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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 7c9c8e2d9f7..54c0ad7ce43 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -325,6 +325,18 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
bld->format_desc,
x, y, z, y_stride, z_stride);
+ if (use_border) {
+ /* If we can sample the border color, it means that texcoords may
+ * lie outside the bounds of the texture image. We need to do
+ * something to prevent reading out of bounds and causing a segfault.
+ *
+ * Simply AND the texture coords with !use_border. This will cause
+ * coords which are out of bounds to become zero. Zero's guaranteed
+ * to be inside the texture image.
+ */
+ offset = lp_build_andc(&bld->uint_coord_bld, offset, use_border);
+ }
+
lp_build_fetch_rgba_soa(bld->builder,
bld->format_desc,
bld->texel_type,