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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c212
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h3
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c8
3 files changed, 119 insertions, 104 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index 666e5692100..33338f64355 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -245,16 +245,17 @@ lp_build_rho(struct lp_build_sample_context *bld,
LLVMValueRef cubesize;
LLVMValueRef index0 = lp_build_const_int32(gallivm, 0);
/*
- * If we have derivs too then we have per-pixel cube_rho - doesn't matter
- * though until we do per-pixel lod.
* Cube map code did already everything except size mul and per-quad extraction.
*/
+ rho = lp_build_pack_aos_scalars(bld->gallivm, coord_bld->type,
+ perquadf_bld->type, cube_rho, 0);
+ if (gallivm_debug & GALLIVM_DEBUG_NO_RHO_APPROX) {
+ rho = lp_build_sqrt(perquadf_bld, rho);
+ }
/* Could optimize this for single quad just skip the broadcast */
cubesize = lp_build_extract_broadcast(gallivm, bld->float_size_in_type,
- coord_bld->type, float_size, index0);
- rho_vec = lp_build_mul(coord_bld, cubesize, cube_rho);
- rho = lp_build_pack_aos_scalars(bld->gallivm, coord_bld->type,
- perquadf_bld->type, rho_vec, 0);
+ perquadf_bld->type, float_size, index0);
+ rho = lp_build_mul(perquadf_bld, cubesize, rho);
}
else if (derivs && !(bld->static_texture_state->target == PIPE_TEXTURE_CUBE)) {
LLVMValueRef ddmax[3], ddx[3], ddy[3];
@@ -1356,25 +1357,31 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef *face,
LLVMValueRef *face_s,
LLVMValueRef *face_t,
- LLVMValueRef *rho)
+ LLVMValueRef *rho,
+ boolean need_derivs)
{
struct lp_build_context *coord_bld = &bld->coord_bld;
LLVMBuilderRef builder = bld->gallivm->builder;
struct gallivm_state *gallivm = bld->gallivm;
LLVMValueRef si, ti, ri;
- boolean need_derivs = TRUE;
if (1 || coord_bld->type.length > 4) {
/*
* Do per-pixel face selection. We cannot however (as we used to do)
* simply calculate the derivs afterwards (which is very bogus for
- * explicit derivs anyway) because the values would be "random" when
- * not all pixels lie on the same face. Hence just transform the derivs
- * (or rather only the dmax values), which works both for implicit and
- * explicit derivatives and doesn't add much math (except need to
- * calculate derivs for 3 instead of 2 coords and have a couple more selects
- * but cuts some minor math elsewhere). The derivs don't need mirroring,
- * just selection, since noone cares about the sign.
+ * explicit derivs btw) because the values would be "random" when
+ * not all pixels lie on the same face. So what we do here is just
+ * calculate the derivatives after scaling the coords by the absolute
+ * value of the inverse major axis, and essentially do rho calculation
+ * steps as if it were a 3d texture. This is perfect if all pixels hit
+ * the same face, but not so great at edges, I believe the max error
+ * should be sqrt(2) with no_rho_approx or 2 otherwise (essentially measuring
+ * the 3d distance between 2 points on the cube instead of measuring up/down
+ * the edge). Still this is possibly a win over just selecting the same face
+ * for all pixels. Unfortunately, something like that doesn't work for
+ * explicit derivatives.
+ * TODO: handle explicit derivatives by transforming them alongside coords
+ * somehow.
*/
struct lp_build_context *cint_bld = &bld->int_coord_bld;
struct lp_type intctype = cint_bld->type;
@@ -1392,95 +1399,111 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef facex = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_X);
LLVMValueRef facey = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Y);
LLVMValueRef facez = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Z);
- LLVMValueRef dmax[3], dmaxsnew, dmaxtnew;
assert(PIPE_TEX_FACE_NEG_X == PIPE_TEX_FACE_POS_X + 1);
assert(PIPE_TEX_FACE_NEG_Y == PIPE_TEX_FACE_POS_Y + 1);
assert(PIPE_TEX_FACE_NEG_Z == PIPE_TEX_FACE_POS_Z + 1);
/*
- * TODO do this only when needed.
+ * get absolute value (for x/y/z face selection) and sign bit
+ * (for mirroring minor coords and pos/neg face selection)
+ * of the original coords.
*/
- if (need_derivs && !derivs) {
- LLVMValueRef ddx_ddy[2], tmp[2];
- /*
- * This isn't quite the same as the "ordinary" path since
- * we need to extract the ds/dt/dr values before further processing.
- */
- static const unsigned char swizzle11[] = { /* no-op swizzle */
+ as = lp_build_abs(&bld->coord_bld, s);
+ at = lp_build_abs(&bld->coord_bld, t);
+ ar = lp_build_abs(&bld->coord_bld, r);
+
+ /*
+ * major face determination: select x if x > y else select y
+ * select z if z >= max(x,y) else select previous result
+ * if some axis are the same we chose z over y, y over x - the
+ * dx10 spec seems to ask for it while OpenGL doesn't care (if we
+ * wouldn't care could save a select or two if using different
+ * compares and doing at_g_as_ar last since tnewx and tnewz are the
+ * same).
+ */
+ as_ge_at = lp_build_cmp(coord_bld, PIPE_FUNC_GREATER, as, at);
+ maxasat = lp_build_max(coord_bld, as, at);
+ ar_ge_as_at = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, ar, maxasat);
+
+ if (need_derivs) {
+ LLVMValueRef ddx_ddy[2], tmp[2], rho_vec;
+ static const unsigned char swizzle0[] = { /* no-op swizzle */
0, LP_BLD_SWIZZLE_DONTCARE,
LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
};
- static const unsigned char swizzle12[] = {
- 2, LP_BLD_SWIZZLE_DONTCARE,
+ static const unsigned char swizzle1[] = {
+ 1, LP_BLD_SWIZZLE_DONTCARE,
LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
};
- static const unsigned char swizzle21[] = { /* no-op swizzle */
- 0, LP_BLD_SWIZZLE_DONTCARE,
- 2, LP_BLD_SWIZZLE_DONTCARE
+ static const unsigned char swizzle01[] = { /* no-op swizzle */
+ 0, 1,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
};
- static const unsigned char swizzle22[] = {
- 1, LP_BLD_SWIZZLE_DONTCARE,
- 3, LP_BLD_SWIZZLE_DONTCARE
+ static const unsigned char swizzle23[] = {
+ 2, 3,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ static const unsigned char swizzle02[] = {
+ 0, 2,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
};
+ /*
+ * scale the s/t/r coords pre-select/mirror so we can calculate
+ * "reasonable" derivs.
+ */
+ ma = lp_build_select(coord_bld, as_ge_at, s, t);
+ ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma);
+ ima = lp_build_cube_imapos(coord_bld, ma);
+ s = lp_build_mul(coord_bld, s, ima);
+ t = lp_build_mul(coord_bld, t, ima);
+ r = lp_build_mul(coord_bld, r, ima);
+
+ /*
+ * This isn't quite the same as the "ordinary" (3d deriv) path since we
+ * know the texture is square which simplifies things (we can omit the
+ * size mul which happens very early completely here and do it at the
+ * very end).
+ */
ddx_ddy[0] = lp_build_packed_ddx_ddy_twocoord(coord_bld, s, t);
ddx_ddy[1] = lp_build_packed_ddx_ddy_onecoord(coord_bld, r);
- ddx_ddy[0] = lp_build_abs(coord_bld, ddx_ddy[0]);
- ddx_ddy[1] = lp_build_abs(coord_bld, ddx_ddy[1]);
- tmp[0] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle21);
- tmp[1] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle22);
- dmax[0] = lp_build_max(coord_bld, tmp[0], tmp[1]);
- dmax[1] = lp_build_swizzle_aos(coord_bld, dmax[0], swizzle12);
+ if (gallivm_debug & GALLIVM_DEBUG_NO_RHO_APPROX) {
+ ddx_ddy[0] = lp_build_mul(coord_bld, ddx_ddy[0], ddx_ddy[0]);
+ ddx_ddy[1] = lp_build_mul(coord_bld, ddx_ddy[1], ddx_ddy[1]);
+ }
+ else {
+ ddx_ddy[0] = lp_build_abs(coord_bld, ddx_ddy[0]);
+ ddx_ddy[1] = lp_build_abs(coord_bld, ddx_ddy[1]);
+ }
- tmp[0] = lp_build_swizzle_aos(coord_bld, ddx_ddy[1], swizzle11);
- tmp[1] = lp_build_swizzle_aos(coord_bld, ddx_ddy[1], swizzle12);
- dmax[2] = lp_build_max(coord_bld, tmp[0], tmp[1]);
- }
- else if (need_derivs) {
- LLVMValueRef abs_ddx[3], abs_ddy[3];
- abs_ddx[0] = lp_build_abs(coord_bld, derivs->ddx[0]);
- abs_ddx[1] = lp_build_abs(coord_bld, derivs->ddx[1]);
- abs_ddx[2] = lp_build_abs(coord_bld, derivs->ddx[2]);
- abs_ddy[0] = lp_build_abs(coord_bld, derivs->ddy[0]);
- abs_ddy[1] = lp_build_abs(coord_bld, derivs->ddy[1]);
- abs_ddy[2] = lp_build_abs(coord_bld, derivs->ddy[2]);
- dmax[0] = lp_build_max(coord_bld, abs_ddx[0], abs_ddy[0]);
- dmax[1] = lp_build_max(coord_bld, abs_ddx[1], abs_ddy[1]);
- dmax[2] = lp_build_max(coord_bld, abs_ddx[2], abs_ddy[2]);
+ tmp[0] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle01);
+ tmp[1] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle23);
+ tmp[2] = lp_build_swizzle_aos(coord_bld, ddx_ddy[1], swizzle02);
+
+ if (gallivm_debug & GALLIVM_DEBUG_NO_RHO_APPROX) {
+ rho_vec = lp_build_add(coord_bld, tmp[0], tmp[1]);
+ rho_vec = lp_build_add(coord_bld, rho_vec, tmp[2]);
+ }
+ else {
+ rho_vec = lp_build_max(coord_bld, tmp[0], tmp[1]);
+ rho_vec = lp_build_max(coord_bld, rho_vec, tmp[2]);
+ }
+
+ tmp[0] = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle0);
+ tmp[1] = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle1);
+ *rho = lp_build_max(coord_bld, tmp[0], tmp[1]);
}
si = LLVMBuildBitCast(builder, s, lp_build_vec_type(gallivm, intctype), "");
ti = LLVMBuildBitCast(builder, t, lp_build_vec_type(gallivm, intctype), "");
ri = LLVMBuildBitCast(builder, r, lp_build_vec_type(gallivm, intctype), "");
-
- /*
- * get absolute value (for x/y/z face selection) and sign bit
- * (for mirroring minor coords and pos/neg face selection)
- * of the original coords.
- */
- as = lp_build_abs(&bld->coord_bld, s);
- at = lp_build_abs(&bld->coord_bld, t);
- ar = lp_build_abs(&bld->coord_bld, r);
signs = LLVMBuildAnd(builder, si, signmask, "");
signt = LLVMBuildAnd(builder, ti, signmask, "");
signr = LLVMBuildAnd(builder, ri, signmask, "");
/*
- * major face determination: select x if x > y else select y
- * select z if z >= max(x,y) else select previous result
- * if some axis are the same we chose z over y, y over x - the
- * dx10 spec seems to ask for it while OpenGL doesn't care (if we
- * wouldn't care could save a select or two if using different
- * compares and doing at_g_as_ar last since tnewx and tnewz are the
- * same).
- */
- as_ge_at = lp_build_cmp(coord_bld, PIPE_FUNC_GREATER, as, at);
- maxasat = lp_build_max(coord_bld, as, at);
- ar_ge_as_at = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, ar, maxasat);
-
- /*
* compute all possible new s/t coords
* snewx = signs * -r;
* tnewx = -t;
@@ -1510,23 +1533,19 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*/
/* select/mirror */
+ if (!need_derivs) {
+ ma = lp_build_select(coord_bld, as_ge_at, s, t);
+ }
*face_s = lp_build_select(cint_bld, as_ge_at, snewx, snewy);
*face_t = lp_build_select(cint_bld, as_ge_at, tnewx, tnewy);
- ma = lp_build_select(coord_bld, as_ge_at, s, t);
*face = lp_build_select(cint_bld, as_ge_at, facex, facey);
- if (need_derivs) {
- dmaxsnew = lp_build_select(coord_bld, as_ge_at, dmax[2], dmax[0]);
- dmaxtnew = lp_build_select(coord_bld, as_ge_at, dmax[1], dmax[2]);
- }
+ if (!need_derivs) {
+ ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma);
+ }
*face_s = lp_build_select(cint_bld, ar_ge_as_at, snewz, *face_s);
*face_t = lp_build_select(cint_bld, ar_ge_as_at, tnewz, *face_t);
- ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma);
*face = lp_build_select(cint_bld, ar_ge_as_at, facez, *face);
- if (need_derivs) {
- dmaxsnew = lp_build_select(coord_bld, ar_ge_as_at, dmax[0], dmaxsnew);
- dmaxtnew = lp_build_select(coord_bld, ar_ge_as_at, dmax[1], dmaxtnew);
- }
*face_s = LLVMBuildBitCast(builder, *face_s,
lp_build_vec_type(gallivm, coord_bld->type), "");
@@ -1542,26 +1561,15 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
signma = LLVMBuildLShr(builder, mai, signshift, "");
*face = LLVMBuildOr(builder, *face, signma, "face");
- ima = lp_build_cube_imapos(coord_bld, ma);
-
/* project coords */
- *face_s = lp_build_mul(coord_bld, *face_s, ima);
+ if (!need_derivs) {
+ ima = lp_build_cube_imapos(coord_bld, ma);
+ *face_s = lp_build_mul(coord_bld, *face_s, ima);
+ *face_t = lp_build_mul(coord_bld, *face_t, ima);
+ }
+
*face_s = lp_build_add(coord_bld, *face_s, posHalf);
- *face_t = lp_build_mul(coord_bld, *face_t, ima);
*face_t = lp_build_add(coord_bld, *face_t, posHalf);
-
- /* project derivs */
- if (need_derivs) {
- /*
- * we do some optimization here, since we know it's square
- * we can do the max before projection (and before size mul,
- * which the so-called "rho" is missing here).
- * For explicit derivs this is fully per-pixel vector, for implicit
- * derivs only the first value per quad contains useful values.
- */
- *rho = lp_build_max(coord_bld, dmaxsnew, dmaxtnew);
- *rho = lp_build_mul(coord_bld, *rho, ima);
- }
}
else {
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 72af813d42f..cde8ce96180 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -437,7 +437,8 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef *face,
LLVMValueRef *face_s,
LLVMValueRef *face_t,
- LLVMValueRef *rho);
+ LLVMValueRef *rho,
+ boolean need_derivs);
void
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index d2cc0f362a3..ced2103fca2 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -1102,7 +1102,13 @@ lp_build_sample_common(struct lp_build_sample_context *bld,
*/
if (target == PIPE_TEXTURE_CUBE) {
LLVMValueRef face, face_s, face_t;
- lp_build_cube_lookup(bld, *s, *t, *r, derivs, &face, &face_s, &face_t, &cube_rho);
+ boolean need_derivs;
+ need_derivs = ((min_filter != mag_filter ||
+ mip_filter != PIPE_TEX_MIPFILTER_NONE) &&
+ !bld->static_sampler_state->min_max_lod_equal &&
+ !explicit_lod);
+ lp_build_cube_lookup(bld, *s, *t, *r, derivs, &face, &face_s, &face_t,
+ &cube_rho, need_derivs);
*s = face_s; /* vec */
*t = face_t; /* vec */
/* use 'r' to indicate cube face */