diff options
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample.c | 212 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample.h | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 8 |
3 files changed, 119 insertions, 104 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c index 666e5692100..33338f64355 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c @@ -245,16 +245,17 @@ lp_build_rho(struct lp_build_sample_context *bld, LLVMValueRef cubesize; LLVMValueRef index0 = lp_build_const_int32(gallivm, 0); /* - * If we have derivs too then we have per-pixel cube_rho - doesn't matter - * though until we do per-pixel lod. * Cube map code did already everything except size mul and per-quad extraction. */ + rho = lp_build_pack_aos_scalars(bld->gallivm, coord_bld->type, + perquadf_bld->type, cube_rho, 0); + if (gallivm_debug & GALLIVM_DEBUG_NO_RHO_APPROX) { + rho = lp_build_sqrt(perquadf_bld, rho); + } /* Could optimize this for single quad just skip the broadcast */ cubesize = lp_build_extract_broadcast(gallivm, bld->float_size_in_type, - coord_bld->type, float_size, index0); - rho_vec = lp_build_mul(coord_bld, cubesize, cube_rho); - rho = lp_build_pack_aos_scalars(bld->gallivm, coord_bld->type, - perquadf_bld->type, rho_vec, 0); + perquadf_bld->type, float_size, index0); + rho = lp_build_mul(perquadf_bld, cubesize, rho); } else if (derivs && !(bld->static_texture_state->target == PIPE_TEXTURE_CUBE)) { LLVMValueRef ddmax[3], ddx[3], ddy[3]; @@ -1356,25 +1357,31 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld, LLVMValueRef *face, LLVMValueRef *face_s, LLVMValueRef *face_t, - LLVMValueRef *rho) + LLVMValueRef *rho, + boolean need_derivs) { struct lp_build_context *coord_bld = &bld->coord_bld; LLVMBuilderRef builder = bld->gallivm->builder; struct gallivm_state *gallivm = bld->gallivm; LLVMValueRef si, ti, ri; - boolean need_derivs = TRUE; if (1 || coord_bld->type.length > 4) { /* * Do per-pixel face selection. We cannot however (as we used to do) * simply calculate the derivs afterwards (which is very bogus for - * explicit derivs anyway) because the values would be "random" when - * not all pixels lie on the same face. Hence just transform the derivs - * (or rather only the dmax values), which works both for implicit and - * explicit derivatives and doesn't add much math (except need to - * calculate derivs for 3 instead of 2 coords and have a couple more selects - * but cuts some minor math elsewhere). The derivs don't need mirroring, - * just selection, since noone cares about the sign. + * explicit derivs btw) because the values would be "random" when + * not all pixels lie on the same face. So what we do here is just + * calculate the derivatives after scaling the coords by the absolute + * value of the inverse major axis, and essentially do rho calculation + * steps as if it were a 3d texture. This is perfect if all pixels hit + * the same face, but not so great at edges, I believe the max error + * should be sqrt(2) with no_rho_approx or 2 otherwise (essentially measuring + * the 3d distance between 2 points on the cube instead of measuring up/down + * the edge). Still this is possibly a win over just selecting the same face + * for all pixels. Unfortunately, something like that doesn't work for + * explicit derivatives. + * TODO: handle explicit derivatives by transforming them alongside coords + * somehow. */ struct lp_build_context *cint_bld = &bld->int_coord_bld; struct lp_type intctype = cint_bld->type; @@ -1392,95 +1399,111 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld, LLVMValueRef facex = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_X); LLVMValueRef facey = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Y); LLVMValueRef facez = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Z); - LLVMValueRef dmax[3], dmaxsnew, dmaxtnew; assert(PIPE_TEX_FACE_NEG_X == PIPE_TEX_FACE_POS_X + 1); assert(PIPE_TEX_FACE_NEG_Y == PIPE_TEX_FACE_POS_Y + 1); assert(PIPE_TEX_FACE_NEG_Z == PIPE_TEX_FACE_POS_Z + 1); /* - * TODO do this only when needed. + * get absolute value (for x/y/z face selection) and sign bit + * (for mirroring minor coords and pos/neg face selection) + * of the original coords. */ - if (need_derivs && !derivs) { - LLVMValueRef ddx_ddy[2], tmp[2]; - /* - * This isn't quite the same as the "ordinary" path since - * we need to extract the ds/dt/dr values before further processing. - */ - static const unsigned char swizzle11[] = { /* no-op swizzle */ + as = lp_build_abs(&bld->coord_bld, s); + at = lp_build_abs(&bld->coord_bld, t); + ar = lp_build_abs(&bld->coord_bld, r); + + /* + * major face determination: select x if x > y else select y + * select z if z >= max(x,y) else select previous result + * if some axis are the same we chose z over y, y over x - the + * dx10 spec seems to ask for it while OpenGL doesn't care (if we + * wouldn't care could save a select or two if using different + * compares and doing at_g_as_ar last since tnewx and tnewz are the + * same). + */ + as_ge_at = lp_build_cmp(coord_bld, PIPE_FUNC_GREATER, as, at); + maxasat = lp_build_max(coord_bld, as, at); + ar_ge_as_at = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, ar, maxasat); + + if (need_derivs) { + LLVMValueRef ddx_ddy[2], tmp[2], rho_vec; + static const unsigned char swizzle0[] = { /* no-op swizzle */ 0, LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE }; - static const unsigned char swizzle12[] = { - 2, LP_BLD_SWIZZLE_DONTCARE, + static const unsigned char swizzle1[] = { + 1, LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE }; - static const unsigned char swizzle21[] = { /* no-op swizzle */ - 0, LP_BLD_SWIZZLE_DONTCARE, - 2, LP_BLD_SWIZZLE_DONTCARE + static const unsigned char swizzle01[] = { /* no-op swizzle */ + 0, 1, + LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE }; - static const unsigned char swizzle22[] = { - 1, LP_BLD_SWIZZLE_DONTCARE, - 3, LP_BLD_SWIZZLE_DONTCARE + static const unsigned char swizzle23[] = { + 2, 3, + LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE + }; + static const unsigned char swizzle02[] = { + 0, 2, + LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE }; + /* + * scale the s/t/r coords pre-select/mirror so we can calculate + * "reasonable" derivs. + */ + ma = lp_build_select(coord_bld, as_ge_at, s, t); + ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma); + ima = lp_build_cube_imapos(coord_bld, ma); + s = lp_build_mul(coord_bld, s, ima); + t = lp_build_mul(coord_bld, t, ima); + r = lp_build_mul(coord_bld, r, ima); + + /* + * This isn't quite the same as the "ordinary" (3d deriv) path since we + * know the texture is square which simplifies things (we can omit the + * size mul which happens very early completely here and do it at the + * very end). + */ ddx_ddy[0] = lp_build_packed_ddx_ddy_twocoord(coord_bld, s, t); ddx_ddy[1] = lp_build_packed_ddx_ddy_onecoord(coord_bld, r); - ddx_ddy[0] = lp_build_abs(coord_bld, ddx_ddy[0]); - ddx_ddy[1] = lp_build_abs(coord_bld, ddx_ddy[1]); - tmp[0] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle21); - tmp[1] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle22); - dmax[0] = lp_build_max(coord_bld, tmp[0], tmp[1]); - dmax[1] = lp_build_swizzle_aos(coord_bld, dmax[0], swizzle12); + if (gallivm_debug & GALLIVM_DEBUG_NO_RHO_APPROX) { + ddx_ddy[0] = lp_build_mul(coord_bld, ddx_ddy[0], ddx_ddy[0]); + ddx_ddy[1] = lp_build_mul(coord_bld, ddx_ddy[1], ddx_ddy[1]); + } + else { + ddx_ddy[0] = lp_build_abs(coord_bld, ddx_ddy[0]); + ddx_ddy[1] = lp_build_abs(coord_bld, ddx_ddy[1]); + } - tmp[0] = lp_build_swizzle_aos(coord_bld, ddx_ddy[1], swizzle11); - tmp[1] = lp_build_swizzle_aos(coord_bld, ddx_ddy[1], swizzle12); - dmax[2] = lp_build_max(coord_bld, tmp[0], tmp[1]); - } - else if (need_derivs) { - LLVMValueRef abs_ddx[3], abs_ddy[3]; - abs_ddx[0] = lp_build_abs(coord_bld, derivs->ddx[0]); - abs_ddx[1] = lp_build_abs(coord_bld, derivs->ddx[1]); - abs_ddx[2] = lp_build_abs(coord_bld, derivs->ddx[2]); - abs_ddy[0] = lp_build_abs(coord_bld, derivs->ddy[0]); - abs_ddy[1] = lp_build_abs(coord_bld, derivs->ddy[1]); - abs_ddy[2] = lp_build_abs(coord_bld, derivs->ddy[2]); - dmax[0] = lp_build_max(coord_bld, abs_ddx[0], abs_ddy[0]); - dmax[1] = lp_build_max(coord_bld, abs_ddx[1], abs_ddy[1]); - dmax[2] = lp_build_max(coord_bld, abs_ddx[2], abs_ddy[2]); + tmp[0] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle01); + tmp[1] = lp_build_swizzle_aos(coord_bld, ddx_ddy[0], swizzle23); + tmp[2] = lp_build_swizzle_aos(coord_bld, ddx_ddy[1], swizzle02); + + if (gallivm_debug & GALLIVM_DEBUG_NO_RHO_APPROX) { + rho_vec = lp_build_add(coord_bld, tmp[0], tmp[1]); + rho_vec = lp_build_add(coord_bld, rho_vec, tmp[2]); + } + else { + rho_vec = lp_build_max(coord_bld, tmp[0], tmp[1]); + rho_vec = lp_build_max(coord_bld, rho_vec, tmp[2]); + } + + tmp[0] = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle0); + tmp[1] = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle1); + *rho = lp_build_max(coord_bld, tmp[0], tmp[1]); } si = LLVMBuildBitCast(builder, s, lp_build_vec_type(gallivm, intctype), ""); ti = LLVMBuildBitCast(builder, t, lp_build_vec_type(gallivm, intctype), ""); ri = LLVMBuildBitCast(builder, r, lp_build_vec_type(gallivm, intctype), ""); - - /* - * get absolute value (for x/y/z face selection) and sign bit - * (for mirroring minor coords and pos/neg face selection) - * of the original coords. - */ - as = lp_build_abs(&bld->coord_bld, s); - at = lp_build_abs(&bld->coord_bld, t); - ar = lp_build_abs(&bld->coord_bld, r); signs = LLVMBuildAnd(builder, si, signmask, ""); signt = LLVMBuildAnd(builder, ti, signmask, ""); signr = LLVMBuildAnd(builder, ri, signmask, ""); /* - * major face determination: select x if x > y else select y - * select z if z >= max(x,y) else select previous result - * if some axis are the same we chose z over y, y over x - the - * dx10 spec seems to ask for it while OpenGL doesn't care (if we - * wouldn't care could save a select or two if using different - * compares and doing at_g_as_ar last since tnewx and tnewz are the - * same). - */ - as_ge_at = lp_build_cmp(coord_bld, PIPE_FUNC_GREATER, as, at); - maxasat = lp_build_max(coord_bld, as, at); - ar_ge_as_at = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, ar, maxasat); - - /* * compute all possible new s/t coords * snewx = signs * -r; * tnewx = -t; @@ -1510,23 +1533,19 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld, */ /* select/mirror */ + if (!need_derivs) { + ma = lp_build_select(coord_bld, as_ge_at, s, t); + } *face_s = lp_build_select(cint_bld, as_ge_at, snewx, snewy); *face_t = lp_build_select(cint_bld, as_ge_at, tnewx, tnewy); - ma = lp_build_select(coord_bld, as_ge_at, s, t); *face = lp_build_select(cint_bld, as_ge_at, facex, facey); - if (need_derivs) { - dmaxsnew = lp_build_select(coord_bld, as_ge_at, dmax[2], dmax[0]); - dmaxtnew = lp_build_select(coord_bld, as_ge_at, dmax[1], dmax[2]); - } + if (!need_derivs) { + ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma); + } *face_s = lp_build_select(cint_bld, ar_ge_as_at, snewz, *face_s); *face_t = lp_build_select(cint_bld, ar_ge_as_at, tnewz, *face_t); - ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma); *face = lp_build_select(cint_bld, ar_ge_as_at, facez, *face); - if (need_derivs) { - dmaxsnew = lp_build_select(coord_bld, ar_ge_as_at, dmax[0], dmaxsnew); - dmaxtnew = lp_build_select(coord_bld, ar_ge_as_at, dmax[1], dmaxtnew); - } *face_s = LLVMBuildBitCast(builder, *face_s, lp_build_vec_type(gallivm, coord_bld->type), ""); @@ -1542,26 +1561,15 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld, signma = LLVMBuildLShr(builder, mai, signshift, ""); *face = LLVMBuildOr(builder, *face, signma, "face"); - ima = lp_build_cube_imapos(coord_bld, ma); - /* project coords */ - *face_s = lp_build_mul(coord_bld, *face_s, ima); + if (!need_derivs) { + ima = lp_build_cube_imapos(coord_bld, ma); + *face_s = lp_build_mul(coord_bld, *face_s, ima); + *face_t = lp_build_mul(coord_bld, *face_t, ima); + } + *face_s = lp_build_add(coord_bld, *face_s, posHalf); - *face_t = lp_build_mul(coord_bld, *face_t, ima); *face_t = lp_build_add(coord_bld, *face_t, posHalf); - - /* project derivs */ - if (need_derivs) { - /* - * we do some optimization here, since we know it's square - * we can do the max before projection (and before size mul, - * which the so-called "rho" is missing here). - * For explicit derivs this is fully per-pixel vector, for implicit - * derivs only the first value per quad contains useful values. - */ - *rho = lp_build_max(coord_bld, dmaxsnew, dmaxtnew); - *rho = lp_build_mul(coord_bld, *rho, ima); - } } else { diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h index 72af813d42f..cde8ce96180 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h @@ -437,7 +437,8 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld, LLVMValueRef *face, LLVMValueRef *face_s, LLVMValueRef *face_t, - LLVMValueRef *rho); + LLVMValueRef *rho, + boolean need_derivs); void diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index d2cc0f362a3..ced2103fca2 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -1102,7 +1102,13 @@ lp_build_sample_common(struct lp_build_sample_context *bld, */ if (target == PIPE_TEXTURE_CUBE) { LLVMValueRef face, face_s, face_t; - lp_build_cube_lookup(bld, *s, *t, *r, derivs, &face, &face_s, &face_t, &cube_rho); + boolean need_derivs; + need_derivs = ((min_filter != mag_filter || + mip_filter != PIPE_TEX_MIPFILTER_NONE) && + !bld->static_sampler_state->min_max_lod_equal && + !explicit_lod); + lp_build_cube_lookup(bld, *s, *t, *r, derivs, &face, &face_s, &face_t, + &cube_rho, need_derivs); *s = face_s; /* vec */ *t = face_t; /* vec */ /* use 'r' to indicate cube face */ |