diff options
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 32 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 130 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_shader_build.c | 91 |
3 files changed, 123 insertions, 130 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index cda6dc134a0..fc2a1c59a6b 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -95,12 +95,11 @@ create_vert_shader(struct vl_compositor *c) assert(c); tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; + header = (struct tgsi_header*)&tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -172,12 +171,11 @@ create_frag_shader(struct vl_compositor *c) assert(c); tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; + header = (struct tgsi_header*)&tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* decl i0 ; Texcoords for s0 */ decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); @@ -213,7 +211,7 @@ create_frag_shader(struct vl_compositor *c) */ for (i = 0; i < 4; ++i) { inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i); - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -455,8 +453,8 @@ void vl_compositor_render(struct vl_compositor *compositor, assert(dst_area); assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME); - compositor->fb_state.width = dst_surface->width[0]; - compositor->fb_state.height = dst_surface->height[0]; + compositor->fb_state.width = dst_surface->width0; + compositor->fb_state.height = dst_surface->height0; compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface ( compositor->pipe->screen, @@ -479,8 +477,8 @@ void vl_compositor_render(struct vl_compositor *compositor, compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state); compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport); compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor); - compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler); - compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface); + compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler); + compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface); compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader); compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader); compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs); @@ -504,12 +502,12 @@ void vl_compositor_render(struct vl_compositor *compositor, vs_consts->dst_trans.z = 0; vs_consts->dst_trans.w = 0; - vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0]; - vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0]; + vs_consts->src_scale.x = src_area->w / (float)src_surface->width0; + vs_consts->src_scale.y = src_area->h / (float)src_surface->height0; vs_consts->src_scale.z = 1; vs_consts->src_scale.w = 1; - vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0]; - vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0]; + vs_consts->src_trans.x = src_area->x / (float)src_surface->width0; + vs_consts->src_trans.y = src_area->y / (float)src_surface->height0; vs_consts->src_trans.z = 0; vs_consts->src_trans.w = 0; diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index bbe0d5fa4c9..caf581aca60 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -29,6 +29,7 @@ #include <assert.h> #include <pipe/p_context.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_math.h> #include <util/u_memory.h> #include <tgsi/tgsi_parse.h> @@ -115,12 +116,11 @@ create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -185,12 +185,11 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -237,10 +236,10 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -278,12 +277,11 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -363,12 +361,11 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -417,10 +414,10 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -474,12 +471,11 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -567,12 +563,11 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -626,10 +621,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -648,10 +643,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ @@ -689,7 +684,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) ( r->pipe->screen, r->textures.all[i], 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - r->textures.all[i]->width[0], r->textures.all[i]->height[0] + r->textures.all[i]->width0, r->textures.all[i]->height0 ); r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]); @@ -843,26 +838,25 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */ template.format = PIPE_FORMAT_R16_SNORM; template.last_level = 0; - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; - template.depth[0] = 1; - pf_get_block(template.format, &template.block); + template.depth0 = 1; template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template); if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) { - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width / 2) : r->picture_width / 2; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; } else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; @@ -1294,8 +1288,8 @@ flush(struct vl_mpeg12_mc_renderer *r) PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); - vs_consts->denorm.x = r->surface->width[0]; - vs_consts->denorm.y = r->surface->height[0]; + vs_consts->denorm.x = r->surface->width0; + vs_consts->denorm.y = r->surface->height0; pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); @@ -1307,8 +1301,8 @@ flush(struct vl_mpeg12_mc_renderer *r) if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems); - r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->i_vs); r->pipe->bind_fs_state(r->pipe, r->i_fs); @@ -1321,8 +1315,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); @@ -1335,8 +1329,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); @@ -1349,8 +1343,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); @@ -1363,8 +1357,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); @@ -1378,8 +1372,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; - r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[0]); r->pipe->bind_fs_state(r->pipe, r->b_fs[0]); @@ -1393,8 +1387,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; - r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[1]); r->pipe->bind_fs_state(r->pipe, r->b_fs[1]); @@ -1461,7 +1455,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, assert(r); assert(blocks); - tex_pitch = r->tex_transfer[0]->stride / r->tex_transfer[0]->block.size; + tex_pitch = r->tex_transfer[0]->stride / util_format_get_blocksize(r->tex_transfer[0]->texture->format); texels = r->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) { @@ -1500,7 +1494,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, mbpy /= 2; for (tb = 0; tb < 2; ++tb) { - tex_pitch = r->tex_transfer[tb + 1]->stride / r->tex_transfer[tb + 1]->block.size; + tex_pitch = r->tex_transfer[tb + 1]->stride / util_format_get_blocksize(r->tex_transfer[tb + 1]->texture->format); texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((cbp >> (1 - tb)) & 1) { @@ -1644,8 +1638,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer renderer->past = past; renderer->future = future; renderer->fence = fence; - renderer->surface_tex_inv_size.x = 1.0f / surface->width[0]; - renderer->surface_tex_inv_size.y = 1.0f / surface->height[0]; + renderer->surface_tex_inv_size.x = 1.0f / surface->width0; + renderer->surface_tex_inv_size.y = 1.0f / surface->height0; } while (num_macroblocks) { diff --git a/src/gallium/auxiliary/vl/vl_shader_build.c b/src/gallium/auxiliary/vl/vl_shader_build.c index faa20a903cd..d011ef97bd6 100644 --- a/src/gallium/auxiliary/vl/vl_shader_build.c +++ b/src/gallium/auxiliary/vl/vl_shader_build.c @@ -36,10 +36,10 @@ struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -64,11 +64,11 @@ struct tgsi_full_declaration vl_decl_interpolated_input decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; + decl.Semantic.Name = name; + decl.Semantic.Index = index; decl.Declaration.Interpolate = interpolation;; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -79,10 +79,10 @@ struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int i decl.Declaration.File = TGSI_FILE_CONSTANT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -93,10 +93,10 @@ struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int inde decl.Declaration.File = TGSI_FILE_OUTPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -107,8 +107,8 @@ struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -119,8 +119,8 @@ struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int l decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -138,11 +138,11 @@ struct tgsi_full_instruction vl_inst2 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = src_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src_index; + inst.Src[0].Register.File = src_file; + inst.Src[0].Register.Index = src_index; return inst; } @@ -162,13 +162,13 @@ struct tgsi_full_instruction vl_inst3 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 2; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; return inst; } @@ -188,14 +188,15 @@ struct tgsi_full_instruction vl_tex inst.Instruction.Opcode = TGSI_OPCODE_TEX; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 2; - inst.InstructionExtTexture.Texture = tex; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.Instruction.Texture = 1; + inst.Texture.Texture = tex; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; return inst; } @@ -217,15 +218,15 @@ struct tgsi_full_instruction vl_inst4 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 3; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - inst.FullSrcRegisters[2].SrcRegister.File = src3_file; - inst.FullSrcRegisters[2].SrcRegister.Index = src3_index; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; + inst.Src[2].Register.File = src3_file; + inst.Src[2].Register.Index = src3_index; return inst; } |