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-rw-r--r--src/gallium/auxiliary/util/u_blitter.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index f894fd5a933..10143a5e0f2 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -129,11 +129,11 @@ void util_blitter_copy_region(struct blitter_context *blitter,
* already required to be saved:
* - framebuffer state
*/
-void util_blitter_clearRT(struct blitter_context *blitter,
- struct pipe_surface *dst,
- const float *rgba,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height);
+void util_blitter_clear_render_target(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ const float *rgba,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height);
/**
* Clear a region of a depth-stencil surface, both stencil and depth
@@ -143,13 +143,13 @@ void util_blitter_clearRT(struct blitter_context *blitter,
* already required to be saved:
* - framebuffer state
*/
-void util_blitter_clearDS(struct blitter_context *blitter,
- struct pipe_surface *dst,
- unsigned clear_flags,
- double depth,
- unsigned stencil,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height);
+void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height);
/* The functions below should be used to save currently bound constant state
* objects inside a driver. The objects are automatically restored at the end