diff options
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 16 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.h | 21 |
2 files changed, 20 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 528f344a0f7..7ecb76f38f2 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -724,14 +724,14 @@ boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2, return sx1 < dx2 && sx2 > dx1 && sy1 < dy2 && sy2 > dy1; } -void util_blitter_copy_region(struct blitter_context *blitter, - struct pipe_resource *dst, - unsigned dstlevel, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned srclevel, - const struct pipe_box *srcbox, - boolean ignore_stencil) +void util_blitter_copy_texture(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dstlevel, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + unsigned srclevel, + const struct pipe_box *srcbox, + boolean ignore_stencil) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->base.pipe; diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index 41470d92bba..df6f023a638 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -126,12 +126,15 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) } /* - * These CSOs must be saved before any of the following functions is called: + * These states must be saved before any of the following functions is called: * - blend state * - depth stencil alpha state * - rasterizer state * - vertex shader + * - any other shader??? (XXX) * - fragment shader + * - vertex buffers + * - vertex elements */ /** @@ -169,14 +172,14 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter, * - fragment sampler states * - fragment sampler textures */ -void util_blitter_copy_region(struct blitter_context *blitter, - struct pipe_resource *dst, - unsigned dstlevel, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned srclevel, - const struct pipe_box *srcbox, - boolean ignore_stencil); +void util_blitter_copy_texture(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dstlevel, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + unsigned srclevel, + const struct pipe_box *srcbox, + boolean ignore_stencil); /** * Clear a region of a (color) surface to a constant value. |