diff options
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 54 |
1 files changed, 36 insertions, 18 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index b5b86b72142..f93ef26ae73 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -92,7 +92,7 @@ struct blitter_context_priv void *velem_state; /* Sampler state for clamping to a miplevel. */ - void *sampler_state[PIPE_MAX_TEXTURE_LEVELS]; + void *sampler_state[PIPE_MAX_TEXTURE_LEVELS * 2]; /* Rasterizer state. */ void *rs_state; @@ -254,6 +254,7 @@ void util_blitter_destroy(struct blitter_context *blitter) ctx->dsa_write_depth_keep_stencil); pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_stencil); pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_write_stencil); + pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_flush_depth_stencil); pipe->delete_rasterizer_state(pipe, ctx->rs_state); pipe->delete_vs_state(pipe, ctx->vs_col); @@ -271,7 +272,7 @@ void util_blitter_destroy(struct blitter_context *blitter) if (ctx->fs_col[i]) pipe->delete_fs_state(pipe, ctx->fs_col[i]); - for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS * 2; i++) if (ctx->sampler_state[i]) pipe->delete_sampler_state(pipe, ctx->sampler_state[i]); @@ -319,7 +320,7 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) */ if (ctx->base.saved_fb_state.nr_cbufs != ~0) { pipe->set_framebuffer_state(pipe, &ctx->base.saved_fb_state); - util_assign_framebuffer_state(&ctx->base.saved_fb_state, NULL); + util_unreference_framebuffer_state(&ctx->base.saved_fb_state); ctx->base.saved_fb_state.nr_cbufs = ~0; } @@ -417,16 +418,26 @@ static void blitter_set_clear_color(struct blitter_context_priv *ctx, } } -static void get_normalized_texcoords(struct pipe_resource *src, +static void get_texcoords(struct pipe_resource *src, struct pipe_subresource subsrc, unsigned x1, unsigned y1, unsigned x2, unsigned y2, - float out[4]) + boolean normalized, float out[4]) { - out[0] = x1 / (float)u_minify(src->width0, subsrc.level); - out[1] = y1 / (float)u_minify(src->height0, subsrc.level); - out[2] = x2 / (float)u_minify(src->width0, subsrc.level); - out[3] = y2 / (float)u_minify(src->height0, subsrc.level); + if(normalized) + { + out[0] = x1 / (float)u_minify(src->width0, subsrc.level); + out[1] = y1 / (float)u_minify(src->height0, subsrc.level); + out[2] = x2 / (float)u_minify(src->width0, subsrc.level); + out[3] = y2 / (float)u_minify(src->height0, subsrc.level); + } + else + { + out[0] = x1; + out[1] = y1; + out[2] = x2; + out[3] = y2; + } } static void set_texcoords_in_vertices(const float coord[4], @@ -454,7 +465,7 @@ static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx, unsigned i; float coord[4]; - get_normalized_texcoords(src, subsrc, x1, y1, x2, y2, coord); + get_texcoords(src, subsrc, x1, y1, x2, y2, TRUE, coord); set_texcoords_in_vertices(coord, &ctx->vertices[0][1][0], 8); for (i = 0; i < 4; i++) { @@ -489,7 +500,7 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx, float coord[4]; float st[4][2]; - get_normalized_texcoords(src, subsrc, x1, y1, x2, y2, coord); + get_texcoords(src, subsrc, x1, y1, x2, y2, TRUE, coord); set_texcoords_in_vertices(coord, &st[0][0], 2); util_map_texcoords2d_onto_cubemap(subsrc.face, @@ -523,7 +534,7 @@ static void blitter_draw_quad(struct blitter_context_priv *ctx) static INLINE void **blitter_get_sampler_state(struct blitter_context_priv *ctx, - int miplevel) + int miplevel, boolean normalized) { struct pipe_context *pipe = ctx->base.pipe; struct pipe_sampler_state *sampler_state = &ctx->template_sampler_state; @@ -531,18 +542,19 @@ void **blitter_get_sampler_state(struct blitter_context_priv *ctx, assert(miplevel < PIPE_MAX_TEXTURE_LEVELS); /* Create the sampler state on-demand. */ - if (!ctx->sampler_state[miplevel]) { + if (!ctx->sampler_state[miplevel * 2 + normalized]) { sampler_state->lod_bias = miplevel; sampler_state->min_lod = miplevel; sampler_state->max_lod = miplevel; + sampler_state->normalized_coords = normalized; - ctx->sampler_state[miplevel] = pipe->create_sampler_state(pipe, + ctx->sampler_state[miplevel * 2 + normalized] = pipe->create_sampler_state(pipe, sampler_state); } /* Return void** so that it can be passed to bind_fragment_sampler_states * directly. */ - return &ctx->sampler_state[miplevel]; + return &ctx->sampler_state[miplevel * 2 + normalized]; } static INLINE @@ -568,6 +580,8 @@ pipe_tex_to_tgsi_tex(enum pipe_texture_target pipe_tex_target) return TGSI_TEXTURE_1D; case PIPE_TEXTURE_2D: return TGSI_TEXTURE_2D; + case PIPE_TEXTURE_RECT: + return TGSI_TEXTURE_RECT; case PIPE_TEXTURE_3D: return TGSI_TEXTURE_3D; case PIPE_TEXTURE_CUBE: @@ -716,6 +730,7 @@ void util_blitter_copy_region(struct blitter_context *blitter, struct pipe_sampler_view viewTempl, *view; unsigned bind; boolean is_stencil, is_depth; + boolean normalized; /* Give up if textures are not set. */ assert(dst && src); @@ -787,6 +802,8 @@ void util_blitter_copy_region(struct blitter_context *blitter, fb_state.zsbuf = 0; } + normalized = src->target != PIPE_TEXTURE_RECT; + /* Initialize sampler view. */ u_sampler_view_default_template(&viewTempl, src, src->format); view = pipe->create_sampler_view(pipe, src, &viewTempl); @@ -795,7 +812,7 @@ void util_blitter_copy_region(struct blitter_context *blitter, pipe->bind_rasterizer_state(pipe, ctx->rs_state); pipe->bind_vs_state(pipe, ctx->vs_tex); pipe->bind_fragment_sampler_states(pipe, 1, - blitter_get_sampler_state(ctx, subsrc.level)); + blitter_get_sampler_state(ctx, subsrc.level, normalized)); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); pipe->set_fragment_sampler_views(pipe, 1, &view); pipe->set_framebuffer_state(pipe, &fb_state); @@ -806,11 +823,12 @@ void util_blitter_copy_region(struct blitter_context *blitter, /* Draw the quad with the draw_rectangle callback. */ case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_RECT: { /* Set texture coordinates. */ float coord[4]; - get_normalized_texcoords(src, subsrc, srcx, srcy, - srcx+width, srcy+height, coord); + get_texcoords(src, subsrc, srcx, srcy, + srcx+width, srcy+height, normalized, coord); /* Draw. */ blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0, |