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-rw-r--r--src/gallium/auxiliary/rbug/rbug_shader.h142
1 files changed, 142 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.h b/src/gallium/auxiliary/rbug/rbug_shader.h
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index 00000000000..b5d886781d8
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+++ b/src/gallium/auxiliary/rbug/rbug_shader.h
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_SHADER_H_
+#define _RBUG_PROTO_SHADER_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+struct rbug_proto_shader_list
+{
+ struct rbug_header header;
+ rbug_context_t context;
+};
+
+struct rbug_proto_shader_info
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+};
+
+struct rbug_proto_shader_disable
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+ uint8_t disable;
+};
+
+struct rbug_proto_shader_replace
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+ uint32_t *tokens;
+ uint32_t tokens_len;
+};
+
+struct rbug_proto_shader_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_shader_t *shaders;
+ uint32_t shaders_len;
+};
+
+struct rbug_proto_shader_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t *original;
+ uint32_t original_len;
+ uint32_t *replaced;
+ uint32_t replaced_len;
+ uint8_t disabled;
+};
+
+int rbug_send_shader_list(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial);
+
+int rbug_send_shader_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *__serial);
+
+int rbug_send_shader_disable(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint8_t disable,
+ uint32_t *__serial);
+
+int rbug_send_shader_replace(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *tokens,
+ uint32_t tokens_len,
+ uint32_t *__serial);
+
+int rbug_send_shader_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t *shaders,
+ uint32_t shaders_len,
+ uint32_t *__serial);
+
+int rbug_send_shader_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *original,
+ uint32_t original_len,
+ uint32_t *replaced,
+ uint32_t replaced_len,
+ uint8_t disabled,
+ uint32_t *__serial);
+
+struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header);
+
+#endif