diff options
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 8 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 15 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 15 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_dump_state.c | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 39 |
8 files changed, 46 insertions, 40 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index d5ddc4a6a92..bb0988543f5 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -128,9 +128,7 @@ void draw_set_rasterizer_state( struct draw_context *draw, draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); draw->rasterizer = raster; - draw->bypass_clipping = - ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) || - draw->driver.bypass_clipping); + draw->bypass_clipping = draw->driver.bypass_clipping; } @@ -140,9 +138,7 @@ void draw_set_driver_clipping( struct draw_context *draw, draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); draw->driver.bypass_clipping = bypass_clipping; - draw->bypass_clipping = - ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) || - draw->driver.bypass_clipping); + draw->bypass_clipping = draw->driver.bypass_clipping; } diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 341353f6289..6d90a6c42fd 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -87,9 +87,7 @@ draw_pt_arrays(struct draw_context *draw, opt |= PT_CLIPTEST; } - if (!draw->rasterizer->bypass_vs_clip_and_viewport) { - opt |= PT_SHADE; - } + opt |= PT_SHADE; } if (opt == 0) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index c5dfbcfa3cb..1aecb510777 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -100,8 +100,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle, fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */ fse->key.nr_inputs); /* inputs - fetch from api format */ - fse->key.viewport = (!draw->rasterizer->bypass_vs_clip_and_viewport && - !draw->identity_viewport); + fse->key.viewport = !draw->identity_viewport; fse->key.clip = !draw->bypass_clipping; fse->key.const_vbuffers = 0; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 56b69354b21..da5106463a7 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -96,8 +96,7 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, */ draw_pt_post_vs_prepare( fpme->post_vs, (boolean)draw->bypass_clipping, - (boolean)(draw->identity_viewport || - draw->rasterizer->bypass_vs_clip_and_viewport), + (boolean)draw->identity_viewport, (boolean)draw->rasterizer->gl_rasterization_rules, (draw->vs.edgeflag_output ? true : false) ); @@ -154,9 +153,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, eg if - * bypass_vs_clip_and_viewport, then the inputs == outputs, and are - * already in the correct place. + * the pipeline verts. */ if (opt & PT_SHADE) { @@ -239,9 +236,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie if - * bypass_vs_clip_and_viewport, then the inputs == outputs, and are - * already in the correct place. + * the pipeline verts. */ if (opt & PT_SHADE) { @@ -319,9 +314,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie if - * bypass_vs_clip_and_viewport, then the inputs == outputs, and are - * already in the correct place. + * the pipeline verts. */ if (opt & PT_SHADE) { diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index f0bc58a558f..90a3230a0f5 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -101,7 +101,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* samplers */ @@ -114,7 +113,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) ctx->sampler.mag_img_filter = 0; /* set later */ ctx->sampler.normalized_coords = 1; - /* vertex shader - still required to provide the linkage between * fragment shader input semantics and vertex_element/buffers. */ @@ -407,6 +405,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); cso_save_sampler_textures(ctx->cso); + cso_save_viewport(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -422,6 +421,17 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_single_sampler(ctx->cso, 0, &ctx->sampler); cso_single_sampler_done(ctx->cso); + /* viewport */ + ctx->viewport.scale[0] = 0.5f * dst->width; + ctx->viewport.scale[1] = 0.5f * dst->height; + ctx->viewport.scale[2] = 1.0f; + ctx->viewport.scale[3] = 1.0f; + ctx->viewport.translate[0] = 0.5f * dst->width; + ctx->viewport.translate[1] = 0.5f * dst->height; + ctx->viewport.translate[2] = 0.0f; + ctx->viewport.translate[3] = 0.0f; + cso_set_viewport(ctx->cso, &ctx->viewport); + /* texture */ cso_set_sampler_textures(ctx->cso, 1, &tex); @@ -461,6 +471,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); cso_restore_sampler_textures(ctx->cso); + cso_restore_viewport(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 18f86068183..50877f6b01a 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -160,7 +160,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) memset(&rs_state, 0, sizeof(rs_state)); rs_state.front_winding = PIPE_WINDING_CW; rs_state.cull_mode = PIPE_WINDING_NONE; - rs_state.bypass_vs_clip_and_viewport = 1; rs_state.gl_rasterization_rules = 1; rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); diff --git a/src/gallium/auxiliary/util/u_dump_state.c b/src/gallium/auxiliary/util/u_dump_state.c index eaf4ec90f25..ae7afd7311e 100644 --- a/src/gallium/auxiliary/util/u_dump_state.c +++ b/src/gallium/auxiliary/util/u_dump_state.c @@ -318,7 +318,6 @@ util_dump_rasterizer_state(struct os_stream *stream, const struct pipe_rasterize util_dump_member(stream, uint, state, line_stipple_factor); util_dump_member(stream, uint, state, line_stipple_pattern); util_dump_member(stream, bool, state, line_last_pixel); - util_dump_member(stream, bool, state, bypass_vs_clip_and_viewport); util_dump_member(stream, bool, state, flatshade_first); util_dump_member(stream, bool, state, gl_rasterization_rules); diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 1d7329d422b..4f9ff1d9612 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1296,7 +1296,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* sampler state */ @@ -1361,25 +1360,25 @@ get_next_slot(struct gen_mipmap_state *ctx) static unsigned set_vertex_data(struct gen_mipmap_state *ctx, enum pipe_texture_target tex_target, - uint face, float width, float height) + uint face) { unsigned offset; /* vert[0].position */ - ctx->vertices[0][0][0] = 0.0f; /*x*/ - ctx->vertices[0][0][1] = 0.0f; /*y*/ + ctx->vertices[0][0][0] = -1.0f; /*x*/ + ctx->vertices[0][0][1] = -1.0f; /*y*/ /* vert[1].position */ - ctx->vertices[1][0][0] = width; - ctx->vertices[1][0][1] = 0.0f; + ctx->vertices[1][0][0] = 1.0f; + ctx->vertices[1][0][1] = -1.0f; /* vert[2].position */ - ctx->vertices[2][0][0] = width; - ctx->vertices[2][0][1] = height; + ctx->vertices[2][0][0] = 1.0f; + ctx->vertices[2][0][1] = 1.0f; /* vert[3].position */ - ctx->vertices[3][0][0] = 0.0f; - ctx->vertices[3][0][1] = height; + ctx->vertices[3][0][0] = -1.0f; + ctx->vertices[3][0][1] = 1.0f; /* Setup vertex texcoords. This is a little tricky for cube maps. */ if (tex_target == PIPE_TEXTURE_CUBE) { @@ -1499,6 +1498,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); + cso_save_viewport(ctx->cso); /* bind our state */ cso_set_blend(ctx->cso, &ctx->blend); @@ -1522,6 +1522,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, */ for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; + struct pipe_viewport_state vp; struct pipe_surface *surf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, @@ -1535,6 +1536,17 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, fb.height = u_minify(pt->height0, dstLevel); cso_set_framebuffer(ctx->cso, &fb); + /* viewport */ + vp.scale[0] = 0.5f * fb.width; + vp.scale[1] = 0.5f * fb.height; + vp.scale[2] = 1.0f; + vp.scale[3] = 1.0f; + vp.translate[0] = 0.5f * fb.width; + vp.translate[1] = 0.5f * fb.height; + vp.translate[2] = 0.0f; + vp.translate[3] = 0.0f; + cso_set_viewport(ctx->cso, &vp); + /* * Setup sampler state * Note: we should only have to set the min/max LOD clamps to ensure @@ -1549,12 +1561,10 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &pt); - /* quad coords in window coords (bypassing vs, clip and viewport) */ + /* quad coords in clip coords */ offset = set_vertex_data(ctx, pt->target, - face, - (float) u_minify(pt->width0, dstLevel), - (float) u_minify(pt->height0, dstLevel)); + face); util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, @@ -1578,4 +1588,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); + cso_restore_viewport(ctx->cso); } |