, tgsi_sampler_lod_explicit, - tgsi_sampler_lod_zero - /* FIXME: tgsi_sampler_derivs_explicit */ + tgsi_sampler_lod_zero, + tgsi_sampler_derivs_explicit }; /** @@ -108,10 +108,12 @@ struct tgsi_sampler * s - the first texture coordinate for sampling. * t - the second texture coordinate for sampling - unused for 1D, layer for 1D arrays. - * p - the third coordinate for sampling for 3D, cube, cube arrays, + * r - the third coordinate for sampling for 3D, cube, cube arrays, * layer for 2D arrays. Compare value for 1D/2D shadows. * c0 - Compare value for shadow cube and shadow 2d arrays, * layer for cube arrays. + * derivs - explicit derivatives. + * offset - texel offsets * lod - lod value, except for shadow cube arrays (compare value there). */ void (*get_samples)(struct tgsi_sampler *sampler, @@ -122,6 +124,8 @@ struct tgsi_sampler const float r[TGSI_QUAD_SIZE], const float c0[TGSI_QUAD_SIZE], const float c1[TGSI_QUAD_SIZE], + float derivs[3][2][TGSI_QUAD_SIZE], + const int8_t offset[3], enum tgsi_sampler_control control, float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]); void (*get_dims)(struct tgsi_sampler *sampler, |