diff options
Diffstat (limited to 'src/gallium/auxiliary/pipebuffer')
-rw-r--r-- | src/gallium/auxiliary/pipebuffer/Makefile | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/pipebuffer/SConscript | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/pipebuffer/pb_bufmgr.h | 9 | ||||
-rw-r--r-- | src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c | 429 |
4 files changed, 440 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile index a9fa518c674..0770cad45a1 100644 --- a/src/gallium/auxiliary/pipebuffer/Makefile +++ b/src/gallium/auxiliary/pipebuffer/Makefile @@ -9,6 +9,7 @@ C_SOURCES = \ pb_bufmgr_fenced.c \ pb_bufmgr_mm.c \ pb_bufmgr_pool.c \ + pb_bufmgr_slab.c \ pb_winsys.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript index 3d41fd84a6c..14c3c77e37d 100644 --- a/src/gallium/auxiliary/pipebuffer/SConscript +++ b/src/gallium/auxiliary/pipebuffer/SConscript @@ -8,6 +8,7 @@ pipebuffer = env.ConvenienceLibrary( 'pb_bufmgr_fenced.c', 'pb_bufmgr_mm.c', 'pb_bufmgr_pool.c', + 'pb_bufmgr_slab.c', 'pb_winsys.c', ]) diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h index 0cf8e92e377..a2377f70e2f 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h @@ -114,6 +114,15 @@ mm_bufmgr_create_from_buffer(struct pb_buffer *buffer, size_t size, size_t align2); +struct pb_manager * +pb_slab_manager_create(struct pb_manager *provider, + const struct pb_desc *desc, + size_t smallestSize, + size_t numSizes, + size_t desiredNumBuffers, + size_t maxSlabSize, + size_t pageAlignment); + /** * Fenced buffer manager. * diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c new file mode 100644 index 00000000000..676e8e29b9c --- /dev/null +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -0,0 +1,429 @@ +/************************************************************************** + * + * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA + * All Rights Reserved. + * + * Permission is hereby granted, FREE of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * S-lab pool implementation. + * + * @author Thomas Hellstrom <thomas-at-tungstengraphics-dot-com> + * @author Jose Fonseca <[email protected]> + */ + +#include "pipe/p_compiler.h" +#include "pipe/p_error.h" +#include "pipe/p_debug.h" +#include "pipe/p_thread.h" +#include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "util/u_double_list.h" +#include "util/u_time.h" + +#include "pb_buffer.h" +#include "pb_bufmgr.h" + + +#define DRI_SLABPOOL_ALLOC_RETRIES 100 + + +struct pb_slab; + +struct pb_slab_buffer +{ + struct pb_buffer base; + + struct pb_slab *slab; + struct list_head head; + unsigned mapCount; + size_t start; + _glthread_Cond event; +}; + +struct pb_slab +{ + struct list_head head; + struct list_head freeBuffers; + size_t numBuffers; + size_t numFree; + struct pb_slab_buffer *buffers; + struct pb_slab_size_header *header; + + struct pb_buffer *bo; + size_t pageAlignment; + void *virtual; +}; + +struct pb_slab_size_header +{ + struct list_head slabs; + struct list_head freeSlabs; + struct pb_slab_manager *pool; + size_t bufSize; + _glthread_Mutex mutex; +}; + +/** + * The data of this structure remains constant after + * initialization and thus needs no mutex protection. + */ +struct pb_slab_manager +{ + struct pb_manager base; + + struct pb_desc desc; + size_t *bucketSizes; + size_t numBuckets; + size_t pageSize; + struct pb_manager *provider; + unsigned pageAlignment; + unsigned maxSlabSize; + unsigned desiredNumBuffers; + struct pb_slab_size_header *headers; +}; + + +static INLINE struct pb_slab_buffer * +pb_slab_buffer(struct pb_buffer *buf) +{ + assert(buf); + return (struct pb_slab_buffer *)buf; +} + + +static INLINE struct pb_slab_manager * +pb_slab_manager(struct pb_manager *mgr) +{ + assert(mgr); + return (struct pb_slab_manager *)mgr; +} + + +/** + * Delete a buffer from the slab header delayed list and put + * it on the slab FREE list. + */ +static void +pb_slab_buffer_destroy(struct pb_buffer *_buf) +{ + struct pb_slab_buffer *buf = pb_slab_buffer(_buf); + struct pb_slab *slab = buf->slab; + struct pb_slab_size_header *header = slab->header; + struct list_head *list = &buf->head; + + _glthread_LOCK_MUTEX(header->mutex); + + assert(buf->base.base.refcount == 0); + + buf->mapCount = 0; + + LIST_DEL(list); + LIST_ADDTAIL(list, &slab->freeBuffers); + slab->numFree++; + + if (slab->head.next == &slab->head) + LIST_ADDTAIL(&slab->head, &header->slabs); + + if (slab->numFree == slab->numBuffers) { + list = &slab->head; + LIST_DEL(list); + LIST_ADDTAIL(list, &header->freeSlabs); + } + + if (header->slabs.next == &header->slabs || slab->numFree + != slab->numBuffers) { + + struct list_head *next; + + for (list = header->freeSlabs.next, next = list->next; list + != &header->freeSlabs; list = next, next = list->next) { + + slab = LIST_ENTRY(struct pb_slab, list, head); + + LIST_DELINIT(list); + pb_reference(&slab->bo, NULL); + FREE(slab->buffers); + FREE(slab); + } + } + + _glthread_UNLOCK_MUTEX(header->mutex); +} + + +static void * +pb_slab_buffer_map(struct pb_buffer *_buf, + unsigned flags) +{ + struct pb_slab_buffer *buf = pb_slab_buffer(_buf); + + ++buf->mapCount; + return (void *) ((uint8_t *) buf->slab->virtual + buf->start); +} + + +static void +pb_slab_buffer_unmap(struct pb_buffer *_buf) +{ + struct pb_slab_buffer *buf = pb_slab_buffer(_buf); + + --buf->mapCount; + if (buf->mapCount == 0) + _glthread_COND_BROADCAST(buf->event); +} + + +static void +pb_slab_buffer_get_base_buffer(struct pb_buffer *_buf, + struct pb_buffer **base_buf, + unsigned *offset) +{ + struct pb_slab_buffer *buf = pb_slab_buffer(_buf); + pb_get_base_buffer(buf->slab->bo, base_buf, offset); + *offset += buf->start; +} + + +static const struct pb_vtbl +pb_slab_buffer_vtbl = { + pb_slab_buffer_destroy, + pb_slab_buffer_map, + pb_slab_buffer_unmap, + pb_slab_buffer_get_base_buffer +}; + + +static enum pipe_error +pb_slab_create(struct pb_slab_size_header *header) +{ + struct pb_slab_manager *pool = header->pool; + size_t size = header->bufSize * pool->desiredNumBuffers; + struct pb_slab *slab; + struct pb_slab_buffer *buf; + size_t numBuffers; + int ret; + unsigned i; + + slab = CALLOC_STRUCT(pb_slab); + if (!slab) + return PIPE_ERROR_OUT_OF_MEMORY; + + /* + * FIXME: We should perhaps allow some variation in slabsize in order + * to efficiently reuse slabs. + */ + + size = (size <= pool->maxSlabSize) ? size : pool->maxSlabSize; + size = (size + pool->pageSize - 1) & ~(pool->pageSize - 1); + + slab->bo = pool->provider->create_buffer(pool->provider, size, &pool->desc); + if(!slab->bo) + goto out_err0; + + slab->virtual = pb_map(slab->bo, + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE); + if(!slab->virtual) + goto out_err1; + + pb_unmap(slab->bo); + + numBuffers = slab->bo->base.size / header->bufSize; + + slab->buffers = CALLOC(numBuffers, sizeof(*slab->buffers)); + if (!slab->buffers) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto out_err1; + } + + LIST_INITHEAD(&slab->head); + LIST_INITHEAD(&slab->freeBuffers); + slab->numBuffers = numBuffers; + slab->numFree = 0; + slab->header = header; + + buf = slab->buffers; + for (i=0; i < numBuffers; ++i) { + buf->base.base.refcount = 0; + buf->base.base.size = header->bufSize; + buf->base.base.alignment = 0; + buf->base.base.usage = 0; + buf->base.vtbl = &pb_slab_buffer_vtbl; + buf->slab = slab; + buf->start = i* header->bufSize; + buf->mapCount = 0; + _glthread_INIT_COND(buf->event); + LIST_ADDTAIL(&buf->head, &slab->freeBuffers); + slab->numFree++; + buf++; + } + + LIST_ADDTAIL(&slab->head, &header->slabs); + + return PIPE_OK; + +out_err1: + pb_reference(&slab->bo, NULL); +out_err0: + FREE(slab); + return ret; +} + + +static struct pb_buffer * +pb_slab_manager_create_buffer(struct pb_manager *_pool, + size_t size, + const struct pb_desc *desc) +{ + struct pb_slab_manager *pool = pb_slab_manager(_pool); + struct pb_slab_size_header *header; + unsigned i; + static struct pb_slab_buffer *buf; + struct pb_slab *slab; + struct list_head *list; + int count = DRI_SLABPOOL_ALLOC_RETRIES; + + /* + * FIXME: Check for compatibility. + */ + + header = pool->headers; + for (i=0; i<pool->numBuckets; ++i) { + if (header->bufSize >= size) + break; + header++; + } + + if (i >= pool->numBuckets) + /* Fall back to allocate a buffer object directly from the provider. */ + return pool->provider->create_buffer(pool->provider, size, desc); + + + _glthread_LOCK_MUTEX(header->mutex); + while (header->slabs.next == &header->slabs && count > 0) { + if (header->slabs.next != &header->slabs) + break; + + _glthread_UNLOCK_MUTEX(header->mutex); + if (count != DRI_SLABPOOL_ALLOC_RETRIES) + util_time_sleep(1); + _glthread_LOCK_MUTEX(header->mutex); + (void) pb_slab_create(header); + count--; + } + + list = header->slabs.next; + if (list == &header->slabs) { + _glthread_UNLOCK_MUTEX(header->mutex); + return NULL; + } + slab = LIST_ENTRY(struct pb_slab, list, head); + if (--slab->numFree == 0) + LIST_DELINIT(list); + + list = slab->freeBuffers.next; + LIST_DELINIT(list); + + _glthread_UNLOCK_MUTEX(header->mutex); + buf = LIST_ENTRY(struct pb_slab_buffer, list, head); + ++buf->base.base.refcount; + return &buf->base; +} + + +static void +pb_slab_manager_destroy(struct pb_manager *_pool) +{ + struct pb_slab_manager *pool = pb_slab_manager(_pool); + + FREE(pool->headers); + FREE(pool->bucketSizes); + FREE(pool); +} + + +struct pb_manager * +pb_slab_manager_create(struct pb_manager *provider, + const struct pb_desc *desc, + size_t smallestSize, + size_t numSizes, + size_t desiredNumBuffers, + size_t maxSlabSize, + size_t pageAlignment) +{ + struct pb_slab_manager *pool; + size_t i; + + pool = CALLOC_STRUCT(pb_slab_manager); + if (!pool) + goto out_err0; + + pool->bucketSizes = CALLOC(numSizes, sizeof(*pool->bucketSizes)); + if (!pool->bucketSizes) + goto out_err1; + + pool->headers = CALLOC(numSizes, sizeof(*pool->headers)); + if (!pool->headers) + goto out_err2; + + pool->desc = *desc; + pool->numBuckets = numSizes; +#ifdef WIN32 + pool->pageSize = 4096; +#else + pool->pageSize = getpagesize(); +#endif + pool->provider = provider; + pool->pageAlignment = pageAlignment; + pool->maxSlabSize = maxSlabSize; + pool->desiredNumBuffers = desiredNumBuffers; + + for (i=0; i<pool->numBuckets; ++i) { + struct pb_slab_size_header *header = &pool->headers[i]; + + pool->bucketSizes[i] = (smallestSize << i); + + _glthread_INIT_MUTEX(header->mutex); + + LIST_INITHEAD(&header->slabs); + LIST_INITHEAD(&header->freeSlabs); + + header->pool = pool; + header->bufSize = (smallestSize << i); + } + + pool->base.destroy = pb_slab_manager_destroy; + pool->base.create_buffer = pb_slab_manager_create_buffer; + + return &pool->base; + +out_err2: + FREE(pool->bucketSizes); +out_err1: + FREE(pool); +out_err0: + return NULL; +} |