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-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c10
2 files changed, 11 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 0cbead3f9ac..0c07d38e8b2 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -41,7 +41,7 @@
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
-
+#include "util/ralloc.h"
/* fixme: move it from here */
#define MAX_PRIMITIVES 64
@@ -962,6 +962,9 @@ void draw_delete_geometry_shader(struct draw_context *draw,
for (i = 0; i < TGSI_MAX_VERTEX_STREAMS; i++)
FREE(dgs->stream[i].primitive_lengths);
+
+ if (dgs->state.ir.nir)
+ ralloc_free(dgs->state.ir.nir);
FREE((void*) dgs->state.tokens);
FREE(dgs);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index e45fa68d5d6..ec3c5b00fbc 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -38,6 +38,8 @@
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
#include "nir/nir_to_tgsi_info.h"
+#include "nir.h"
+
static void
vs_llvm_prepare(struct draw_vertex_shader *shader,
struct draw_context *draw)
@@ -76,6 +78,8 @@ vs_llvm_delete( struct draw_vertex_shader *dvs )
}
assert(shader->variants_cached == 0);
+ if (dvs->state.ir.nir)
+ ralloc_free(dvs->state.ir.nir);
FREE((void*) dvs->state.tokens);
FREE( dvs );
}
@@ -92,9 +96,10 @@ draw_create_vs_llvm(struct draw_context *draw,
/* due to some bugs in the feedback state tracker we have to check
for ir.nir & PIPE_SHADER_IR_NIR here. */
- if (state->ir.nir && state->type == PIPE_SHADER_IR_NIR)
+ if (state->ir.nir && state->type == PIPE_SHADER_IR_NIR) {
+ vs->base.state.ir.nir = state->ir.nir;
nir_tgsi_scan_shader(state->ir.nir, &vs->base.info, true);
- else {
+ } else {
/* we make a private copy of the tokens */
vs->base.state.tokens = tgsi_dup_tokens(state->tokens);
if (!vs->base.state.tokens) {
@@ -113,7 +118,6 @@ draw_create_vs_llvm(struct draw_context *draw,
vs->base.info.file_max[TGSI_FILE_IMAGE]+1);
vs->base.state.type = state->type;
- vs->base.state.ir.nir = state->ir.nir;
vs->base.state.stream_output = state->stream_output;
vs->base.draw = draw;
vs->base.prepare = vs_llvm_prepare;