diff options
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_arit.c')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_arit.c | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c index bbce31f9eb2..32f9e5201c5 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c @@ -669,6 +669,14 @@ lp_build_abs(struct lp_build_context *bld, LLVMValueRef +lp_build_negate(struct lp_build_context *bld, + LLVMValueRef a) +{ + return LLVMBuildNeg(bld->builder, a, ""); +} + + +LLVMValueRef lp_build_sgn(struct lp_build_context *bld, LLVMValueRef a) { @@ -710,6 +718,41 @@ lp_build_sgn(struct lp_build_context *bld, /** + * Set the sign of float vector 'a' according to 'sign'. + * If sign==0, return abs(a). + * If sign==1, return -abs(a); + * Other values for sign produce undefined results. + */ +LLVMValueRef +lp_build_set_sign(struct lp_build_context *bld, + LLVMValueRef a, LLVMValueRef sign) +{ + const struct lp_type type = bld->type; + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + LLVMTypeRef vec_type = lp_build_vec_type(type); + LLVMValueRef shift = lp_build_int_const_scalar(type, type.width - 1); + LLVMValueRef mask = lp_build_int_const_scalar(type, + ~((unsigned long long) 1 << (type.width - 1))); + LLVMValueRef val, res; + + assert(type.floating); + + /* val = reinterpret_cast<int>(a) */ + val = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); + /* val = val & mask */ + val = LLVMBuildAnd(bld->builder, val, mask, ""); + /* sign = sign << shift */ + sign = LLVMBuildShl(bld->builder, sign, shift, ""); + /* res = val | sign */ + res = LLVMBuildOr(bld->builder, val, sign, ""); + /* res = reinterpret_cast<float>(res) */ + res = LLVMBuildBitCast(bld->builder, res, vec_type, ""); + + return res; +} + + +/** * Convert vector of int to vector of float. */ LLVMValueRef @@ -857,6 +900,19 @@ lp_build_ceil(struct lp_build_context *bld, /** + * Return fractional part of 'a' computed as a - floor(f) + * Typically used in texture coord arithmetic. + */ +LLVMValueRef +lp_build_fract(struct lp_build_context *bld, + LLVMValueRef a) +{ + assert(bld->type.floating); + return lp_build_sub(bld, a, lp_build_floor(bld, a)); +} + + +/** * Convert to integer, through whichever rounding method that's fastest, * typically truncating toward zero. */ |