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-rw-r--r--src/gallium/auxiliary/util/u_vbuf.c16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_vbuf.c b/src/gallium/auxiliary/util/u_vbuf.c
index b342f342e92..6dc8bc7892f 100644
--- a/src/gallium/auxiliary/util/u_vbuf.c
+++ b/src/gallium/auxiliary/util/u_vbuf.c
@@ -416,8 +416,22 @@ u_vbuf_translate_buffers(struct u_vbuf *mgr, struct translate_key *key,
unsigned size = vb->stride ? num_vertices * vb->stride
: sizeof(double)*4;
- if (offset+size > vb->buffer.resource->width0) {
+ if (offset + size > vb->buffer.resource->width0) {
+ /* Don't try to map past end of buffer. This often happens when
+ * we're translating an attribute that's at offset > 0 from the
+ * start of the vertex. If we'd subtract attrib's offset from
+ * the size, this probably wouldn't happen.
+ */
size = vb->buffer.resource->width0 - offset;
+
+ /* Also adjust num_vertices. A common user error is to call
+ * glDrawRangeElements() with incorrect 'end' argument. The 'end
+ * value should be the max index value, but people often
+ * accidentally add one to this value. This adjustment avoids
+ * crashing (by reading past the end of a hardware buffer mapping)
+ * when people do that.
+ */
+ num_vertices = (size + vb->stride - 1) / vb->stride;
}
map = pipe_buffer_map_range(mgr->pipe, vb->buffer.resource, offset, size,