diff options
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_idct.c')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_idct.c | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/gallium/auxiliary/vl/vl_idct.c b/src/gallium/auxiliary/vl/vl_idct.c index 9efe4326926..99887277a3f 100644 --- a/src/gallium/auxiliary/vl/vl_idct.c +++ b/src/gallium/auxiliary/vl/vl_idct.c @@ -263,7 +263,7 @@ create_transpose_frag_shader(struct vl_idct *idct) fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); tmp = matrix_mul(shader, m); - ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE1_SCALE)); + ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE2_SCALE)); ureg_release_temporary(shader, tmp); ureg_release_temporary(shader, m[0][0]); @@ -300,13 +300,13 @@ create_matrix_frag_shader(struct vl_idct *idct) start[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_START, TGSI_INTERPOLATE_CONSTANT); start[1] = ureg_imm1f(shader, 0.0f); - fetch_one(shader, m[0], tc[0], sampler[0], start[0], false, idct->destination->width0); + fetch_four(shader, m[0], tc[0], sampler[0], start[0], false, idct->destination->width0); fetch_four(shader, m[1], tc[1], sampler[1], start[1], true, BLOCK_HEIGHT); fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); tmp = matrix_mul(shader, m); - ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE2_SCALE)); + ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE1_SCALE)); ureg_release_temporary(shader, tmp); ureg_release_temporary(shader, m[0][0]); @@ -425,13 +425,14 @@ init_buffers(struct vl_idct *idct) template.bind = PIPE_BIND_SAMPLER_VIEW; template.flags = 0; - template.format = idct->destination->format; + template.format = PIPE_FORMAT_R16G16B16A16_SNORM; template.width0 = idct->destination->width0; template.height0 = idct->destination->height0; template.depth0 = idct->destination->depth0; - template.usage = PIPE_USAGE_DYNAMIC; + template.usage = PIPE_USAGE_STREAM; idct->textures.individual.source = idct->pipe->screen->resource_create(idct->pipe->screen, &template); + template.format = idct->destination->format; template.usage = PIPE_USAGE_STATIC; idct->textures.individual.intermediate = idct->pipe->screen->resource_create(idct->pipe->screen, &template); @@ -689,10 +690,10 @@ vl_idct_add_block(struct vl_idct *idct, unsigned x, unsigned y, short *block) if(block) { tex_pitch = idct->tex_transfer->stride / util_format_get_blocksize(idct->tex_transfer->resource->format); - texels = idct->texels + y * tex_pitch * BLOCK_HEIGHT + x * BLOCK_WIDTH; + texels = idct->texels + (y * tex_pitch * BLOCK_HEIGHT + x * BLOCK_WIDTH) * 4; for (i = 0; i < BLOCK_HEIGHT; ++i) - memcpy(texels + i * tex_pitch, block + i * BLOCK_WIDTH, BLOCK_WIDTH * 2); + memcpy(texels + i * tex_pitch * 4, block + i * BLOCK_WIDTH, BLOCK_WIDTH * 2); /* non empty blocks fills the vector buffer from left to right */ v_dst = idct->vectors + idct->num_blocks * 4; @@ -732,7 +733,7 @@ vl_idct_flush(struct vl_idct *idct) idct->pipe->set_fragment_sampler_views(idct->pipe, 2, idct->sampler_views.stage[0]); idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[0]); idct->pipe->bind_vs_state(idct->pipe, idct->vs); - idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs); + idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs); util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, idct->num_blocks * 4); @@ -746,7 +747,7 @@ vl_idct_flush(struct vl_idct *idct) idct->pipe->set_fragment_sampler_views(idct->pipe, 2, idct->sampler_views.stage[1]); idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[1]); idct->pipe->bind_vs_state(idct->pipe, idct->vs); - idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs); + idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs); util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, idct->num_blocks * 4); } |