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-rw-r--r--src/gallium/auxiliary/util/u_blitter.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 1881e6ae6ce..1207a9ae306 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -300,6 +300,14 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
unsigned sample_mask,
void *dsa_stage, float depth);
+void util_blitter_resolve_color_custom(struct blitter_context *blitter,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dst_layer,
+ struct pipe_resource *src,
+ unsigned src_layer,
+ void *custom_blend);
+
/* The functions below should be used to save currently bound constant state
* objects inside a driver. The objects are automatically restored at the end
* of the util_blitter_{clear, copy_region, fill_region} functions and then