summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/util/u_blit.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/auxiliary/util/u_blit.c')
-rw-r--r--src/gallium/auxiliary/util/u_blit.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 4d9168face3..cd95f85b63b 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -555,21 +555,23 @@ void util_blit_flush( struct blit_state *ctx )
*/
void
util_blit_pixels_tex(struct blit_state *ctx,
- struct pipe_texture *tex,
- int srcX0, int srcY0,
- int srcX1, int srcY1,
- struct pipe_surface *dst,
- int dstX0, int dstY0,
- int dstX1, int dstY1,
- float z, uint filter)
+ struct pipe_sampler_view *src_sampler_view,
+ int srcX0, int srcY0,
+ int srcX1, int srcY1,
+ struct pipe_surface *dst,
+ int dstX0, int dstY0,
+ int dstX1, int dstY1,
+ float z, uint filter)
{
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
unsigned offset;
+ struct pipe_texture *tex = src_sampler_view->texture;
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
+ assert(tex);
assert(tex->width0 != 0);
assert(tex->height0 != 0);
@@ -588,7 +590,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_save_depth_stencil_alpha(ctx->cso);
cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso);
- cso_save_sampler_textures(ctx->cso);
+ cso_save_fragment_sampler_views(ctx->cso);
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
@@ -620,7 +622,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_set_viewport(ctx->cso, &ctx->viewport);
/* texture */
- cso_set_sampler_textures(ctx->cso, 1, &tex);
+ cso_set_fragment_sampler_views(ctx->cso, 1, &src_sampler_view);
/* shaders */
cso_set_fragment_shader_handle(ctx->cso, ctx->fs[TGSI_WRITEMASK_XYZW]);
@@ -654,7 +656,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_restore_depth_stencil_alpha(ctx->cso);
cso_restore_rasterizer(ctx->cso);
cso_restore_samplers(ctx->cso);
- cso_restore_sampler_textures(ctx->cso);
+ cso_restore_fragment_sampler_views(ctx->cso);
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);