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Diffstat (limited to 'src/gallium/auxiliary/rbug/rbug_shader.c')
-rw-r--r--src/gallium/auxiliary/rbug/rbug_shader.c468
1 files changed, 468 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.c b/src/gallium/auxiliary/rbug/rbug_shader.c
new file mode 100644
index 00000000000..fccd2f55efd
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_shader.c
@@ -0,0 +1,468 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_shader.h"
+
+int rbug_send_shader_list(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_disable(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint8_t disable,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+ LEN(1); /* disable */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+ WRITE(1, uint8_t, disable); /* disable */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_replace(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *tokens,
+ uint32_t tokens_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+ LEN_ARRAY(4, tokens); /* tokens */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+ WRITE_ARRAY(4, uint32_t, tokens); /* tokens */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t *shaders,
+ uint32_t shaders_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, shaders); /* shaders */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *original,
+ uint32_t original_len,
+ uint32_t *replaced,
+ uint32_t replaced_len,
+ uint8_t disabled,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(4, original); /* original */
+ LEN_ARRAY(4, replaced); /* replaced */
+ LEN(1); /* disabled */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(4, uint32_t, original); /* original */
+ WRITE_ARRAY(4, uint32_t, replaced); /* replaced */
+ WRITE(1, uint8_t, disabled); /* disabled */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+
+ return ret;
+}
+
+struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+
+ return ret;
+}
+
+struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_disable *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_DISABLE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+ READ(1, uint8_t, disable); /* disable */
+
+ return ret;
+}
+
+struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_replace *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_REPLACE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+ READ_ARRAY(4, uint32_t, tokens); /* tokens */
+
+ return ret;
+}
+
+struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
+
+ return ret;
+}
+
+struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(4, uint32_t, original); /* original */
+ READ_ARRAY(4, uint32_t, replaced); /* replaced */
+ READ(1, uint8_t, disabled); /* disabled */
+
+ return ret;
+}