diff options
Diffstat (limited to 'src/gallium/auxiliary/indices/u_indices_gen.c')
-rw-r--r-- | src/gallium/auxiliary/indices/u_indices_gen.c | 5129 |
1 files changed, 5129 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/indices/u_indices_gen.c b/src/gallium/auxiliary/indices/u_indices_gen.c new file mode 100644 index 00000000000..4c05b3eedb3 --- /dev/null +++ b/src/gallium/auxiliary/indices/u_indices_gen.c @@ -0,0 +1,5129 @@ +/* File automatically generated by indices.py */ + +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +/** + * @file + * Functions to translate and generate index lists + */ + +#include "indices/u_indices.h" +#include "indices/u_indices_priv.h" +#include "pipe/p_compiler.h" +#include "pipe/p_debug.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" + + +static unsigned out_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return OUT_UINT; + case 2: return OUT_USHORT; + default: assert(0); return OUT_USHORT; + } +} + +static unsigned in_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return IN_UINT; + case 2: return IN_USHORT; + case 1: return IN_UBYTE; + default: assert(0); return IN_UBYTE; + } +} + + +static u_translate_func translate[IN_COUNT][OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; +static u_generate_func generate[OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; + + + +static void generate_points_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + } +} +static void generate_linestrip_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } +} +static void generate_lineloop_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(0); +} +static void generate_tris_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + (out+i)[2] = (ushort)(i+2); + } +} +static void generate_tristrip_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1+(i&1)); + (out+j)[2] = (ushort)(i+2-(i&1)); + } +} +static void generate_trifan_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_quads_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+0); + (out+j+0)[1] = (ushort)(i+1); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+1); + (out+j+3)[1] = (ushort)(i+2); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_quadstrip_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+2); + (out+j+0)[1] = (ushort)(i+0); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+0); + (out+j+3)[1] = (ushort)(i+1); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_polygon_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_points_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i+1); + (out+i)[1] = (ushort)(i); + } +} +static void generate_linestrip_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } +} +static void generate_lineloop_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i); +} +static void generate_tris_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i+1); + (out+i)[1] = (ushort)(i+2); + (out+i)[2] = (ushort)(i); + } +} +static void generate_tristrip_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1+(i&1)); + (out+j)[1] = (ushort)(i+2-(i&1)); + (out+j)[2] = (ushort)(i); + } +} +static void generate_trifan_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i+2); + (out+j)[2] = (ushort)(0); + } +} +static void generate_quads_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+1); + (out+j+0)[1] = (ushort)(i+3); + (out+j+0)[2] = (ushort)(i+0); + (out+j+3)[0] = (ushort)(i+2); + (out+j+3)[1] = (ushort)(i+3); + (out+j+3)[2] = (ushort)(i+1); + } +} +static void generate_quadstrip_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+0); + (out+j+0)[1] = (ushort)(i+3); + (out+j+0)[2] = (ushort)(i+2); + (out+j+3)[0] = (ushort)(i+1); + (out+j+3)[1] = (ushort)(i+3); + (out+j+3)[2] = (ushort)(i+0); + } +} +static void generate_polygon_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i+2); + (out+j)[2] = (ushort)(0); + } +} +static void generate_points_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i+1); + (out+i)[1] = (ushort)(i); + } +} +static void generate_linestrip_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } +} +static void generate_lineloop_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i); +} +static void generate_tris_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i+2); + (out+i)[1] = (ushort)(i); + (out+i)[2] = (ushort)(i+1); + } +} +static void generate_tristrip_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+2); + (out+j)[1] = (ushort)(i+(i&1)); + (out+j)[2] = (ushort)(i+1-(i&1)); + } +} +static void generate_trifan_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+2); + (out+j)[1] = (ushort)(0); + (out+j)[2] = (ushort)(i+1); + } +} +static void generate_quads_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+3); + (out+j+0)[1] = (ushort)(i+0); + (out+j+0)[2] = (ushort)(i+1); + (out+j+3)[0] = (ushort)(i+3); + (out+j+3)[1] = (ushort)(i+1); + (out+j+3)[2] = (ushort)(i+2); + } +} +static void generate_quadstrip_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+3); + (out+j+0)[1] = (ushort)(i+2); + (out+j+0)[2] = (ushort)(i+0); + (out+j+3)[0] = (ushort)(i+3); + (out+j+3)[1] = (ushort)(i+0); + (out+j+3)[2] = (ushort)(i+1); + } +} +static void generate_polygon_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_points_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + } +} +static void generate_linestrip_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } +} +static void generate_lineloop_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(0); +} +static void generate_tris_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + (out+i)[2] = (ushort)(i+2); + } +} +static void generate_tristrip_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+(i&1)); + (out+j)[1] = (ushort)(i+1-(i&1)); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_trifan_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_quads_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+0); + (out+j+0)[1] = (ushort)(i+1); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+1); + (out+j+3)[1] = (ushort)(i+2); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_quadstrip_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+2); + (out+j+0)[1] = (ushort)(i+0); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+0); + (out+j+3)[1] = (ushort)(i+1); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_polygon_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i+2); + (out+j)[2] = (ushort)(0); + } +} +static void generate_points_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + } +} +static void generate_linestrip_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } +} +static void generate_lineloop_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(0); +} +static void generate_tris_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + (out+i)[2] = (uint)(i+2); + } +} +static void generate_tristrip_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1+(i&1)); + (out+j)[2] = (uint)(i+2-(i&1)); + } +} +static void generate_trifan_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_quads_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+0); + (out+j+0)[1] = (uint)(i+1); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+1); + (out+j+3)[1] = (uint)(i+2); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_quadstrip_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+2); + (out+j+0)[1] = (uint)(i+0); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+0); + (out+j+3)[1] = (uint)(i+1); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_polygon_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_points_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i+1); + (out+i)[1] = (uint)(i); + } +} +static void generate_linestrip_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } +} +static void generate_lineloop_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i); +} +static void generate_tris_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i+1); + (out+i)[1] = (uint)(i+2); + (out+i)[2] = (uint)(i); + } +} +static void generate_tristrip_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1+(i&1)); + (out+j)[1] = (uint)(i+2-(i&1)); + (out+j)[2] = (uint)(i); + } +} +static void generate_trifan_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i+2); + (out+j)[2] = (uint)(0); + } +} +static void generate_quads_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+1); + (out+j+0)[1] = (uint)(i+3); + (out+j+0)[2] = (uint)(i+0); + (out+j+3)[0] = (uint)(i+2); + (out+j+3)[1] = (uint)(i+3); + (out+j+3)[2] = (uint)(i+1); + } +} +static void generate_quadstrip_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+0); + (out+j+0)[1] = (uint)(i+3); + (out+j+0)[2] = (uint)(i+2); + (out+j+3)[0] = (uint)(i+1); + (out+j+3)[1] = (uint)(i+3); + (out+j+3)[2] = (uint)(i+0); + } +} +static void generate_polygon_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i+2); + (out+j)[2] = (uint)(0); + } +} +static void generate_points_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i+1); + (out+i)[1] = (uint)(i); + } +} +static void generate_linestrip_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } +} +static void generate_lineloop_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i); +} +static void generate_tris_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i+2); + (out+i)[1] = (uint)(i); + (out+i)[2] = (uint)(i+1); + } +} +static void generate_tristrip_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+2); + (out+j)[1] = (uint)(i+(i&1)); + (out+j)[2] = (uint)(i+1-(i&1)); + } +} +static void generate_trifan_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+2); + (out+j)[1] = (uint)(0); + (out+j)[2] = (uint)(i+1); + } +} +static void generate_quads_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+3); + (out+j+0)[1] = (uint)(i+0); + (out+j+0)[2] = (uint)(i+1); + (out+j+3)[0] = (uint)(i+3); + (out+j+3)[1] = (uint)(i+1); + (out+j+3)[2] = (uint)(i+2); + } +} +static void generate_quadstrip_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+3); + (out+j+0)[1] = (uint)(i+2); + (out+j+0)[2] = (uint)(i+0); + (out+j+3)[0] = (uint)(i+3); + (out+j+3)[1] = (uint)(i+0); + (out+j+3)[2] = (uint)(i+1); + } +} +static void generate_polygon_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_points_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + } +} +static void generate_linestrip_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } +} +static void generate_lineloop_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(0); +} +static void generate_tris_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + (out+i)[2] = (uint)(i+2); + } +} +static void generate_tristrip_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+(i&1)); + (out+j)[1] = (uint)(i+1-(i&1)); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_trifan_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_quads_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+0); + (out+j+0)[1] = (uint)(i+1); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+1); + (out+j+3)[1] = (uint)(i+2); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_quadstrip_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+2); + (out+j+0)[1] = (uint)(i+0); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+0); + (out+j+3)[1] = (uint)(i+1); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_polygon_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i+2); + (out+j)[2] = (uint)(0); + } +} +static void translate_points_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1+(i&1)]; + (out+j)[2] = (ushort)in[i+2-(i&1)]; + } +} +static void translate_trifan_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i+2]; + (out+i)[2] = (ushort)in[i]; + } +} +static void translate_tristrip_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1+(i&1)]; + (out+j)[1] = (ushort)in[i+2-(i&1)]; + (out+j)[2] = (ushort)in[i]; + } +} +static void translate_trifan_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_quads_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+1]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+2]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_quadstrip_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+2]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+0]; + } +} +static void translate_polygon_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+2]; + (out+i)[1] = (ushort)in[i]; + (out+i)[2] = (ushort)in[i+1]; + } +} +static void translate_tristrip_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+(i&1)]; + (out+j)[2] = (ushort)in[i+1-(i&1)]; + } +} +static void translate_trifan_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[0]; + (out+j)[2] = (ushort)in[i+1]; + } +} +static void translate_quads_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+1]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+2]; + } +} +static void translate_quadstrip_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+2]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+0]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_polygon_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+(i&1)]; + (out+j)[1] = (ushort)in[i+1-(i&1)]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_trifan_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1+(i&1)]; + (out+j)[2] = (uint)in[i+2-(i&1)]; + } +} +static void translate_trifan_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i+2]; + (out+i)[2] = (uint)in[i]; + } +} +static void translate_tristrip_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1+(i&1)]; + (out+j)[1] = (uint)in[i+2-(i&1)]; + (out+j)[2] = (uint)in[i]; + } +} +static void translate_trifan_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_quads_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+1]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+2]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_quadstrip_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+2]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+0]; + } +} +static void translate_polygon_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+2]; + (out+i)[1] = (uint)in[i]; + (out+i)[2] = (uint)in[i+1]; + } +} +static void translate_tristrip_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+(i&1)]; + (out+j)[2] = (uint)in[i+1-(i&1)]; + } +} +static void translate_trifan_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[0]; + (out+j)[2] = (uint)in[i+1]; + } +} +static void translate_quads_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+1]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+2]; + } +} +static void translate_quadstrip_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+2]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+0]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_polygon_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+(i&1)]; + (out+j)[1] = (uint)in[i+1-(i&1)]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_trifan_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1+(i&1)]; + (out+j)[2] = (ushort)in[i+2-(i&1)]; + } +} +static void translate_trifan_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i+2]; + (out+i)[2] = (ushort)in[i]; + } +} +static void translate_tristrip_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1+(i&1)]; + (out+j)[1] = (ushort)in[i+2-(i&1)]; + (out+j)[2] = (ushort)in[i]; + } +} +static void translate_trifan_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_quads_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+1]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+2]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_quadstrip_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+2]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+0]; + } +} +static void translate_polygon_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+2]; + (out+i)[1] = (ushort)in[i]; + (out+i)[2] = (ushort)in[i+1]; + } +} +static void translate_tristrip_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+(i&1)]; + (out+j)[2] = (ushort)in[i+1-(i&1)]; + } +} +static void translate_trifan_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[0]; + (out+j)[2] = (ushort)in[i+1]; + } +} +static void translate_quads_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+1]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+2]; + } +} +static void translate_quadstrip_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+2]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+0]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_polygon_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+(i&1)]; + (out+j)[1] = (ushort)in[i+1-(i&1)]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_trifan_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1+(i&1)]; + (out+j)[2] = (uint)in[i+2-(i&1)]; + } +} +static void translate_trifan_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i+2]; + (out+i)[2] = (uint)in[i]; + } +} +static void translate_tristrip_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1+(i&1)]; + (out+j)[1] = (uint)in[i+2-(i&1)]; + (out+j)[2] = (uint)in[i]; + } +} +static void translate_trifan_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_quads_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+1]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+2]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_quadstrip_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+2]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+0]; + } +} +static void translate_polygon_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+2]; + (out+i)[1] = (uint)in[i]; + (out+i)[2] = (uint)in[i+1]; + } +} +static void translate_tristrip_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+(i&1)]; + (out+j)[2] = (uint)in[i+1-(i&1)]; + } +} +static void translate_trifan_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[0]; + (out+j)[2] = (uint)in[i+1]; + } +} +static void translate_quads_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+1]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+2]; + } +} +static void translate_quadstrip_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+2]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+0]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_polygon_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+(i&1)]; + (out+j)[1] = (uint)in[i+1-(i&1)]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_trifan_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1+(i&1)]; + (out+j)[2] = (ushort)in[i+2-(i&1)]; + } +} +static void translate_trifan_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i+2]; + (out+i)[2] = (ushort)in[i]; + } +} +static void translate_tristrip_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1+(i&1)]; + (out+j)[1] = (ushort)in[i+2-(i&1)]; + (out+j)[2] = (ushort)in[i]; + } +} +static void translate_trifan_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_quads_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+1]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+2]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_quadstrip_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+2]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+0]; + } +} +static void translate_polygon_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+2]; + (out+i)[1] = (ushort)in[i]; + (out+i)[2] = (ushort)in[i+1]; + } +} +static void translate_tristrip_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+(i&1)]; + (out+j)[2] = (ushort)in[i+1-(i&1)]; + } +} +static void translate_trifan_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[0]; + (out+j)[2] = (ushort)in[i+1]; + } +} +static void translate_quads_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+1]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+2]; + } +} +static void translate_quadstrip_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+2]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+0]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_polygon_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+(i&1)]; + (out+j)[1] = (ushort)in[i+1-(i&1)]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_trifan_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1+(i&1)]; + (out+j)[2] = (uint)in[i+2-(i&1)]; + } +} +static void translate_trifan_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i+2]; + (out+i)[2] = (uint)in[i]; + } +} +static void translate_tristrip_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1+(i&1)]; + (out+j)[1] = (uint)in[i+2-(i&1)]; + (out+j)[2] = (uint)in[i]; + } +} +static void translate_trifan_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_quads_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+1]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+2]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_quadstrip_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+2]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+0]; + } +} +static void translate_polygon_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+2]; + (out+i)[1] = (uint)in[i]; + (out+i)[2] = (uint)in[i+1]; + } +} +static void translate_tristrip_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+(i&1)]; + (out+j)[2] = (uint)in[i+1-(i&1)]; + } +} +static void translate_trifan_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[0]; + (out+j)[2] = (uint)in[i+1]; + } +} +static void translate_quads_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+1]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+2]; + } +} +static void translate_quadstrip_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+2]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+0]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_polygon_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+(i&1)]; + (out+j)[1] = (uint)in[i+1-(i&1)]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_trifan_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +void u_index_init( void ) +{ + static int firsttime = 1; + if (!firsttime) return; + firsttime = 0; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2last; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2last; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2last; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2last; +} +#include "indices/u_indices.c" |