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Diffstat (limited to 'src/gallium/auxiliary/util/u_math.h')
-rw-r--r-- | src/gallium/auxiliary/util/u_math.h | 438 |
1 files changed, 438 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h new file mode 100644 index 00000000000..9b4ca393714 --- /dev/null +++ b/src/gallium/auxiliary/util/u_math.h @@ -0,0 +1,438 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Math utilities and approximations for common math functions. + * Reduced precision is usually acceptable in shaders... + * + * "fast" is used in the names of functions which are low-precision, + * or at least lower-precision than the normal C lib functions. + */ + + +#ifndef U_MATH_H +#define U_MATH_H + + +#include "pipe/p_compiler.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +#if defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +__inline double ceil(double val) +{ + double ceil_val; + + if((val - (long) val) == 0) { + ceil_val = val; + } + else { + if(val > 0) { + ceil_val = (long) val + 1; + } + else { + ceil_val = (long) val; + } + } + + return ceil_val; +} + +#ifndef PIPE_SUBSYSTEM_WINDOWS_CE +__inline double floor(double val) +{ + double floor_val; + + if((val - (long) val) == 0) { + floor_val = val; + } + else { + if(val > 0) { + floor_val = (long) val; + } + else { + floor_val = (long) val - 1; + } + } + + return floor_val; +} +#endif + +#pragma function(pow) +__inline double __cdecl pow(double val, double exponent) +{ + /* XXX */ + assert(0); + return 0; +} + +#pragma function(log) +__inline double __cdecl log(double val) +{ + /* XXX */ + assert(0); + return 0; +} + +#pragma function(atan2) +__inline double __cdecl atan2(double val) +{ + /* XXX */ + assert(0); + return 0; +} +#else +#include <math.h> +#include <stdarg.h> +#endif + + +#if defined(_MSC_VER) +#if _MSC_VER < 1400 && !defined(__cplusplus) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + +static INLINE float cosf( float f ) +{ + return (float) cos( (double) f ); +} + +static INLINE float sinf( float f ) +{ + return (float) sin( (double) f ); +} + +static INLINE float ceilf( float f ) +{ + return (float) ceil( (double) f ); +} + +static INLINE float floorf( float f ) +{ + return (float) floor( (double) f ); +} + +static INLINE float powf( float f, float g ) +{ + return (float) pow( (double) f, (double) g ); +} + +static INLINE float sqrtf( float f ) +{ + return (float) sqrt( (double) f ); +} + +static INLINE float fabsf( float f ) +{ + return (float) fabs( (double) f ); +} + +static INLINE float logf( float f ) +{ + return (float) log( (double) f ); +} + +#else +/* Work-around an extra semi-colon in VS 2005 logf definition */ +#ifdef logf +#undef logf +#define logf(x) ((float)log((double)(x))) +#endif /* logf */ +#endif +#endif /* _MSC_VER */ + + + + + +#define POW2_TABLE_SIZE 256 +#define POW2_TABLE_SCALE ((float) (POW2_TABLE_SIZE-1)) +extern float pow2_table[POW2_TABLE_SIZE]; + + + +extern void +util_init_math(void); + + +union fi { + float f; + int i; + unsigned ui; +}; + + +/** + * Fast approximation to exp(x). + * Compute with base 2 exponents: exp(x) = exp2(log2(e) * x) + * Note: log2(e) is a constant, k = 1.44269 + * So, exp(x) = exp2(k * x); + * Identity: exp2(a + b) = exp2(a) * exp2(b) + * Let ipart = int(k*x) + * Let fpart = k*x - ipart; + * So, exp2(k*x) = exp2(ipart) * exp2(fpart) + * Compute exp2(ipart) with i << ipart + * Compute exp2(fpart) with lookup table. + */ +static INLINE float +util_fast_exp(float x) +{ + if (x >= 0.0f) { + float k = 1.44269f; /* = log2(e) */ + float kx = k * x; + int ipart = (int) kx; + float fpart = kx - (float) ipart; + float y = (float) (1 << ipart) + * pow2_table[(int) (fpart * POW2_TABLE_SCALE)]; + return y; + } + else { + /* exp(-x) = 1.0 / exp(x) */ + float k = -1.44269f; + float kx = k * x; + int ipart = (int) kx; + float fpart = kx - (float) ipart; + float y = (float) (1 << ipart) + * pow2_table[(int) (fpart * POW2_TABLE_SCALE)]; + return 1.0f / y; + } +} + + +/** + * Fast version of 2^x + * XXX the above function could be implemented in terms of this one. + */ +static INLINE float +util_fast_exp2(float x) +{ + if (x >= 0.0f) { + int ipart = (int) x; + float fpart = x - (float) ipart; + float y = (float) (1 << ipart) + * pow2_table[(int) (fpart * POW2_TABLE_SCALE)]; + return y; + } + else { + /* exp(-x) = 1.0 / exp(x) */ + int ipart = (int) -x; + float fpart = -x - (float) ipart; + float y = (float) (1 << ipart) + * pow2_table[(int) (fpart * POW2_TABLE_SCALE)]; + return 1.0f / y; + } +} + + +/** + * Based on code from http://www.flipcode.com/totd/ + */ +static INLINE float +util_fast_log2(float val) +{ + union fi num; + int log_2; + num.f = val; + log_2 = ((num.i >> 23) & 255) - 128; + num.i &= ~(255 << 23); + num.i += 127 << 23; + num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3; + return num.f + log_2; +} + + +static INLINE float +util_fast_pow(float x, float y) +{ + /* XXX this test may need adjustment */ + if (y >= 3.0 && -0.02f <= x && x <= 0.02f) + return 0.0f; + return util_fast_exp2(util_fast_log2(x) * y); +} + + + +/** + * Floor(x), returned as int. + */ +static INLINE int +util_ifloor(float f) +{ + int ai, bi; + double af, bf; + union fi u; + af = (3 << 22) + 0.5 + (double)f; + bf = (3 << 22) + 0.5 - (double)f; + u.f = (float) af; ai = u.i; + u.f = (float) bf; bi = u.i; + return (ai - bi) >> 1; +} + + +/** + * Round float to nearest int. + */ +static INLINE int +util_iround(float f) +{ +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) + int r; + __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st"); + return r; +#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) + int r; + _asm { + fld f + fistp r + } + return r; +#else + if (f >= 0.0f) + return (int) (f + 0.5f); + else + return (int) (f - 0.5f); +#endif +} + + + +#if defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) +/** + * Find first bit set in word. Least significant bit is 1. + * Return 0 if no bits set. + */ +static INLINE +unsigned ffs( unsigned u ) +{ + unsigned i; + + if( u == 0 ) { + return 0; + } + + __asm bsf eax, [u] + __asm inc eax + __asm mov [i], eax + + return i; +} +#endif + + +/** + * Return float bits. + */ +static INLINE unsigned +fui( float f ) +{ + union fi fi; + fi.f = f; + return fi.ui; +} + + + +static INLINE float +ubyte_to_float(ubyte ub) +{ + return (float) ub * (1.0f / 255.0f); +} + + +/** + * Convert float in [0,1] to ubyte in [0,255] with clamping. + */ +static INLINE ubyte +float_to_ubyte(float f) +{ + const int ieee_0996 = 0x3f7f0000; /* 0.996 or so */ + union fi tmp; + + tmp.f = f; + if (tmp.i < 0) { + return (ubyte) 0; + } + else if (tmp.i >= ieee_0996) { + return (ubyte) 255; + } + else { + tmp.f = tmp.f * (255.0f/256.0f) + 32768.0f; + return (ubyte) tmp.i; + } +} + + + +#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) + +#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) +#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) + + +static INLINE int +align(int value, int alignment) +{ + return (value + alignment - 1) & ~(alignment - 1); +} + + +#ifndef COPY_4V +#define COPY_4V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ +} while (0) +#endif + + +#ifndef COPY_4FV +#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC) +#endif + + +#ifndef ASSIGN_4V +#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ +do { \ + (DST)[0] = (V0); \ + (DST)[1] = (V1); \ + (DST)[2] = (V2); \ + (DST)[3] = (V3); \ +} while (0) +#endif + + +#ifdef __cplusplus +} +#endif + +#endif /* U_MATH_H */ |