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-rw-r--r--src/gallium/auxiliary/util/u_blitter.h66
1 files changed, 35 insertions, 31 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 43b732699e3..026e88b5154 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -74,7 +74,7 @@ struct blitter_context
* a rectangular point sprite.
*/
void (*draw_rectangle)(struct blitter_context *blitter,
- unsigned x1, unsigned y1, unsigned x2, unsigned y2,
+ int x1, int y1, int x2, int y2,
float depth,
enum blitter_attrib_type type,
const union pipe_color_union *color);
@@ -94,6 +94,7 @@ struct blitter_context
struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */
struct pipe_stencil_ref saved_stencil_ref; /**< stencil ref */
struct pipe_viewport_state saved_viewport;
+ struct pipe_scissor_state saved_scissor;
boolean is_sample_mask_saved;
unsigned saved_sample_mask;
@@ -137,9 +138,7 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
/* The default function to draw a rectangle. This can only be used
* inside of the draw_rectangle callback if the driver overrides it. */
void util_blitter_draw_rectangle(struct blitter_context *blitter,
- unsigned x1, unsigned y1,
- unsigned x2, unsigned y2,
- float depth,
+ int x1, int y1, int x2, int y2, float depth,
enum blitter_attrib_type type,
const union pipe_color_union *attrib);
@@ -180,19 +179,13 @@ boolean util_blitter_is_copy_supported(struct blitter_context *blitter,
const struct pipe_resource *dst,
const struct pipe_resource *src,
unsigned mask);
+
+boolean util_blitter_is_blit_supported(struct blitter_context *blitter,
+ const struct pipe_blit_info *info);
+
/**
* Copy a block of pixels from one surface to another.
*
- * You can copy from any color format to any other color format provided
- * the former can be sampled from and the latter can be rendered to. Otherwise,
- * a software fallback path is taken and both surfaces must be of the same
- * format.
- *
- * Only one sample of a multisample texture can be copied and is specified by
- * src_sample. If the destination is a multisample resource, dst_sample_mask
- * specifies the sample mask. For single-sample resources, set dst_sample_mask
- * to ~0.
- *
* These states must be saved in the blitter in addition to the state objects
* already required to be saved:
* - fragment shader
@@ -201,19 +194,21 @@ boolean util_blitter_is_copy_supported(struct blitter_context *blitter,
* - fragment sampler states
* - fragment sampler textures
* - framebuffer state
+ * - sample mask
*/
void util_blitter_copy_texture(struct blitter_context *blitter,
struct pipe_resource *dst,
- unsigned dst_level, unsigned dst_sample_mask,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- unsigned src_level, unsigned src_sample,
- const struct pipe_box *srcbox);
+ unsigned src_level,
+ const struct pipe_box *srcbox, unsigned mask,
+ boolean copy_all_samples);
/**
- * Same as util_blitter_copy_texture, but dst and src are pipe_surface and
- * pipe_sampler_view, respectively. The mipmap level and dstz are part of
- * the views.
+ * Same as util_blitter_copy_texture with the capabilities of util_blitter_blit,
+ * but dst and src are pipe_surface and pipe_sampler_view, respectively.
+ * The mipmap level and dstz are part of the views.
*
* Drivers can use this to change resource properties (like format, width,
* height) by changing how the views interpret them, instead of changing
@@ -227,18 +222,20 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
*
* The mask is a combination of the PIPE_MASK_* flags.
* Set to PIPE_MASK_RGBAZS if unsure.
- *
- * NOTE: There are no checks whether the blit is actually supported.
*/
-void util_blitter_copy_texture_view(struct blitter_context *blitter,
- struct pipe_surface *dst,
- unsigned dst_sample_mask,
- unsigned dstx, unsigned dsty,
- struct pipe_sampler_view *src,
- unsigned src_sample,
- const struct pipe_box *srcbox,
- unsigned src_width0, unsigned src_height0,
- unsigned mask);
+void util_blitter_blit_generic(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ int dstx, int dsty,
+ unsigned dst_width, unsigned dst_height,
+ struct pipe_sampler_view *src,
+ const struct pipe_box *srcbox,
+ unsigned src_width0, unsigned src_height0,
+ unsigned mask, unsigned filter,
+ const struct pipe_scissor_state *scissor,
+ boolean copy_all_samples);
+
+void util_blitter_blit(struct blitter_context *blitter,
+ const struct pipe_blit_info *info);
/**
* Helper function to initialize a view for copy_texture_view.
@@ -416,6 +413,13 @@ void util_blitter_save_viewport(struct blitter_context *blitter,
}
static INLINE
+void util_blitter_save_scissor(struct blitter_context *blitter,
+ struct pipe_scissor_state *state)
+{
+ blitter->saved_scissor = *state;
+}
+
+static INLINE
void util_blitter_save_fragment_sampler_states(
struct blitter_context *blitter,
int num_sampler_states,