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-rw-r--r--src/gallium/auxiliary/util/u_blitter.c16
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h21
2 files changed, 20 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 528f344a0f7..7ecb76f38f2 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -724,14 +724,14 @@ boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
return sx1 < dx2 && sx2 > dx1 && sy1 < dy2 && sy2 > dy1;
}
-void util_blitter_copy_region(struct blitter_context *blitter,
- struct pipe_resource *dst,
- unsigned dstlevel,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- unsigned srclevel,
- const struct pipe_box *srcbox,
- boolean ignore_stencil)
+void util_blitter_copy_texture(struct blitter_context *blitter,
+ struct pipe_resource *dst,
+ unsigned dstlevel,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned srclevel,
+ const struct pipe_box *srcbox,
+ boolean ignore_stencil)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 41470d92bba..df6f023a638 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -126,12 +126,15 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
}
/*
- * These CSOs must be saved before any of the following functions is called:
+ * These states must be saved before any of the following functions is called:
* - blend state
* - depth stencil alpha state
* - rasterizer state
* - vertex shader
+ * - any other shader??? (XXX)
* - fragment shader
+ * - vertex buffers
+ * - vertex elements
*/
/**
@@ -169,14 +172,14 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter,
* - fragment sampler states
* - fragment sampler textures
*/
-void util_blitter_copy_region(struct blitter_context *blitter,
- struct pipe_resource *dst,
- unsigned dstlevel,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- unsigned srclevel,
- const struct pipe_box *srcbox,
- boolean ignore_stencil);
+void util_blitter_copy_texture(struct blitter_context *blitter,
+ struct pipe_resource *dst,
+ unsigned dstlevel,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned srclevel,
+ const struct pipe_box *srcbox,
+ boolean ignore_stencil);
/**
* Clear a region of a (color) surface to a constant value.