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Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_arit.c')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_arit.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
index 50ae192325b..01c6ba96e3f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
@@ -194,7 +194,7 @@ lp_build_min_simple(struct lp_build_context *bld,
}
}
- if(intrinsic) {
+ if (intrinsic) {
/* We need to handle nan's for floating point numbers. If one of the
* inputs is nan the other should be returned (required by both D3D10+
* and OpenCL).
@@ -376,7 +376,7 @@ lp_build_max_simple(struct lp_build_context *bld,
}
}
- if(intrinsic) {
+ if (intrinsic) {
if (util_cpu_caps.has_sse && type.floating &&
nan_behavior != GALLIVM_NAN_BEHAVIOR_UNDEFINED &&
nan_behavior != GALLIVM_NAN_RETURN_OTHER_SECOND_NONNAN &&
@@ -518,7 +518,7 @@ lp_build_add(struct lp_build_context *bld,
}
}
- if(intrinsic)
+ if (intrinsic)
return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
}
@@ -810,7 +810,7 @@ lp_build_sub(struct lp_build_context *bld,
}
}
- if(intrinsic)
+ if (intrinsic)
return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
}
@@ -3287,7 +3287,7 @@ lp_build_log2_approx(struct lp_build_context *bld,
logexp = LLVMBuildSIToFP(builder, logexp, vec_type, "");
}
- if(p_log2) {
+ if (p_log2) {
/* mant = 1 + (float) mantissa(x) */
mant = LLVMBuildAnd(builder, i, mantmask, "");
mant = LLVMBuildOr(builder, mant, one, "");
@@ -3335,15 +3335,15 @@ lp_build_log2_approx(struct lp_build_context *bld,
}
}
- if(p_exp) {
+ if (p_exp) {
exp = LLVMBuildBitCast(builder, exp, vec_type, "");
*p_exp = exp;
}
- if(p_floor_log2)
+ if (p_floor_log2)
*p_floor_log2 = logexp;
- if(p_log2)
+ if (p_log2)
*p_log2 = res;
}