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-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_context.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_context.h b/src/gallium/auxiliary/driver_rbug/rbug_context.h
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+++ b/src/gallium/auxiliary/driver_rbug/rbug_context.h
@@ -0,0 +1,104 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RBUG_CONTEXT_H
+#define RBUG_CONTEXT_H
+
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+
+#include "rbug_screen.h"
+
+
+struct rbug_context {
+ struct pipe_context base; /**< base class */
+
+ struct pipe_context *pipe;
+
+ struct rbug_list list;
+
+ /* call locking */
+ mtx_t call_mutex;
+
+ /* current state */
+ struct {
+ struct rbug_shader *shader[PIPE_SHADER_TYPES];
+
+ struct rbug_sampler_view *views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct rbug_resource *texs[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ unsigned num_views[PIPE_SHADER_TYPES];
+
+ unsigned nr_cbufs;
+ struct rbug_resource *cbufs[PIPE_MAX_COLOR_BUFS];
+ struct rbug_resource *zsbuf;
+ } curr;
+
+ /* draw locking */
+ mtx_t draw_mutex;
+ cnd_t draw_cond;
+ unsigned draw_num_rules;
+ int draw_blocker;
+ int draw_blocked;
+
+ struct {
+ struct rbug_shader *shader[PIPE_SHADER_TYPES];
+
+ struct rbug_resource *texture;
+ struct rbug_resource *surf;
+
+ int blocker;
+ } draw_rule;
+
+ /* list of state objects */
+ mtx_t list_mutex;
+ unsigned num_shaders;
+ struct rbug_list shaders;
+};
+
+static inline struct rbug_context *
+rbug_context(struct pipe_context *pipe)
+{
+ return (struct rbug_context *)pipe;
+}
+
+
+/**********************************************************
+ * rbug_context.c
+ */
+
+struct pipe_context *
+rbug_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
+
+
+/**********************************************************
+ * rbug_core.c
+ */
+
+void rbug_notify_draw_blocked(struct rbug_context *rb_context);
+
+
+#endif /* RBUG_CONTEXT_H */