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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_limits.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
index 1af720504a1..296236006bc 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
@@ -128,6 +128,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
return 1;
case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 0;
}
/* if we get here, we missed a shader cap above (and should have seen