diff options
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 19 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_clear.h | 16 |
2 files changed, 27 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index fb00c3abe8b..50386425995 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -46,6 +46,7 @@ #include "util/u_memory.h" #include "util/u_simple_shaders.h" #include "util/u_surface.h" +#include "util/u_rect.h" #include "cso_cache/cso_context.h" @@ -301,7 +302,8 @@ util_blit_pixels_writemask(struct blit_state *ctx, * no overlapping. * Filter mode should not matter since there's no stretching. */ - if (dst->format == src->format && + if (pipe->surface_copy && + dst->format == src->format && srcX0 < srcX1 && dstX0 < dstX1 && srcY0 < srcY1 && @@ -365,10 +367,17 @@ util_blit_pixels_writemask(struct blit_state *ctx, PIPE_BUFFER_USAGE_GPU_WRITE); /* load temp texture */ - pipe->surface_copy(pipe, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } else { + util_surface_copy(pipe, FALSE, + texSurf, 0, 0, /* dest */ + src, srcLeft, srcTop, /* src */ + srcW, srcH); /* size */ + } /* free the surface, update the texture if necessary. */ diff --git a/src/gallium/auxiliary/util/u_clear.h b/src/gallium/auxiliary/util/u_clear.h index 7c16b32cf9f..1e65a035aed 100644 --- a/src/gallium/auxiliary/util/u_clear.h +++ b/src/gallium/auxiliary/util/u_clear.h @@ -32,6 +32,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" #include "util/u_pack_color.h" +#include "util/u_rect.h" /** @@ -48,13 +49,22 @@ util_clear(struct pipe_context *pipe, unsigned color; util_pack_color(rgba, ps->format, &color); - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + if (pipe->surface_fill) { + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + } else { + util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + } } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { struct pipe_surface *ps = framebuffer->zsbuf; - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, - util_pack_z_stencil(ps->format, depth, stencil)); + if (pipe->surface_fill) { + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, + util_pack_z_stencil(ps->format, depth, stencil)); + } else { + util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, + util_pack_z_stencil(ps->format, depth, stencil)); + } } } |