diff options
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 16 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 23 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.h | 8 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_draw_quad.c | 12 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_dump_state.c | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_format.h | 10 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_format_pack.py | 77 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 13 |
8 files changed, 128 insertions, 32 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 0b263a9db5c..4d0737ccd3d 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -63,6 +63,7 @@ struct blit_state struct pipe_sampler_state sampler; struct pipe_viewport_state viewport; struct pipe_clip_state clip; + struct pipe_vertex_element velem[2]; void *vs; void *fs[TGSI_WRITEMASK_XYZW + 1]; @@ -114,6 +115,15 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) ctx->sampler.mag_img_filter = 0; /* set later */ ctx->sampler.normalized_coords = 1; + /* vertex elements state */ + memset(&ctx->velem[0], 0, sizeof(ctx->velem[0]) * 2); + for (i = 0; i < 2; i++) { + ctx->velem[i].src_offset = i * 4 * sizeof(float); + ctx->velem[i].instance_divisor = 0; + ctx->velem[i].vertex_buffer_index = 0; + ctx->velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + /* vertex shader - still required to provide the linkage between * fragment shader input semantics and vertex_element/buffers. */ @@ -410,12 +420,14 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); cso_save_clip(ctx->cso); + cso_save_vertex_elements(ctx->cso); /* set misc state we care about */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_clip(ctx->cso, &ctx->clip); + cso_set_vertex_elements(ctx->cso, 2, ctx->velem); /* sampler */ ctx->sampler.min_img_filter = filter; @@ -480,6 +492,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); cso_restore_clip(ctx->cso); + cso_restore_vertex_elements(ctx->cso); pipe_texture_reference(&tex, NULL); } @@ -564,12 +577,14 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); cso_save_clip(ctx->cso); + cso_save_vertex_elements(ctx->cso); /* set misc state we care about */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_clip(ctx->cso, &ctx->clip); + cso_set_vertex_elements(ctx->cso, 2, ctx->velem); /* sampler */ ctx->sampler.min_img_filter = filter; @@ -628,4 +643,5 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); cso_restore_clip(ctx->cso); + cso_restore_vertex_elements(ctx->cso); } diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 0ba09d33bfc..33d09085f0b 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -88,6 +88,8 @@ struct blitter_context_priv void *dsa_write_depth_keep_stencil; void *dsa_keep_depth_stencil; + void *velem_state; + /* Sampler state for clamping to a miplevel. */ void *sampler_state[PIPE_MAX_TEXTURE_LEVELS]; @@ -108,6 +110,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) struct pipe_depth_stencil_alpha_state dsa = { { 0 } }; struct pipe_rasterizer_state rs_state = { 0 }; struct pipe_sampler_state *sampler_state; + struct pipe_vertex_element velem[2]; unsigned i; ctx = CALLOC_STRUCT(blitter_context_priv); @@ -122,6 +125,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->blitter.saved_rs_state = INVALID_PTR; ctx->blitter.saved_fs = INVALID_PTR; ctx->blitter.saved_vs = INVALID_PTR; + ctx->blitter.saved_velem_state = INVALID_PTR; ctx->blitter.saved_fb_state.nr_cbufs = ~0; ctx->blitter.saved_num_textures = ~0; ctx->blitter.saved_num_sampler_states = ~0; @@ -170,6 +174,16 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); + /* vertex elements state */ + memset(&velem[0], 0, sizeof(velem[0]) * 2); + for (i = 0; i < 2; i++) { + velem[i].src_offset = i * 4 * sizeof(float); + velem[i].instance_divisor = 0; + velem[i].vertex_buffer_index = 0; + velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + ctx->velem_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); + /* fragment shaders are created on-demand */ /* vertex shaders */ @@ -219,6 +233,7 @@ void util_blitter_destroy(struct blitter_context *blitter) pipe->delete_rasterizer_state(pipe, ctx->rs_state); pipe->delete_vs_state(pipe, ctx->vs_col); pipe->delete_vs_state(pipe, ctx->vs_tex); + pipe->delete_vertex_elements_state(pipe, ctx->velem_state); for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) { if (ctx->fs_texfetch_col[i]) @@ -246,7 +261,8 @@ static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) ctx->blitter.saved_dsa_state != INVALID_PTR && ctx->blitter.saved_rs_state != INVALID_PTR && ctx->blitter.saved_fs != INVALID_PTR && - ctx->blitter.saved_vs != INVALID_PTR); + ctx->blitter.saved_vs != INVALID_PTR && + ctx->blitter.saved_velem_state != INVALID_PTR); } static void blitter_restore_CSOs(struct blitter_context_priv *ctx) @@ -259,12 +275,14 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) pipe->bind_rasterizer_state(pipe, ctx->blitter.saved_rs_state); pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); + pipe->bind_vertex_elements_state(pipe, ctx->blitter.saved_velem_state); ctx->blitter.saved_blend_state = INVALID_PTR; ctx->blitter.saved_dsa_state = INVALID_PTR; ctx->blitter.saved_rs_state = INVALID_PTR; ctx->blitter.saved_fs = INVALID_PTR; ctx->blitter.saved_vs = INVALID_PTR; + ctx->blitter.saved_velem_state = INVALID_PTR; pipe->set_stencil_ref(pipe, &ctx->blitter.saved_stencil_ref); @@ -569,6 +587,7 @@ void util_blitter_clear(struct blitter_context *blitter, pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_vertex_elements_state(pipe, ctx->velem_state); pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs)); pipe->bind_vs_state(pipe, ctx->vs_col); @@ -634,6 +653,7 @@ static void util_blitter_do_copy(struct blitter_context *blitter, pipe->bind_vs_state(pipe, ctx->vs_tex); pipe->bind_fragment_sampler_states(pipe, 1, blitter_get_sampler_state(ctx, src->level)); + pipe->bind_vertex_elements_state(pipe, ctx->velem_state); pipe->set_fragment_sampler_textures(pipe, 1, &src->texture); pipe->set_framebuffer_state(pipe, &fb_state); @@ -807,6 +827,7 @@ void util_blitter_fill(struct blitter_context *blitter, pipe->bind_rasterizer_state(pipe, ctx->rs_state); pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1)); pipe->bind_vs_state(pipe, ctx->vs_col); + pipe->bind_vertex_elements_state(pipe, ctx->velem_state); /* set a framebuffer state */ fb_state.width = dst->width; diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index 92008fce992..ecafdabafae 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -43,6 +43,7 @@ struct blitter_context /* Private members, really. */ void *saved_blend_state; /**< blend state */ void *saved_dsa_state; /**< depth stencil alpha state */ + void *saved_velem_state; /**< vertex elements state */ void *saved_rs_state; /**< rasterizer state */ void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */ @@ -173,6 +174,13 @@ void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter, } static INLINE +void util_blitter_save_vertex_elements(struct blitter_context *blitter, + void *state) +{ + blitter->saved_velem_state = state; +} + +static INLINE void util_blitter_save_stencil_ref(struct blitter_context *blitter, const struct pipe_stencil_ref *state) { diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index 14506e84519..8c194102bfc 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -45,8 +45,6 @@ util_draw_vertex_buffer(struct pipe_context *pipe, uint num_attribs) { struct pipe_vertex_buffer vbuffer; - struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; - uint i; assert(num_attribs <= PIPE_MAX_ATTRIBS); @@ -58,15 +56,7 @@ util_draw_vertex_buffer(struct pipe_context *pipe, vbuffer.max_index = num_verts - 1; pipe->set_vertex_buffers(pipe, 1, &vbuffer); - /* tell pipe about the vertex attributes */ - for (i = 0; i < num_attribs; i++) { - velements[i].src_offset = i * 4 * sizeof(float); - velements[i].instance_divisor = 0; - velements[i].vertex_buffer_index = 0; - velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velements[i].nr_components = 4; - } - pipe->set_vertex_elements(pipe, num_attribs, velements); + /* note: vertex elements already set by caller */ /* draw */ pipe->draw_arrays(pipe, prim_type, 0, num_verts); diff --git a/src/gallium/auxiliary/util/u_dump_state.c b/src/gallium/auxiliary/util/u_dump_state.c index ae7afd7311e..52cf3ef4ce0 100644 --- a/src/gallium/auxiliary/util/u_dump_state.c +++ b/src/gallium/auxiliary/util/u_dump_state.c @@ -700,7 +700,6 @@ util_dump_vertex_element(struct os_stream *stream, const struct pipe_vertex_elem util_dump_member(stream, uint, state, src_offset); util_dump_member(stream, uint, state, vertex_buffer_index); - util_dump_member(stream, uint, state, nr_components); util_dump_member(stream, format, state, src_format); diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index b2aa5bfb188..c08fdcafcc8 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -415,6 +415,16 @@ util_format_has_alpha(enum pipe_format format) } } +/** + * Return the number of components stored. + * Formats with block size != 1x1 will always have 1 component (the block). + */ +static INLINE unsigned +util_format_get_nr_components(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + return desc->nr_channels; +} /* * Format access functions. diff --git a/src/gallium/auxiliary/util/u_format_pack.py b/src/gallium/auxiliary/util/u_format_pack.py index b49039db39b..409d024c637 100644 --- a/src/gallium/auxiliary/util/u_format_pack.py +++ b/src/gallium/auxiliary/util/u_format_pack.py @@ -418,31 +418,70 @@ def generate_format_pack(format, src_channel, src_native_type, src_suffix): dst_native_type = native_type(format) + assert format.layout == PLAIN + + inv_swizzle = format.inv_swizzles() + print 'static INLINE void' print 'util_format_%s_pack_%s(void *dst, %s r, %s g, %s b, %s a)' % (name, src_suffix, src_native_type, src_native_type, src_native_type, src_native_type) print '{' - print ' union util_format_%s pixel;' % format.short_name() - - assert format.layout == PLAIN + + if format.is_bitmask(): + depth = format.block_size() + print ' uint%u_t value = 0;' % depth - inv_swizzle = format.inv_swizzles() + shift = 0 + for i in range(4): + dst_channel = format.channels[i] + if inv_swizzle[i] is not None: + value = 'rgba'[inv_swizzle[i]] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + if format.colorspace == ZS: + if i == 3: + value = get_one(dst_channel) + elif i >= 1: + value = '0' + if dst_channel.type in (UNSIGNED, SIGNED): + if shift + dst_channel.size < depth: + value = '(%s) & 0x%x' % (value, (1 << dst_channel.size) - 1) + if shift: + value = '(%s) << %u' % (value, shift) + if dst_channel.type == SIGNED: + # Cast to unsigned + value = '(uint%u_t)(%s) ' % (depth, value) + else: + value = None + if value is not None: + print ' value |= %s;' % (value) + + shift += dst_channel.size - for i in range(4): - dst_channel = format.channels[i] - width = dst_channel.size - if inv_swizzle[i] is None: - continue - value = 'rgba'[inv_swizzle[i]] - value = conversion_expr(src_channel, dst_channel, dst_native_type, value) - if format.colorspace == ZS: - if i == 3: - value = get_one(dst_channel) - elif i >= 1: - value = '0' - print ' pixel.chan.%s = %s;' % (dst_channel.name, value) + print '#ifdef PIPE_ARCH_BIG_ENDIAN' + print ' value = util_bswap%u(value);' % depth + print '#endif' + + print ' *(uint%u_t *)dst = value;' % depth - bswap_format(format) - print ' memcpy(dst, &pixel, sizeof pixel);' + else: + print ' union util_format_%s pixel;' % format.short_name() + + for i in range(4): + dst_channel = format.channels[i] + width = dst_channel.size + if inv_swizzle[i] is None: + continue + value = 'rgba'[inv_swizzle[i]] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + if format.colorspace == ZS: + if i == 3: + value = get_one(dst_channel) + elif i >= 1: + value = '0' + print ' pixel.chan.%s = %s;' % (dst_channel.name, value) + + bswap_format(format) + print ' memcpy(dst, &pixel, sizeof pixel);' + print '}' print diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index fc027e48e4e..d421bee8efe 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -62,6 +62,7 @@ struct gen_mipmap_state struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; struct pipe_clip_state clip; + struct pipe_vertex_element velem[2]; void *vs; void *fs2d, *fsCube; @@ -1307,6 +1308,15 @@ util_create_gen_mipmap(struct pipe_context *pipe, ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; ctx->sampler.normalized_coords = 1; + /* vertex elements state */ + memset(&ctx->velem[0], 0, sizeof(ctx->velem[0]) * 2); + for (i = 0; i < 2; i++) { + ctx->velem[i].src_offset = i * 4 * sizeof(float); + ctx->velem[i].instance_divisor = 0; + ctx->velem[i].vertex_buffer_index = 0; + ctx->velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + /* vertex shader - still needed to specify mapping from fragment * shader input semantics to vertex elements */ @@ -1501,12 +1511,14 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_vertex_shader(ctx->cso); cso_save_viewport(ctx->cso); cso_save_clip(ctx->cso); + cso_save_vertex_elements(ctx->cso); /* bind our state */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_clip(ctx->cso, &ctx->clip); + cso_set_vertex_elements(ctx->cso, 2, ctx->velem); cso_set_fragment_shader_handle(ctx->cso, fs); cso_set_vertex_shader_handle(ctx->cso, ctx->vs); @@ -1593,4 +1605,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_vertex_shader(ctx->cso); cso_restore_viewport(ctx->cso); cso_restore_clip(ctx->cso); + cso_restore_vertex_elements(ctx->cso); } |