diff options
Diffstat (limited to 'src/gallium/auxiliary/util/u_prim.h')
-rw-r--r-- | src/gallium/auxiliary/util/u_prim.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index b2dd44df230..366801545ed 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -46,7 +46,7 @@ struct u_prim_vertex_count { * Decompose a primitive that is a loop, a strip, or a fan. Return the * original primitive if it is already decomposed. */ -static INLINE unsigned +static inline unsigned u_decomposed_prim(unsigned prim) { switch (prim) { @@ -71,7 +71,7 @@ u_decomposed_prim(unsigned prim) * Reduce a primitive to one of PIPE_PRIM_POINTS, PIPE_PRIM_LINES, and * PIPE_PRIM_TRIANGLES. */ -static INLINE unsigned +static inline unsigned u_reduced_prim(unsigned prim) { switch (prim) { @@ -91,7 +91,7 @@ u_reduced_prim(unsigned prim) /** * Re-assemble a primitive to remove its adjacency. */ -static INLINE unsigned +static inline unsigned u_assembled_prim(unsigned prim) { switch (prim) { @@ -113,7 +113,7 @@ u_assembled_prim(unsigned prim) * source file, it will increase the size of the binary slightly more than * expected because of the use of a table. */ -static INLINE const struct u_prim_vertex_count * +static inline const struct u_prim_vertex_count * u_prim_vertex_count(unsigned prim) { static const struct u_prim_vertex_count prim_table[PIPE_PRIM_MAX] = { @@ -140,7 +140,7 @@ u_prim_vertex_count(unsigned prim) * Given a vertex count, return the number of primitives. * For polygons, return the number of triangles. */ -static INLINE unsigned +static inline unsigned u_prims_for_vertices(unsigned prim, unsigned num) { const struct u_prim_vertex_count *info = u_prim_vertex_count(prim); @@ -151,7 +151,7 @@ u_prims_for_vertices(unsigned prim, unsigned num) return 1 + ((num - info->min) / info->incr); } -static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr ) +static inline boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr ) { const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); @@ -159,7 +159,7 @@ static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr ) } -static INLINE boolean u_trim_pipe_prim( unsigned pipe_prim, unsigned *nr ) +static inline boolean u_trim_pipe_prim( unsigned pipe_prim, unsigned *nr ) { const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); @@ -174,7 +174,7 @@ static INLINE boolean u_trim_pipe_prim( unsigned pipe_prim, unsigned *nr ) } } -static INLINE unsigned +static inline unsigned u_vertices_per_prim(int primitive) { switch(primitive) { @@ -216,7 +216,7 @@ u_vertices_per_prim(int primitive) * statistics depend on knowing the exact number of decomposed * primitives for a set of vertices. */ -static INLINE unsigned +static inline unsigned u_decomposed_prims_for_vertices(int primitive, int vertices) { switch (primitive) { @@ -263,7 +263,7 @@ u_decomposed_prims_for_vertices(int primitive, int vertices) * count. Each quad is treated as two triangles. Polygons are treated as * triangle fans. */ -static INLINE unsigned +static inline unsigned u_reduced_prims_for_vertices(int primitive, int vertices) { switch (primitive) { |