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-rw-r--r--src/gallium/auxiliary/vl/vl_idct.c32
1 files changed, 20 insertions, 12 deletions
diff --git a/src/gallium/auxiliary/vl/vl_idct.c b/src/gallium/auxiliary/vl/vl_idct.c
index f0063a453d0..ae80dc0a274 100644
--- a/src/gallium/auxiliary/vl/vl_idct.c
+++ b/src/gallium/auxiliary/vl/vl_idct.c
@@ -523,8 +523,7 @@ vl_idct_upload_matrix(struct pipe_context *pipe)
buf_transfer = pipe->get_transfer
(
pipe, matrix,
- u_subresource(0, 0),
- PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
+ 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
&rect
);
pitch = buf_transfer->stride / sizeof(float);
@@ -579,6 +578,8 @@ vl_idct_cleanup(struct vl_idct *idct)
bool
vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct pipe_resource *dst)
{
+ struct pipe_surface template;
+
unsigned i;
assert(buffer);
@@ -607,18 +608,26 @@ vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct
buffer->fb_state[0].nr_cbufs = NR_RENDER_TARGETS;
for(i = 0; i < NR_RENDER_TARGETS; ++i) {
- buffer->fb_state[0].cbufs[i] = idct->pipe->screen->get_tex_surface(
- idct->pipe->screen, buffer->textures.individual.intermediate, 0, 0, i,
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET);
+ memset(&template, 0, sizeof(template));
+ template.format = buffer->textures.individual.intermediate->format;
+ template.u.tex.first_layer = i;
+ template.u.tex.last_layer = i;
+ template.usage = PIPE_BIND_RENDER_TARGET;
+ buffer->fb_state[0].cbufs[i] = idct->pipe->create_surface(
+ idct->pipe, buffer->textures.individual.intermediate,
+ &template);
}
buffer->fb_state[1].width = buffer->destination->width0;
buffer->fb_state[1].height = buffer->destination->height0;
buffer->fb_state[1].nr_cbufs = 1;
- buffer->fb_state[1].cbufs[0] = idct->pipe->screen->get_tex_surface(
- idct->pipe->screen, buffer->destination, 0, 0, 0,
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET);
+
+ memset(&template, 0, sizeof(template));
+ template.format = buffer->destination->format;
+ template.usage = PIPE_BIND_RENDER_TARGET;
+ buffer->fb_state[1].cbufs[0] = idct->pipe->create_surface(
+ idct->pipe, buffer->destination, &template);
for(i = 0; i < 2; ++i) {
buffer->viewport[i].scale[2] = 1;
@@ -642,10 +651,10 @@ vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer)
assert(buffer);
for(i = 0; i < NR_RENDER_TARGETS; ++i) {
- idct->pipe->screen->tex_surface_destroy(buffer->fb_state[0].cbufs[i]);
+ idct->pipe->surface_destroy(idct->pipe, buffer->fb_state[0].cbufs[i]);
}
- idct->pipe->screen->tex_surface_destroy(buffer->fb_state[1].cbufs[0]);
+ idct->pipe->surface_destroy(idct->pipe, buffer->fb_state[1].cbufs[0]);
cleanup_textures(idct, buffer);
cleanup_vertex_buffers(idct, buffer);
@@ -667,8 +676,7 @@ vl_idct_map_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer)
buffer->tex_transfer = idct->pipe->get_transfer
(
idct->pipe, buffer->textures.individual.source,
- u_subresource(0, 0),
- PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
+ 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
&rect
);