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-rw-r--r--src/gallium/auxiliary/util/u_blit.c60
-rw-r--r--src/gallium/auxiliary/util/u_blit.h4
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c36
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h24
-rw-r--r--src/gallium/auxiliary/util/u_format.csv27
-rw-r--r--src/gallium/auxiliary/util/u_format.h20
-rw-r--r--src/gallium/auxiliary/util/u_format_tests.c7
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c14
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.h2
-rw-r--r--src/gallium/auxiliary/util/u_inlines.h10
-rw-r--r--src/gallium/auxiliary/util/u_pack_color.h19
-rw-r--r--src/gallium/auxiliary/util/u_sampler.c100
-rw-r--r--src/gallium/auxiliary/util/u_sampler.h57
-rw-r--r--src/gallium/auxiliary/util/u_tile.c118
-rw-r--r--src/gallium/auxiliary/util/u_tile.h14
15 files changed, 446 insertions, 66 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 4d0737ccd3d..cd95f85b63b 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -45,6 +45,7 @@
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_sampler.h"
#include "util/u_simple_shaders.h"
#include "util/u_surface.h"
#include "util/u_rect.h"
@@ -280,6 +281,7 @@ regions_overlap(int srcX0, int srcY0,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_surface *src,
+ struct pipe_sampler_view *src_sampler_view,
int srcX0, int srcY0,
int srcX1, int srcY1,
struct pipe_surface *dst,
@@ -290,7 +292,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
{
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_texture *tex = NULL;
+ struct pipe_sampler_view *sampler_view = NULL;
struct pipe_framebuffer_state fb;
const int srcW = abs(srcX1 - srcX0);
const int srcH = abs(srcY1 - srcY0);
@@ -345,6 +347,8 @@ util_blit_pixels_writemask(struct blit_state *ctx,
src->texture->last_level != 0)
{
struct pipe_texture texTemp;
+ struct pipe_texture *tex;
+ struct pipe_sampler_view sv_templ;
struct pipe_surface *texSurf;
const int srcLeft = MIN2(srcX0, srcX1);
const int srcTop = MIN2(srcY0, srcY1);
@@ -376,6 +380,14 @@ util_blit_pixels_writemask(struct blit_state *ctx,
if (!tex)
return;
+ u_sampler_view_default_template(&sv_templ, tex, tex->format);
+
+ sampler_view = ctx->pipe->create_sampler_view(ctx->pipe, tex, &sv_templ);
+ if (!sampler_view) {
+ pipe_texture_reference(&tex, NULL);
+ return;
+ }
+
texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE);
@@ -399,22 +411,25 @@ util_blit_pixels_writemask(struct blit_state *ctx,
s1 = 1.0f;
t0 = 0.0f;
t1 = 1.0f;
+
+ pipe_texture_reference(&tex, NULL);
}
else {
- pipe_texture_reference(&tex, src->texture);
- s0 = srcX0 / (float)tex->width0;
- s1 = srcX1 / (float)tex->width0;
- t0 = srcY0 / (float)tex->height0;
- t1 = srcY1 / (float)tex->height0;
+ pipe_sampler_view_reference(&sampler_view, src_sampler_view);
+ s0 = srcX0 / (float)src->texture->width0;
+ s1 = srcX1 / (float)src->texture->width0;
+ t0 = srcY0 / (float)src->texture->height0;
+ t1 = srcY1 / (float)src->texture->height0;
}
+
/* save state (restored below) */
cso_save_blend(ctx->cso);
cso_save_depth_stencil_alpha(ctx->cso);
cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso);
- cso_save_sampler_textures(ctx->cso);
+ cso_save_fragment_sampler_views(ctx->cso);
cso_save_viewport(ctx->cso);
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
@@ -447,7 +462,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_set_viewport(ctx->cso, &ctx->viewport);
/* texture */
- cso_set_sampler_textures(ctx->cso, 1, &tex);
+ cso_set_fragment_sampler_views(ctx->cso, 1, &sampler_view);
if (ctx->fs[writemask] == NULL)
ctx->fs[writemask] =
@@ -486,7 +501,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_restore_depth_stencil_alpha(ctx->cso);
cso_restore_rasterizer(ctx->cso);
cso_restore_samplers(ctx->cso);
- cso_restore_sampler_textures(ctx->cso);
+ cso_restore_fragment_sampler_views(ctx->cso);
cso_restore_viewport(ctx->cso);
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
@@ -494,13 +509,14 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_restore_clip(ctx->cso);
cso_restore_vertex_elements(ctx->cso);
- pipe_texture_reference(&tex, NULL);
+ pipe_sampler_view_reference(&sampler_view, NULL);
}
void
util_blit_pixels(struct blit_state *ctx,
struct pipe_surface *src,
+ struct pipe_sampler_view *src_sampler_view,
int srcX0, int srcY0,
int srcX1, int srcY1,
struct pipe_surface *dst,
@@ -508,7 +524,7 @@ util_blit_pixels(struct blit_state *ctx,
int dstX1, int dstY1,
float z, uint filter )
{
- util_blit_pixels_writemask( ctx, src,
+ util_blit_pixels_writemask( ctx, src, src_sampler_view,
srcX0, srcY0,
srcX1, srcY1,
dst,
@@ -539,21 +555,23 @@ void util_blit_flush( struct blit_state *ctx )
*/
void
util_blit_pixels_tex(struct blit_state *ctx,
- struct pipe_texture *tex,
- int srcX0, int srcY0,
- int srcX1, int srcY1,
- struct pipe_surface *dst,
- int dstX0, int dstY0,
- int dstX1, int dstY1,
- float z, uint filter)
+ struct pipe_sampler_view *src_sampler_view,
+ int srcX0, int srcY0,
+ int srcX1, int srcY1,
+ struct pipe_surface *dst,
+ int dstX0, int dstY0,
+ int dstX1, int dstY1,
+ float z, uint filter)
{
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
unsigned offset;
+ struct pipe_texture *tex = src_sampler_view->texture;
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
+ assert(tex);
assert(tex->width0 != 0);
assert(tex->height0 != 0);
@@ -572,7 +590,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_save_depth_stencil_alpha(ctx->cso);
cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso);
- cso_save_sampler_textures(ctx->cso);
+ cso_save_fragment_sampler_views(ctx->cso);
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
@@ -604,7 +622,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_set_viewport(ctx->cso, &ctx->viewport);
/* texture */
- cso_set_sampler_textures(ctx->cso, 1, &tex);
+ cso_set_fragment_sampler_views(ctx->cso, 1, &src_sampler_view);
/* shaders */
cso_set_fragment_shader_handle(ctx->cso, ctx->fs[TGSI_WRITEMASK_XYZW]);
@@ -638,7 +656,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_restore_depth_stencil_alpha(ctx->cso);
cso_restore_rasterizer(ctx->cso);
cso_restore_samplers(ctx->cso);
- cso_restore_sampler_textures(ctx->cso);
+ cso_restore_fragment_sampler_views(ctx->cso);
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h
index a102021529e..1ebe65b4558 100644
--- a/src/gallium/auxiliary/util/u_blit.h
+++ b/src/gallium/auxiliary/util/u_blit.h
@@ -53,6 +53,7 @@ util_destroy_blit(struct blit_state *ctx);
extern void
util_blit_pixels(struct blit_state *ctx,
struct pipe_surface *src,
+ struct pipe_sampler_view *src_sampler_view,
int srcX0, int srcY0,
int srcX1, int srcY1,
struct pipe_surface *dst,
@@ -63,6 +64,7 @@ util_blit_pixels(struct blit_state *ctx,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_surface *src,
+ struct pipe_sampler_view *src_sampler_view,
int srcX0, int srcY0,
int srcX1, int srcY1,
struct pipe_surface *dst,
@@ -73,7 +75,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
extern void
util_blit_pixels_tex(struct blit_state *ctx,
- struct pipe_texture *tex,
+ struct pipe_sampler_view *src_sampler_view,
int srcX0, int srcY0,
int srcX1, int srcY1,
struct pipe_surface *dst,
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 36d582491f3..1692987e8e3 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -45,6 +45,7 @@
#include "util/u_draw_quad.h"
#include "util/u_pack_color.h"
#include "util/u_rect.h"
+#include "util/u_sampler.h"
#include "util/u_simple_shaders.h"
#include "util/u_texture.h"
@@ -96,6 +97,8 @@ struct blitter_context_priv
/* Rasterizer state. */
void *rs_state;
+ struct pipe_sampler_view *sampler_view;
+
/* Viewport state. */
struct pipe_viewport_state viewport;
@@ -127,7 +130,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
ctx->blitter.saved_vs = INVALID_PTR;
ctx->blitter.saved_velem_state = INVALID_PTR;
ctx->blitter.saved_fb_state.nr_cbufs = ~0;
- ctx->blitter.saved_num_textures = ~0;
+ ctx->blitter.saved_num_sampler_views = ~0;
ctx->blitter.saved_num_sampler_states = ~0;
/* blend state objects */
@@ -252,6 +255,10 @@ void util_blitter_destroy(struct blitter_context *blitter)
if (ctx->sampler_state[i])
pipe->delete_sampler_state(pipe, ctx->sampler_state[i]);
+ if (ctx->sampler_view) {
+ pipe_sampler_view_reference(&ctx->sampler_view, NULL);
+ }
+
pipe_buffer_reference(&ctx->vbuf, NULL);
FREE(ctx);
}
@@ -305,11 +312,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
ctx->blitter.saved_num_sampler_states = ~0;
}
- if (ctx->blitter.saved_num_textures != ~0) {
- pipe->set_fragment_sampler_textures(pipe,
- ctx->blitter.saved_num_textures,
- ctx->blitter.saved_textures);
- ctx->blitter.saved_num_textures = ~0;
+ if (ctx->blitter.saved_num_sampler_views != ~0) {
+ pipe->set_fragment_sampler_views(pipe,
+ ctx->blitter.saved_num_sampler_views,
+ ctx->blitter.saved_sampler_views);
+ ctx->blitter.saved_num_sampler_views = ~0;
}
}
@@ -621,9 +628,10 @@ static void util_blitter_do_copy(struct blitter_context *blitter,
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe;
struct pipe_framebuffer_state fb_state;
+ struct pipe_sampler_view viewTempl, *view;
assert(blitter->saved_fb_state.nr_cbufs != ~0);
- assert(blitter->saved_num_textures != ~0);
+ assert(blitter->saved_num_sampler_views != ~0);
assert(blitter->saved_num_sampler_states != ~0);
assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES);
@@ -651,12 +659,24 @@ static void util_blitter_do_copy(struct blitter_context *blitter,
fb_state.zsbuf = 0;
}
+ u_sampler_view_default_template(&viewTempl,
+ src->texture,
+ src->texture->format);
+ view = pipe->create_sampler_view(pipe,
+ src->texture,
+ &viewTempl);
+
+ if (ctx->sampler_view) {
+ pipe_sampler_view_reference(&ctx->sampler_view, NULL);
+ }
+ ctx->sampler_view = view;
+
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_vs_state(pipe, ctx->vs_tex);
pipe->bind_fragment_sampler_states(pipe, 1,
blitter_get_sampler_state(ctx, src->level));
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
- pipe->set_fragment_sampler_textures(pipe, 1, &src->texture);
+ pipe->set_fragment_sampler_views(pipe, 1, &view);
pipe->set_framebuffer_state(pipe, &fb_state);
/* set texture coordinates */
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index ecafdabafae..2ad7201a29d 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -53,10 +53,10 @@ struct blitter_context
struct pipe_clip_state saved_clip;
int saved_num_sampler_states;
- void *saved_sampler_states[32];
+ void *saved_sampler_states[PIPE_MAX_SAMPLERS];
- int saved_num_textures;
- struct pipe_texture *saved_textures[32]; /* is 32 enough? */
+ int saved_num_sampler_views;
+ struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS];
};
/**
@@ -242,17 +242,17 @@ void util_blitter_save_fragment_sampler_states(
num_sampler_states * sizeof(void *));
}
-static INLINE
-void util_blitter_save_fragment_sampler_textures(
- struct blitter_context *blitter,
- int num_textures,
- struct pipe_texture **textures)
+static INLINE void
+util_blitter_save_fragment_sampler_views(struct blitter_context *blitter,
+ int num_views,
+ struct pipe_sampler_view **views)
{
- assert(num_textures <= Elements(blitter->saved_textures));
+ assert(num_views <= Elements(blitter->saved_sampler_views));
- blitter->saved_num_textures = num_textures;
- memcpy(blitter->saved_textures, textures,
- num_textures * sizeof(struct pipe_texture *));
+ blitter->saved_num_sampler_views = num_views;
+ memcpy(blitter->saved_sampler_views,
+ views,
+ num_views * sizeof(struct pipe_sampler_view *));
}
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index 96a0fa65507..d819bbbde1c 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -47,9 +47,9 @@
# - color space: rgb, yub, sz
#
# See also:
-# - http://msdn.microsoft.com/en-us/library/ee416489.aspx (D3D9)
-# - http://msdn.microsoft.com/en-us/library/ee415668.aspx (D3D9 -> D3D10)
-# - http://msdn.microsoft.com/en-us/library/ee418116.aspx (D3D10)
+# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9)
+# - http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats (D3D9 -> D3D10)
+# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10)
#
# Note that GL doesn't really specify the layout of internal formats. See
# OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized
@@ -63,6 +63,7 @@ PIPE_FORMAT_A8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, r
PIPE_FORMAT_X8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzw1, rgb
PIPE_FORMAT_A8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb
PIPE_FORMAT_X8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzy1, rgb
+PIPE_FORMAT_B5G5R5X1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyx1, rgb
PIPE_FORMAT_B5G5R5A1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb
PIPE_FORMAT_B4G4R4A4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb
PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb
@@ -109,14 +110,18 @@ PIPE_FORMAT_UYVY , subsampled, 2, 1, x32 , , , , xyz
PIPE_FORMAT_YUYV , subsampled, 2, 1, x32 , , , , xyz1, yuv
# Compressed formats
-PIPE_FORMAT_DXT1_RGB , compressed, 4, 4, x64 , , , , xyz1, rgb
-PIPE_FORMAT_DXT1_RGBA , compressed, 4, 4, x64 , , , , xyzw, rgb
-PIPE_FORMAT_DXT3_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT5_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT1_SRGB , compressed, 4, 4, x64 , , , , xyz1, srgb
-PIPE_FORMAT_DXT1_SRGBA , compressed, 4, 4, x64 , , , , xyzw, srgb
-PIPE_FORMAT_DXT3_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb
-PIPE_FORMAT_DXT5_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb
+# - http://en.wikipedia.org/wiki/S3_Texture_Compression
+# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
+# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
+# - http://msdn.microsoft.com/en-us/library/bb694531.aspx
+PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb
+PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb
+PIPE_FORMAT_DXT3_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT5_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT1_SRGB , s3tc, 4, 4, x64 , , , , xyz1, srgb
+PIPE_FORMAT_DXT1_SRGBA , s3tc, 4, 4, x64 , , , , xyzw, srgb
+PIPE_FORMAT_DXT3_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_DXT5_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
# Straightforward D3D10-like formats (also used for
# vertex buffer element description)
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index c08fdcafcc8..98d4b98ebb5 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -56,15 +56,23 @@ enum util_format_layout {
*
* This is for formats like YV12 where there is less than one sample per
* pixel.
- *
- * XXX: This could actually b
*/
UTIL_FORMAT_LAYOUT_SUBSAMPLED = 3,
/**
- * An unspecified compression algorithm.
+ * S3 Texture Compression formats.
+ */
+ UTIL_FORMAT_LAYOUT_S3TC = 4,
+
+ /**
+ * Red-Green Texture Compression formats.
+ */
+ UTIL_FORMAT_LAYOUT_RGTC = 5,
+
+ /**
+ * Everything else that doesn't fit in any of the above layouts.
*/
- UTIL_FORMAT_LAYOUT_COMPRESSED = 4
+ UTIL_FORMAT_LAYOUT_OTHER = 6
};
@@ -210,7 +218,7 @@ util_format_name(enum pipe_format format)
}
static INLINE boolean
-util_format_is_compressed(enum pipe_format format)
+util_format_is_s3tc(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
@@ -219,7 +227,7 @@ util_format_is_compressed(enum pipe_format format)
return FALSE;
}
- return desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED ? TRUE : FALSE;
+ return desc->layout == UTIL_FORMAT_LAYOUT_S3TC ? TRUE : FALSE;
}
static INLINE boolean
diff --git a/src/gallium/auxiliary/util/u_format_tests.c b/src/gallium/auxiliary/util/u_format_tests.c
index 182a4740448..9d6debcd8c7 100644
--- a/src/gallium/auxiliary/util/u_format_tests.c
+++ b/src/gallium/auxiliary/util/u_format_tests.c
@@ -120,6 +120,13 @@ util_format_test_cases[] =
* 16-bit rendertarget formats
*/
+ {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x03e0), {0.0, 1.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x7c00), {1.0, 0.0, 0.0, 0.0}},
+ {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x8000), {0.0, 0.0, 0.0, 1.0}},
+ {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
+
{PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
{PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 0.0}},
{PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x03e0), {0.0, 1.0, 0.0, 0.0}},
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 5c51b53d7bd..509d38754f5 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -938,6 +938,7 @@ format_to_type_comps(enum pipe_format pformat,
*datatype = DTYPE_UBYTE;
*comps = 4;
return;
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
case PIPE_FORMAT_B5G5R5A1_UNORM:
*datatype = DTYPE_USHORT_1_5_5_5_REV;
*comps = 4;
@@ -1460,7 +1461,7 @@ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx )
* Generate mipmap images. It's assumed all needed texture memory is
* already allocated.
*
- * \param pt the texture to generate mipmap levels for
+ * \param psv the sampler view to the texture to generate mipmap levels for
* \param face which cube face to generate mipmaps for (0 for non-cube maps)
* \param baseLevel the first mipmap level to use as a src
* \param lastLevel the last mipmap level to generate
@@ -1469,12 +1470,13 @@ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx )
*/
void
util_gen_mipmap(struct gen_mipmap_state *ctx,
- struct pipe_texture *pt,
+ struct pipe_sampler_view *psv,
uint face, uint baseLevel, uint lastLevel, uint filter)
{
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb;
+ struct pipe_texture *pt = psv->texture;
void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d;
uint dstLevel;
uint zslice = 0;
@@ -1492,7 +1494,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
filter == PIPE_TEX_FILTER_NEAREST);
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, pt->format, PIPE_TEXTURE_2D,
+ if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel);
return;
@@ -1503,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_save_depth_stencil_alpha(ctx->cso);
cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso);
- cso_save_sampler_textures(ctx->cso);
+ cso_save_fragment_sampler_views(ctx->cso);
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
@@ -1572,7 +1574,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_single_sampler(ctx->cso, 0, &ctx->sampler);
cso_single_sampler_done(ctx->cso);
- cso_set_sampler_textures(ctx->cso, 1, &pt);
+ cso_set_fragment_sampler_views(ctx->cso, 1, &psv);
/* quad coords in clip coords */
offset = set_vertex_data(ctx,
@@ -1597,7 +1599,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_restore_depth_stencil_alpha(ctx->cso);
cso_restore_rasterizer(ctx->cso);
cso_restore_samplers(ctx->cso);
- cso_restore_sampler_textures(ctx->cso);
+ cso_restore_fragment_sampler_views(ctx->cso);
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h
index 54608f9466d..35ac9daeaa2 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.h
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.h
@@ -59,7 +59,7 @@ util_gen_mipmap_flush( struct gen_mipmap_state *ctx );
extern void
util_gen_mipmap(struct gen_mipmap_state *ctx,
- struct pipe_texture *pt,
+ struct pipe_sampler_view *psv,
uint face, uint baseLevel, uint lastLevel, uint filter);
diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
index e7255e3baa8..e22ab188e11 100644
--- a/src/gallium/auxiliary/util/u_inlines.h
+++ b/src/gallium/auxiliary/util/u_inlines.h
@@ -120,6 +120,16 @@ pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex)
*ptr = tex;
}
+static INLINE void
+pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_view *view)
+{
+ struct pipe_sampler_view *old_view = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &view->reference))
+ old_view->context->sampler_view_destroy(old_view->context, old_view);
+ *ptr = view;
+}
+
/*
* Convenience wrappers for screen buffer functions.
diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h
index 50f1b1670b6..c5fd7a6783e 100644
--- a/src/gallium/auxiliary/util/u_pack_color.h
+++ b/src/gallium/auxiliary/util/u_pack_color.h
@@ -92,6 +92,11 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ {
+ uc->us = ((0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ }
+ return;
case PIPE_FORMAT_B5G5R5A1_UNORM:
{
uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
@@ -216,6 +221,15 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc,
*a = (ubyte) 0xff;
}
return;
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ {
+ ushort p = uc->us;
+ *r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7));
+ *g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7));
+ *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
+ *a = (ubyte) 0xff;
+ }
+ return;
case PIPE_FORMAT_B5G5R5A1_UNORM:
{
ushort p = uc->us;
@@ -361,6 +375,11 @@ util_pack_color(const float rgba[4], enum pipe_format format, union util_color *
uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ {
+ uc->us = ((0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ }
+ return;
case PIPE_FORMAT_B5G5R5A1_UNORM:
{
uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
diff --git a/src/gallium/auxiliary/util/u_sampler.c b/src/gallium/auxiliary/util/u_sampler.c
new file mode 100644
index 00000000000..4d8f861ce49
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_sampler.c
@@ -0,0 +1,100 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "u_format.h"
+#include "u_sampler.h"
+
+
+static void
+default_template(struct pipe_sampler_view *view,
+ const struct pipe_texture *texture,
+ enum pipe_format format,
+ unsigned expand_green_blue)
+{
+ /* XXX: Check if format is compatible with texture->format.
+ */
+
+ view->format = format;
+ view->first_level = 0;
+ view->last_level = texture->last_level;
+ view->swizzle_r = PIPE_SWIZZLE_RED;
+ view->swizzle_g = PIPE_SWIZZLE_GREEN;
+ view->swizzle_b = PIPE_SWIZZLE_BLUE;
+ view->swizzle_a = PIPE_SWIZZLE_ALPHA;
+
+ /* Override default green and blue component expansion to the requested
+ * one.
+ *
+ * Gallium expands nonexistent components to (0,0,0,1), DX9 expands
+ * to (1,1,1,1). Since alpha is always expanded to 1, and red is
+ * always present, we only really care about green and blue
+ * components.
+ *
+ * To make it look less hackish, one would have to add
+ * UTIL_FORMAT_SWIZZLE_EXPAND to indicate components for expansion
+ * and then override without exceptions or favoring one component
+ * over another.
+ */
+ if (format != PIPE_FORMAT_A8_UNORM) {
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(desc);
+ if (desc) {
+ if (desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_0) {
+ view->swizzle_g = expand_green_blue;
+ }
+ if (desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_0) {
+ view->swizzle_b = expand_green_blue;
+ }
+ }
+ }
+}
+
+void
+u_sampler_view_default_template(struct pipe_sampler_view *view,
+ const struct pipe_texture *texture,
+ enum pipe_format format)
+{
+ /* Expand to (0, 0, 0, 1) */
+ default_template(view,
+ texture,
+ format,
+ PIPE_SWIZZLE_ZERO);
+}
+
+void
+u_sampler_view_default_dx9_template(struct pipe_sampler_view *view,
+ const struct pipe_texture *texture,
+ enum pipe_format format)
+{
+ /* Expand to (1, 1, 1, 1) */
+ default_template(view,
+ texture,
+ format,
+ PIPE_SWIZZLE_ONE);
+}
diff --git a/src/gallium/auxiliary/util/u_sampler.h b/src/gallium/auxiliary/util/u_sampler.h
new file mode 100644
index 00000000000..bdd061c851c
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_sampler.h
@@ -0,0 +1,57 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef U_SAMPLER_H
+#define U_SAMPLER_H
+
+
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+void
+u_sampler_view_default_template(struct pipe_sampler_view *view,
+ const struct pipe_texture *texture,
+ enum pipe_format format);
+
+void
+u_sampler_view_default_dx9_template(struct pipe_sampler_view *view,
+ const struct pipe_texture *texture,
+ enum pipe_format format);
+
+
+#ifdef __cplusplus
+} /* extern "C" { */
+#endif
+
+#endif /* U_SAMPLER_H */
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index e445895efc5..09b2382733d 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -295,6 +295,55 @@ r8g8b8a8_put_tile_rgba(unsigned *dst,
}
+/*** PIPE_FORMAT_B5G5R5X1_UNORM ***/
+
+static void
+x1r5g5b5_get_tile_rgba(const ushort *src,
+ unsigned w, unsigned h,
+ float *p,
+ unsigned dst_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ const ushort pixel = *src++;
+ pRow[0] = ((pixel >> 10) & 0x1f) * (1.0f / 31.0f);
+ pRow[1] = ((pixel >> 5) & 0x1f) * (1.0f / 31.0f);
+ pRow[2] = ((pixel ) & 0x1f) * (1.0f / 31.0f);
+ pRow[3] = 1.0f;
+ }
+ p += dst_stride;
+ }
+}
+
+
+static void
+x1r5g5b5_put_tile_rgba(ushort *dst,
+ unsigned w, unsigned h,
+ const float *p,
+ unsigned src_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ const float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ unsigned r, g, b;
+ r = float_to_ubyte(pRow[0]);
+ g = float_to_ubyte(pRow[1]);
+ b = float_to_ubyte(pRow[2]);
+ r = r >> 3; /* 5 bits */
+ g = g >> 3; /* 5 bits */
+ b = b >> 3; /* 5 bits */
+ *dst++ = (1 << 15) | (r << 10) | (g << 5) | b;
+ }
+ p += src_stride;
+ }
+}
+
+
/*** PIPE_FORMAT_B5G5R5A1_UNORM ***/
static void
@@ -1174,6 +1223,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
case PIPE_FORMAT_A8B8G8R8_UNORM:
r8g8b8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride);
break;
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ x1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride);
+ break;
case PIPE_FORMAT_B5G5R5A1_UNORM:
a1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride);
break;
@@ -1275,6 +1327,69 @@ pipe_get_tile_rgba(struct pipe_context *pipe,
void
+pipe_get_tile_swizzle(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
+ uint x,
+ uint y,
+ uint w,
+ uint h,
+ uint swizzle_r,
+ uint swizzle_g,
+ uint swizzle_b,
+ uint swizzle_a,
+ enum pipe_format format,
+ float *p)
+{
+ unsigned dst_stride = w * 4;
+ void *packed;
+ uint i;
+ float rgba01[6];
+
+ if (pipe_clip_tile(x, y, &w, &h, pt)) {
+ return;
+ }
+
+ packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format));
+ if (!packed) {
+ return;
+ }
+
+ if (format == PIPE_FORMAT_UYVY || format == PIPE_FORMAT_YUYV) {
+ assert((x & 1) == 0);
+ }
+
+ pipe_get_tile_raw(pipe, pt, x, y, w, h, packed, 0);
+
+ pipe_tile_raw_to_rgba(format, packed, w, h, p, dst_stride);
+
+ FREE(packed);
+
+ if (swizzle_r == PIPE_SWIZZLE_RED &&
+ swizzle_g == PIPE_SWIZZLE_GREEN &&
+ swizzle_b == PIPE_SWIZZLE_BLUE &&
+ swizzle_a == PIPE_SWIZZLE_ALPHA) {
+ /* no-op, skip */
+ return;
+ }
+
+ rgba01[PIPE_SWIZZLE_ZERO] = 0.0f;
+ rgba01[PIPE_SWIZZLE_ONE] = 1.0f;
+
+ for (i = 0; i < w * h; i++) {
+ rgba01[PIPE_SWIZZLE_RED] = p[0];
+ rgba01[PIPE_SWIZZLE_GREEN] = p[1];
+ rgba01[PIPE_SWIZZLE_BLUE] = p[2];
+ rgba01[PIPE_SWIZZLE_ALPHA] = p[3];
+
+ *p++ = rgba01[swizzle_r];
+ *p++ = rgba01[swizzle_g];
+ *p++ = rgba01[swizzle_b];
+ *p++ = rgba01[swizzle_a];
+ }
+}
+
+
+void
pipe_put_tile_rgba(struct pipe_context *pipe,
struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
@@ -1305,6 +1420,9 @@ pipe_put_tile_rgba(struct pipe_context *pipe,
case PIPE_FORMAT_A8B8G8R8_UNORM:
r8g8b8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
break;
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ x1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride);
+ break;
case PIPE_FORMAT_B5G5R5A1_UNORM:
a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride);
break;
diff --git a/src/gallium/auxiliary/util/u_tile.h b/src/gallium/auxiliary/util/u_tile.h
index 8329087cfa6..1d8ce7d8cbc 100644
--- a/src/gallium/auxiliary/util/u_tile.h
+++ b/src/gallium/auxiliary/util/u_tile.h
@@ -75,6 +75,20 @@ pipe_get_tile_rgba(struct pipe_context *pipe,
float *p);
void
+pipe_get_tile_swizzle(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
+ uint x,
+ uint y,
+ uint w,
+ uint h,
+ uint swizzle_r,
+ uint swizzle_g,
+ uint swizzle_b,
+ uint swizzle_a,
+ enum pipe_format format,
+ float *p);
+
+void
pipe_put_tile_rgba(struct pipe_context *pipe,
struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,