diff options
Diffstat (limited to 'src/gallium/auxiliary/driver_ddebug/dd_draw.c')
-rw-r--r-- | src/gallium/auxiliary/driver_ddebug/dd_draw.c | 1645 |
1 files changed, 1645 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/driver_ddebug/dd_draw.c b/src/gallium/auxiliary/driver_ddebug/dd_draw.c new file mode 100644 index 00000000000..c404ea0607f --- /dev/null +++ b/src/gallium/auxiliary/driver_ddebug/dd_draw.c @@ -0,0 +1,1645 @@ +/************************************************************************** + * + * Copyright 2015 Advanced Micro Devices, Inc. + * Copyright 2008 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "dd_pipe.h" + +#include "util/u_dump.h" +#include "util/u_format.h" +#include "util/u_framebuffer.h" +#include "util/u_helpers.h" +#include "util/u_inlines.h" +#include "util/u_memory.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_scan.h" +#include "util/os_time.h" +#include <inttypes.h> + + +static void +dd_write_header(FILE *f, struct pipe_screen *screen, unsigned apitrace_call_number) +{ + char cmd_line[4096]; + if (os_get_command_line(cmd_line, sizeof(cmd_line))) + fprintf(f, "Command: %s\n", cmd_line); + fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen)); + fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen)); + fprintf(f, "Device name: %s\n\n", screen->get_name(screen)); + + if (apitrace_call_number) + fprintf(f, "Last apitrace call: %u\n\n", apitrace_call_number); +} + +FILE * +dd_get_file_stream(struct dd_screen *dscreen, unsigned apitrace_call_number) +{ + struct pipe_screen *screen = dscreen->screen; + + FILE *f = dd_get_debug_file(dscreen->verbose); + if (!f) + return NULL; + + dd_write_header(f, screen, apitrace_call_number); + return f; +} + +static void +dd_dump_dmesg(FILE *f) +{ + char line[2000]; + FILE *p = popen("dmesg | tail -n60", "r"); + + if (!p) + return; + + fprintf(f, "\nLast 60 lines of dmesg:\n\n"); + while (fgets(line, sizeof(line), p)) + fputs(line, f); + + pclose(p); +} + +static unsigned +dd_num_active_viewports(struct dd_draw_state *dstate) +{ + struct tgsi_shader_info info; + const struct tgsi_token *tokens; + + if (dstate->shaders[PIPE_SHADER_GEOMETRY]) + tokens = dstate->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens; + else if (dstate->shaders[PIPE_SHADER_TESS_EVAL]) + tokens = dstate->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens; + else if (dstate->shaders[PIPE_SHADER_VERTEX]) + tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens; + else + return 1; + + if (tokens) { + tgsi_scan_shader(tokens, &info); + if (info.writes_viewport_index) + return PIPE_MAX_VIEWPORTS; + } + + return 1; +} + +#define COLOR_RESET "\033[0m" +#define COLOR_SHADER "\033[1;32m" +#define COLOR_STATE "\033[1;33m" + +#define DUMP(name, var) do { \ + fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \ + util_dump_##name(f, var); \ + fprintf(f, "\n"); \ +} while(0) + +#define DUMP_I(name, var, i) do { \ + fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \ + util_dump_##name(f, var); \ + fprintf(f, "\n"); \ +} while(0) + +#define DUMP_M(name, var, member) do { \ + fprintf(f, " " #member ": "); \ + util_dump_##name(f, (var)->member); \ + fprintf(f, "\n"); \ +} while(0) + +#define DUMP_M_ADDR(name, var, member) do { \ + fprintf(f, " " #member ": "); \ + util_dump_##name(f, &(var)->member); \ + fprintf(f, "\n"); \ +} while(0) + +#define PRINT_NAMED(type, name, value) \ +do { \ + fprintf(f, COLOR_STATE "%s" COLOR_RESET " = ", name); \ + util_dump_##type(f, value); \ + fprintf(f, "\n"); \ +} while (0) + +static void +util_dump_uint(FILE *f, unsigned i) +{ + fprintf(f, "%u", i); +} + +static void +util_dump_int(FILE *f, int i) +{ + fprintf(f, "%d", i); +} + +static void +util_dump_hex(FILE *f, unsigned i) +{ + fprintf(f, "0x%x", i); +} + +static void +util_dump_double(FILE *f, double d) +{ + fprintf(f, "%f", d); +} + +static void +util_dump_format(FILE *f, enum pipe_format format) +{ + fprintf(f, "%s", util_format_name(format)); +} + +static void +util_dump_color_union(FILE *f, const union pipe_color_union *color) +{ + fprintf(f, "{f = {%f, %f, %f, %f}, ui = {%u, %u, %u, %u}", + color->f[0], color->f[1], color->f[2], color->f[3], + color->ui[0], color->ui[1], color->ui[2], color->ui[3]); +} + +static void +dd_dump_render_condition(struct dd_draw_state *dstate, FILE *f) +{ + if (dstate->render_cond.query) { + fprintf(f, "render condition:\n"); + DUMP_M(query_type, &dstate->render_cond, query->type); + DUMP_M(uint, &dstate->render_cond, condition); + DUMP_M(uint, &dstate->render_cond, mode); + fprintf(f, "\n"); + } +} + +static void +dd_dump_shader(struct dd_draw_state *dstate, enum pipe_shader_type sh, FILE *f) +{ + int i; + const char *shader_str[PIPE_SHADER_TYPES]; + + shader_str[PIPE_SHADER_VERTEX] = "VERTEX"; + shader_str[PIPE_SHADER_TESS_CTRL] = "TESS_CTRL"; + shader_str[PIPE_SHADER_TESS_EVAL] = "TESS_EVAL"; + shader_str[PIPE_SHADER_GEOMETRY] = "GEOMETRY"; + shader_str[PIPE_SHADER_FRAGMENT] = "FRAGMENT"; + shader_str[PIPE_SHADER_COMPUTE] = "COMPUTE"; + + if (sh == PIPE_SHADER_TESS_CTRL && + !dstate->shaders[PIPE_SHADER_TESS_CTRL] && + dstate->shaders[PIPE_SHADER_TESS_EVAL]) + fprintf(f, "tess_state: {default_outer_level = {%f, %f, %f, %f}, " + "default_inner_level = {%f, %f}}\n", + dstate->tess_default_levels[0], + dstate->tess_default_levels[1], + dstate->tess_default_levels[2], + dstate->tess_default_levels[3], + dstate->tess_default_levels[4], + dstate->tess_default_levels[5]); + + if (sh == PIPE_SHADER_FRAGMENT) + if (dstate->rs) { + unsigned num_viewports = dd_num_active_viewports(dstate); + + if (dstate->rs->state.rs.clip_plane_enable) + DUMP(clip_state, &dstate->clip_state); + + for (i = 0; i < num_viewports; i++) + DUMP_I(viewport_state, &dstate->viewports[i], i); + + if (dstate->rs->state.rs.scissor) + for (i = 0; i < num_viewports; i++) + DUMP_I(scissor_state, &dstate->scissors[i], i); + + DUMP(rasterizer_state, &dstate->rs->state.rs); + + if (dstate->rs->state.rs.poly_stipple_enable) + DUMP(poly_stipple, &dstate->polygon_stipple); + fprintf(f, "\n"); + } + + if (!dstate->shaders[sh]) + return; + + fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]); + DUMP(shader_state, &dstate->shaders[sh]->state.shader); + + for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) + if (dstate->constant_buffers[sh][i].buffer || + dstate->constant_buffers[sh][i].user_buffer) { + DUMP_I(constant_buffer, &dstate->constant_buffers[sh][i], i); + if (dstate->constant_buffers[sh][i].buffer) + DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer); + } + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + if (dstate->sampler_states[sh][i]) + DUMP_I(sampler_state, &dstate->sampler_states[sh][i]->state.sampler, i); + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + if (dstate->sampler_views[sh][i]) { + DUMP_I(sampler_view, dstate->sampler_views[sh][i], i); + DUMP_M(resource, dstate->sampler_views[sh][i], texture); + } + + for (i = 0; i < PIPE_MAX_SHADER_IMAGES; i++) + if (dstate->shader_images[sh][i].resource) { + DUMP_I(image_view, &dstate->shader_images[sh][i], i); + if (dstate->shader_images[sh][i].resource) + DUMP_M(resource, &dstate->shader_images[sh][i], resource); + } + + for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) + if (dstate->shader_buffers[sh][i].buffer) { + DUMP_I(shader_buffer, &dstate->shader_buffers[sh][i], i); + if (dstate->shader_buffers[sh][i].buffer) + DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer); + } + + fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]); +} + +static void +dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, FILE *f) +{ + int sh, i; + + DUMP(draw_info, info); + if (info->count_from_stream_output) + DUMP_M(stream_output_target, info, + count_from_stream_output); + if (info->indirect) { + DUMP_M(resource, info, indirect->buffer); + if (info->indirect->indirect_draw_count) + DUMP_M(resource, info, indirect->indirect_draw_count); + } + + fprintf(f, "\n"); + + /* TODO: dump active queries */ + + dd_dump_render_condition(dstate, f); + + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) + if (dstate->vertex_buffers[i].buffer.resource) { + DUMP_I(vertex_buffer, &dstate->vertex_buffers[i], i); + if (!dstate->vertex_buffers[i].is_user_buffer) + DUMP_M(resource, &dstate->vertex_buffers[i], buffer.resource); + } + + if (dstate->velems) { + PRINT_NAMED(uint, "num vertex elements", + dstate->velems->state.velems.count); + for (i = 0; i < dstate->velems->state.velems.count; i++) { + fprintf(f, " "); + DUMP_I(vertex_element, &dstate->velems->state.velems.velems[i], i); + } + } + + PRINT_NAMED(uint, "num stream output targets", dstate->num_so_targets); + for (i = 0; i < dstate->num_so_targets; i++) + if (dstate->so_targets[i]) { + DUMP_I(stream_output_target, dstate->so_targets[i], i); + DUMP_M(resource, dstate->so_targets[i], buffer); + fprintf(f, " offset = %i\n", dstate->so_offsets[i]); + } + + fprintf(f, "\n"); + for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) { + if (sh == PIPE_SHADER_COMPUTE) + continue; + + dd_dump_shader(dstate, sh, f); + } + + if (dstate->dsa) + DUMP(depth_stencil_alpha_state, &dstate->dsa->state.dsa); + DUMP(stencil_ref, &dstate->stencil_ref); + + if (dstate->blend) + DUMP(blend_state, &dstate->blend->state.blend); + DUMP(blend_color, &dstate->blend_color); + + PRINT_NAMED(uint, "min_samples", dstate->min_samples); + PRINT_NAMED(hex, "sample_mask", dstate->sample_mask); + fprintf(f, "\n"); + + DUMP(framebuffer_state, &dstate->framebuffer_state); + for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++) + if (dstate->framebuffer_state.cbufs[i]) { + fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i); + DUMP(surface, dstate->framebuffer_state.cbufs[i]); + fprintf(f, " "); + DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture); + } + if (dstate->framebuffer_state.zsbuf) { + fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n "); + DUMP(surface, dstate->framebuffer_state.zsbuf); + fprintf(f, " "); + DUMP(resource, dstate->framebuffer_state.zsbuf->texture); + } + fprintf(f, "\n"); +} + +static void +dd_dump_launch_grid(struct dd_draw_state *dstate, struct pipe_grid_info *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP(grid_info, info); + fprintf(f, "\n"); + + dd_dump_shader(dstate, PIPE_SHADER_COMPUTE, f); + fprintf(f, "\n"); +} + +static void +dd_dump_resource_copy_region(struct dd_draw_state *dstate, + struct call_resource_copy_region *info, + FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M(resource, info, dst); + DUMP_M(uint, info, dst_level); + DUMP_M(uint, info, dstx); + DUMP_M(uint, info, dsty); + DUMP_M(uint, info, dstz); + DUMP_M(resource, info, src); + DUMP_M(uint, info, src_level); + DUMP_M_ADDR(box, info, src_box); +} + +static void +dd_dump_blit(struct dd_draw_state *dstate, struct pipe_blit_info *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M(resource, info, dst.resource); + DUMP_M(uint, info, dst.level); + DUMP_M_ADDR(box, info, dst.box); + DUMP_M(format, info, dst.format); + + DUMP_M(resource, info, src.resource); + DUMP_M(uint, info, src.level); + DUMP_M_ADDR(box, info, src.box); + DUMP_M(format, info, src.format); + + DUMP_M(hex, info, mask); + DUMP_M(uint, info, filter); + DUMP_M(uint, info, scissor_enable); + DUMP_M_ADDR(scissor_state, info, scissor); + DUMP_M(uint, info, render_condition_enable); + + if (info->render_condition_enable) + dd_dump_render_condition(dstate, f); +} + +static void +dd_dump_generate_mipmap(struct dd_draw_state *dstate, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + /* TODO */ +} + +static void +dd_dump_get_query_result_resource(struct call_get_query_result_resource *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__ + 8); + DUMP_M(query_type, info, query_type); + DUMP_M(uint, info, wait); + DUMP_M(query_value_type, info, result_type); + DUMP_M(int, info, index); + DUMP_M(resource, info, resource); + DUMP_M(uint, info, offset); +} + +static void +dd_dump_flush_resource(struct dd_draw_state *dstate, struct pipe_resource *res, + FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP(resource, res); +} + +static void +dd_dump_clear(struct dd_draw_state *dstate, struct call_clear *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M(uint, info, buffers); + DUMP_M_ADDR(color_union, info, color); + DUMP_M(double, info, depth); + DUMP_M(hex, info, stencil); +} + +static void +dd_dump_clear_buffer(struct dd_draw_state *dstate, struct call_clear_buffer *info, + FILE *f) +{ + int i; + const char *value = (const char*)info->clear_value; + + fprintf(f, "%s:\n", __func__+8); + DUMP_M(resource, info, res); + DUMP_M(uint, info, offset); + DUMP_M(uint, info, size); + DUMP_M(uint, info, clear_value_size); + + fprintf(f, " clear_value:"); + for (i = 0; i < info->clear_value_size; i++) + fprintf(f, " %02x", value[i]); + fprintf(f, "\n"); +} + +static void +dd_dump_transfer_map(struct call_transfer_map *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M_ADDR(transfer, info, transfer); + DUMP_M(ptr, info, transfer_ptr); + DUMP_M(ptr, info, ptr); +} + +static void +dd_dump_transfer_flush_region(struct call_transfer_flush_region *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M_ADDR(transfer, info, transfer); + DUMP_M(ptr, info, transfer_ptr); + DUMP_M_ADDR(box, info, box); +} + +static void +dd_dump_transfer_unmap(struct call_transfer_unmap *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M_ADDR(transfer, info, transfer); + DUMP_M(ptr, info, transfer_ptr); +} + +static void +dd_dump_buffer_subdata(struct call_buffer_subdata *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M(resource, info, resource); + DUMP_M(transfer_usage, info, usage); + DUMP_M(uint, info, offset); + DUMP_M(uint, info, size); + DUMP_M(ptr, info, data); +} + +static void +dd_dump_texture_subdata(struct call_texture_subdata *info, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + DUMP_M(resource, info, resource); + DUMP_M(uint, info, level); + DUMP_M(transfer_usage, info, usage); + DUMP_M_ADDR(box, info, box); + DUMP_M(ptr, info, data); + DUMP_M(uint, info, stride); + DUMP_M(uint, info, layer_stride); +} + +static void +dd_dump_clear_texture(struct dd_draw_state *dstate, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + /* TODO */ +} + +static void +dd_dump_clear_render_target(struct dd_draw_state *dstate, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + /* TODO */ +} + +static void +dd_dump_clear_depth_stencil(struct dd_draw_state *dstate, FILE *f) +{ + fprintf(f, "%s:\n", __func__+8); + /* TODO */ +} + +static void +dd_dump_driver_state(struct dd_context *dctx, FILE *f, unsigned flags) +{ + if (dctx->pipe->dump_debug_state) { + fprintf(f,"\n\n**************************************************" + "***************************\n"); + fprintf(f, "Driver-specific state:\n\n"); + dctx->pipe->dump_debug_state(dctx->pipe, f, flags); + } +} + +static void +dd_dump_call(FILE *f, struct dd_draw_state *state, struct dd_call *call) +{ + switch (call->type) { + case CALL_DRAW_VBO: + dd_dump_draw_vbo(state, &call->info.draw_vbo.draw, f); + break; + case CALL_LAUNCH_GRID: + dd_dump_launch_grid(state, &call->info.launch_grid, f); + break; + case CALL_RESOURCE_COPY_REGION: + dd_dump_resource_copy_region(state, + &call->info.resource_copy_region, f); + break; + case CALL_BLIT: + dd_dump_blit(state, &call->info.blit, f); + break; + case CALL_FLUSH_RESOURCE: + dd_dump_flush_resource(state, call->info.flush_resource, f); + break; + case CALL_CLEAR: + dd_dump_clear(state, &call->info.clear, f); + break; + case CALL_CLEAR_BUFFER: + dd_dump_clear_buffer(state, &call->info.clear_buffer, f); + break; + case CALL_CLEAR_TEXTURE: + dd_dump_clear_texture(state, f); + break; + case CALL_CLEAR_RENDER_TARGET: + dd_dump_clear_render_target(state, f); + break; + case CALL_CLEAR_DEPTH_STENCIL: + dd_dump_clear_depth_stencil(state, f); + break; + case CALL_GENERATE_MIPMAP: + dd_dump_generate_mipmap(state, f); + break; + case CALL_GET_QUERY_RESULT_RESOURCE: + dd_dump_get_query_result_resource(&call->info.get_query_result_resource, f); + break; + case CALL_TRANSFER_MAP: + dd_dump_transfer_map(&call->info.transfer_map, f); + break; + case CALL_TRANSFER_FLUSH_REGION: + dd_dump_transfer_flush_region(&call->info.transfer_flush_region, f); + break; + case CALL_TRANSFER_UNMAP: + dd_dump_transfer_unmap(&call->info.transfer_unmap, f); + break; + case CALL_BUFFER_SUBDATA: + dd_dump_buffer_subdata(&call->info.buffer_subdata, f); + break; + case CALL_TEXTURE_SUBDATA: + dd_dump_texture_subdata(&call->info.texture_subdata, f); + break; + } +} + +static void +dd_kill_process(void) +{ + sync(); + fprintf(stderr, "dd: Aborting the process...\n"); + fflush(stdout); + fflush(stderr); + exit(1); +} + +static void +dd_unreference_copy_of_call(struct dd_call *dst) +{ + switch (dst->type) { + case CALL_DRAW_VBO: + pipe_so_target_reference(&dst->info.draw_vbo.draw.count_from_stream_output, NULL); + pipe_resource_reference(&dst->info.draw_vbo.indirect.buffer, NULL); + pipe_resource_reference(&dst->info.draw_vbo.indirect.indirect_draw_count, NULL); + if (dst->info.draw_vbo.draw.index_size && + !dst->info.draw_vbo.draw.has_user_indices) + pipe_resource_reference(&dst->info.draw_vbo.draw.index.resource, NULL); + else + dst->info.draw_vbo.draw.index.user = NULL; + break; + case CALL_LAUNCH_GRID: + pipe_resource_reference(&dst->info.launch_grid.indirect, NULL); + break; + case CALL_RESOURCE_COPY_REGION: + pipe_resource_reference(&dst->info.resource_copy_region.dst, NULL); + pipe_resource_reference(&dst->info.resource_copy_region.src, NULL); + break; + case CALL_BLIT: + pipe_resource_reference(&dst->info.blit.dst.resource, NULL); + pipe_resource_reference(&dst->info.blit.src.resource, NULL); + break; + case CALL_FLUSH_RESOURCE: + pipe_resource_reference(&dst->info.flush_resource, NULL); + break; + case CALL_CLEAR: + break; + case CALL_CLEAR_BUFFER: + pipe_resource_reference(&dst->info.clear_buffer.res, NULL); + break; + case CALL_CLEAR_TEXTURE: + break; + case CALL_CLEAR_RENDER_TARGET: + break; + case CALL_CLEAR_DEPTH_STENCIL: + break; + case CALL_GENERATE_MIPMAP: + pipe_resource_reference(&dst->info.generate_mipmap.res, NULL); + break; + case CALL_GET_QUERY_RESULT_RESOURCE: + pipe_resource_reference(&dst->info.get_query_result_resource.resource, NULL); + break; + case CALL_TRANSFER_MAP: + pipe_resource_reference(&dst->info.transfer_map.transfer.resource, NULL); + break; + case CALL_TRANSFER_FLUSH_REGION: + pipe_resource_reference(&dst->info.transfer_flush_region.transfer.resource, NULL); + break; + case CALL_TRANSFER_UNMAP: + pipe_resource_reference(&dst->info.transfer_unmap.transfer.resource, NULL); + break; + case CALL_BUFFER_SUBDATA: + pipe_resource_reference(&dst->info.buffer_subdata.resource, NULL); + break; + case CALL_TEXTURE_SUBDATA: + pipe_resource_reference(&dst->info.texture_subdata.resource, NULL); + break; + } +} + +static void +dd_init_copy_of_draw_state(struct dd_draw_state_copy *state) +{ + unsigned i,j; + + /* Just clear pointers to gallium objects. Don't clear the whole structure, + * because it would kill performance with its size of 130 KB. + */ + memset(state->base.vertex_buffers, 0, + sizeof(state->base.vertex_buffers)); + memset(state->base.so_targets, 0, + sizeof(state->base.so_targets)); + memset(state->base.constant_buffers, 0, + sizeof(state->base.constant_buffers)); + memset(state->base.sampler_views, 0, + sizeof(state->base.sampler_views)); + memset(state->base.shader_images, 0, + sizeof(state->base.shader_images)); + memset(state->base.shader_buffers, 0, + sizeof(state->base.shader_buffers)); + memset(&state->base.framebuffer_state, 0, + sizeof(state->base.framebuffer_state)); + + memset(state->shaders, 0, sizeof(state->shaders)); + + state->base.render_cond.query = &state->render_cond; + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + state->base.shaders[i] = &state->shaders[i]; + for (j = 0; j < PIPE_MAX_SAMPLERS; j++) + state->base.sampler_states[i][j] = &state->sampler_states[i][j]; + } + + state->base.velems = &state->velems; + state->base.rs = &state->rs; + state->base.dsa = &state->dsa; + state->base.blend = &state->blend; +} + +static void +dd_unreference_copy_of_draw_state(struct dd_draw_state_copy *state) +{ + struct dd_draw_state *dst = &state->base; + unsigned i,j; + + for (i = 0; i < ARRAY_SIZE(dst->vertex_buffers); i++) + pipe_vertex_buffer_unreference(&dst->vertex_buffers[i]); + for (i = 0; i < ARRAY_SIZE(dst->so_targets); i++) + pipe_so_target_reference(&dst->so_targets[i], NULL); + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + if (dst->shaders[i]) + tgsi_free_tokens(dst->shaders[i]->state.shader.tokens); + + for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) + pipe_resource_reference(&dst->constant_buffers[i][j].buffer, NULL); + for (j = 0; j < PIPE_MAX_SAMPLERS; j++) + pipe_sampler_view_reference(&dst->sampler_views[i][j], NULL); + for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) + pipe_resource_reference(&dst->shader_images[i][j].resource, NULL); + for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) + pipe_resource_reference(&dst->shader_buffers[i][j].buffer, NULL); + } + + util_unreference_framebuffer_state(&dst->framebuffer_state); +} + +static void +dd_copy_draw_state(struct dd_draw_state *dst, struct dd_draw_state *src) +{ + unsigned i,j; + + if (src->render_cond.query) { + *dst->render_cond.query = *src->render_cond.query; + dst->render_cond.condition = src->render_cond.condition; + dst->render_cond.mode = src->render_cond.mode; + } else { + dst->render_cond.query = NULL; + } + + for (i = 0; i < ARRAY_SIZE(src->vertex_buffers); i++) { + pipe_vertex_buffer_reference(&dst->vertex_buffers[i], + &src->vertex_buffers[i]); + } + + dst->num_so_targets = src->num_so_targets; + for (i = 0; i < src->num_so_targets; i++) + pipe_so_target_reference(&dst->so_targets[i], src->so_targets[i]); + memcpy(dst->so_offsets, src->so_offsets, sizeof(src->so_offsets)); + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + if (!src->shaders[i]) { + dst->shaders[i] = NULL; + continue; + } + + if (src->shaders[i]) { + dst->shaders[i]->state.shader = src->shaders[i]->state.shader; + if (src->shaders[i]->state.shader.tokens) { + dst->shaders[i]->state.shader.tokens = + tgsi_dup_tokens(src->shaders[i]->state.shader.tokens); + } else { + dst->shaders[i]->state.shader.ir.nir = NULL; + } + } else { + dst->shaders[i] = NULL; + } + + for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { + pipe_resource_reference(&dst->constant_buffers[i][j].buffer, + src->constant_buffers[i][j].buffer); + memcpy(&dst->constant_buffers[i][j], &src->constant_buffers[i][j], + sizeof(src->constant_buffers[i][j])); + } + + for (j = 0; j < PIPE_MAX_SAMPLERS; j++) { + pipe_sampler_view_reference(&dst->sampler_views[i][j], + src->sampler_views[i][j]); + if (src->sampler_states[i][j]) + dst->sampler_states[i][j]->state.sampler = + src->sampler_states[i][j]->state.sampler; + else + dst->sampler_states[i][j] = NULL; + } + + for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) { + pipe_resource_reference(&dst->shader_images[i][j].resource, + src->shader_images[i][j].resource); + memcpy(&dst->shader_images[i][j], &src->shader_images[i][j], + sizeof(src->shader_images[i][j])); + } + + for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) { + pipe_resource_reference(&dst->shader_buffers[i][j].buffer, + src->shader_buffers[i][j].buffer); + memcpy(&dst->shader_buffers[i][j], &src->shader_buffers[i][j], + sizeof(src->shader_buffers[i][j])); + } + } + + if (src->velems) + dst->velems->state.velems = src->velems->state.velems; + else + dst->velems = NULL; + + if (src->rs) + dst->rs->state.rs = src->rs->state.rs; + else + dst->rs = NULL; + + if (src->dsa) + dst->dsa->state.dsa = src->dsa->state.dsa; + else + dst->dsa = NULL; + + if (src->blend) + dst->blend->state.blend = src->blend->state.blend; + else + dst->blend = NULL; + + dst->blend_color = src->blend_color; + dst->stencil_ref = src->stencil_ref; + dst->sample_mask = src->sample_mask; + dst->min_samples = src->min_samples; + dst->clip_state = src->clip_state; + util_copy_framebuffer_state(&dst->framebuffer_state, &src->framebuffer_state); + memcpy(dst->scissors, src->scissors, sizeof(src->scissors)); + memcpy(dst->viewports, src->viewports, sizeof(src->viewports)); + memcpy(dst->tess_default_levels, src->tess_default_levels, + sizeof(src->tess_default_levels)); + dst->apitrace_call_number = src->apitrace_call_number; +} + +static void +dd_free_record(struct pipe_screen *screen, struct dd_draw_record *record) +{ + u_log_page_destroy(record->log_page); + dd_unreference_copy_of_call(&record->call); + dd_unreference_copy_of_draw_state(&record->draw_state); + screen->fence_reference(screen, &record->prev_bottom_of_pipe, NULL); + screen->fence_reference(screen, &record->top_of_pipe, NULL); + screen->fence_reference(screen, &record->bottom_of_pipe, NULL); + util_queue_fence_destroy(&record->driver_finished); + FREE(record); +} + +static void +dd_write_record(FILE *f, struct dd_draw_record *record) +{ + PRINT_NAMED(ptr, "pipe", record->dctx->pipe); + PRINT_NAMED(ns, "time before (API call)", record->time_before); + PRINT_NAMED(ns, "time after (driver done)", record->time_after); + fprintf(f, "\n"); + + dd_dump_call(f, &record->draw_state.base, &record->call); + + if (record->log_page) { + fprintf(f,"\n\n**************************************************" + "***************************\n"); + fprintf(f, "Context Log:\n\n"); + u_log_page_print(record->log_page, f); + } +} + +static void +dd_maybe_dump_record(struct dd_screen *dscreen, struct dd_draw_record *record) +{ + if (dscreen->dump_mode == DD_DUMP_ONLY_HANGS || + (dscreen->dump_mode == DD_DUMP_APITRACE_CALL && + dscreen->apitrace_dump_call != record->draw_state.base.apitrace_call_number)) + return; + + char name[512]; + dd_get_debug_filename_and_mkdir(name, sizeof(name), dscreen->verbose); + FILE *f = fopen(name, "w"); + if (!f) { + fprintf(stderr, "dd: failed to open %s\n", name); + return; + } + + dd_write_header(f, dscreen->screen, record->draw_state.base.apitrace_call_number); + dd_write_record(f, record); + + fclose(f); +} + +static const char * +dd_fence_state(struct pipe_screen *screen, struct pipe_fence_handle *fence, + bool *not_reached) +{ + if (!fence) + return "---"; + + bool ok = screen->fence_finish(screen, NULL, fence, 0); + + if (not_reached && !ok) + *not_reached = true; + + return ok ? "YES" : "NO "; +} + +static void +dd_report_hang(struct dd_context *dctx) +{ + struct dd_screen *dscreen = dd_screen(dctx->base.screen); + struct pipe_screen *screen = dscreen->screen; + bool encountered_hang = false; + bool stop_output = false; + unsigned num_later = 0; + + fprintf(stderr, "GPU hang detected, collecting information...\n\n"); + + fprintf(stderr, "Draw # driver prev BOP TOP BOP dump file\n" + "-------------------------------------------------------------\n"); + + list_for_each_entry(struct dd_draw_record, record, &dctx->records, list) { + if (!encountered_hang && + screen->fence_finish(screen, NULL, record->bottom_of_pipe, 0)) { + dd_maybe_dump_record(dscreen, record); + continue; + } + + if (stop_output) { + dd_maybe_dump_record(dscreen, record); + num_later++; + continue; + } + + bool driver = util_queue_fence_is_signalled(&record->driver_finished); + bool top_not_reached = false; + const char *prev_bop = dd_fence_state(screen, record->prev_bottom_of_pipe, NULL); + const char *top = dd_fence_state(screen, record->top_of_pipe, &top_not_reached); + const char *bop = dd_fence_state(screen, record->bottom_of_pipe, NULL); + + fprintf(stderr, "%-9u %s %s %s %s ", + record->draw_call, driver ? "YES" : "NO ", prev_bop, top, bop); + + char name[512]; + dd_get_debug_filename_and_mkdir(name, sizeof(name), false); + + FILE *f = fopen(name, "w"); + if (!f) { + fprintf(stderr, "fopen failed\n"); + } else { + fprintf(stderr, "%s\n", name); + + dd_write_header(f, dscreen->screen, record->draw_state.base.apitrace_call_number); + dd_write_record(f, record); + + if (!encountered_hang) { + dd_dump_driver_state(dctx, f, PIPE_DUMP_DEVICE_STATUS_REGISTERS); + dd_dump_dmesg(f); + } + + fclose(f); + } + + if (top_not_reached) + stop_output = true; + encountered_hang = true; + } + + if (num_later || dctx->record_pending) { + fprintf(stderr, "... and %u%s additional draws.\n", num_later, + dctx->record_pending ? "+1 (pending)" : ""); + } + + fprintf(stderr, "\nDone.\n"); + dd_kill_process(); +} + +int +dd_thread_main(void *input) +{ + struct dd_context *dctx = (struct dd_context *)input; + struct dd_screen *dscreen = dd_screen(dctx->base.screen); + struct pipe_screen *screen = dscreen->screen; + + mtx_lock(&dctx->mutex); + + for (;;) { + struct list_head records; + struct pipe_fence_handle *fence; + struct pipe_fence_handle *fence2 = NULL; + + list_replace(&dctx->records, &records); + list_inithead(&dctx->records); + dctx->num_records = 0; + + if (dctx->api_stalled) + cnd_signal(&dctx->cond); + + if (!list_empty(&records)) { + /* Wait for the youngest draw. This means hangs can take a bit longer + * to detect, but it's more efficient this way. */ + struct dd_draw_record *youngest = + LIST_ENTRY(struct dd_draw_record, records.prev, list); + fence = youngest->bottom_of_pipe; + } else if (dctx->record_pending) { + /* Wait for pending fences, in case the driver ends up hanging internally. */ + fence = dctx->record_pending->prev_bottom_of_pipe; + fence2 = dctx->record_pending->top_of_pipe; + } else if (dctx->kill_thread) { + break; + } else { + cnd_wait(&dctx->cond, &dctx->mutex); + continue; + } + mtx_unlock(&dctx->mutex); + + /* Fences can be NULL legitimately when timeout detection is disabled. */ + if ((fence && + !screen->fence_finish(screen, NULL, fence, + (uint64_t)dscreen->timeout_ms * 1000*1000)) || + (fence2 && + !screen->fence_finish(screen, NULL, fence2, + (uint64_t)dscreen->timeout_ms * 1000*1000))) { + mtx_lock(&dctx->mutex); + list_splice(&records, &dctx->records); + dd_report_hang(dctx); + /* we won't actually get here */ + mtx_unlock(&dctx->mutex); + } + + list_for_each_entry_safe(struct dd_draw_record, record, &records, list) { + dd_maybe_dump_record(dscreen, record); + list_del(&record->list); + dd_free_record(screen, record); + } + + mtx_lock(&dctx->mutex); + } + mtx_unlock(&dctx->mutex); + return 0; +} + +static struct dd_draw_record * +dd_create_record(struct dd_context *dctx) +{ + struct dd_draw_record *record; + + record = MALLOC_STRUCT(dd_draw_record); + if (!record) + return NULL; + + record->dctx = dctx; + record->draw_call = dctx->num_draw_calls; + + record->prev_bottom_of_pipe = NULL; + record->top_of_pipe = NULL; + record->bottom_of_pipe = NULL; + record->log_page = NULL; + util_queue_fence_init(&record->driver_finished); + + dd_init_copy_of_draw_state(&record->draw_state); + dd_copy_draw_state(&record->draw_state.base, &dctx->draw_state); + + return record; +} + +static void +dd_context_flush(struct pipe_context *_pipe, + struct pipe_fence_handle **fence, unsigned flags) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + + pipe->flush(pipe, fence, flags); +} + +static void +dd_before_draw(struct dd_context *dctx, struct dd_draw_record *record) +{ + struct dd_screen *dscreen = dd_screen(dctx->base.screen); + struct pipe_context *pipe = dctx->pipe; + struct pipe_screen *screen = dscreen->screen; + + record->time_before = os_time_get_nano(); + + if (dscreen->timeout_ms > 0) { + if (dscreen->flush_always && dctx->num_draw_calls >= dscreen->skip_count) { + pipe->flush(pipe, &record->prev_bottom_of_pipe, 0); + screen->fence_reference(screen, &record->top_of_pipe, record->prev_bottom_of_pipe); + } else { + pipe->flush(pipe, &record->prev_bottom_of_pipe, + PIPE_FLUSH_DEFERRED | PIPE_FLUSH_BOTTOM_OF_PIPE); + pipe->flush(pipe, &record->top_of_pipe, + PIPE_FLUSH_DEFERRED | PIPE_FLUSH_TOP_OF_PIPE); + } + + mtx_lock(&dctx->mutex); + dctx->record_pending = record; + if (list_empty(&dctx->records)) + cnd_signal(&dctx->cond); + mtx_unlock(&dctx->mutex); + } +} + +static void +dd_after_draw_async(void *data) +{ + struct dd_draw_record *record = (struct dd_draw_record *)data; + struct dd_context *dctx = record->dctx; + struct dd_screen *dscreen = dd_screen(dctx->base.screen); + + record->log_page = u_log_new_page(&dctx->log); + record->time_after = os_time_get_nano(); + + if (!util_queue_fence_is_signalled(&record->driver_finished)) + util_queue_fence_signal(&record->driver_finished); + + if (dscreen->dump_mode == DD_DUMP_APITRACE_CALL && + dscreen->apitrace_dump_call > dctx->draw_state.apitrace_call_number) { + dd_thread_join(dctx); + /* No need to continue. */ + exit(0); + } +} + +static void +dd_after_draw(struct dd_context *dctx, struct dd_draw_record *record) +{ + struct dd_screen *dscreen = dd_screen(dctx->base.screen); + struct pipe_context *pipe = dctx->pipe; + + if (dscreen->timeout_ms > 0) { + unsigned flush_flags; + if (dscreen->flush_always && dctx->num_draw_calls >= dscreen->skip_count) + flush_flags = 0; + else + flush_flags = PIPE_FLUSH_DEFERRED | PIPE_FLUSH_BOTTOM_OF_PIPE; + pipe->flush(pipe, &record->bottom_of_pipe, flush_flags); + + assert(record == dctx->record_pending); + } + + if (pipe->callback) { + util_queue_fence_reset(&record->driver_finished); + pipe->callback(pipe, dd_after_draw_async, record, true); + } else { + dd_after_draw_async(record); + } + + mtx_lock(&dctx->mutex); + if (unlikely(dctx->num_records > 10000)) { + dctx->api_stalled = true; + /* Since this is only a heuristic to prevent the API thread from getting + * too far ahead, we don't need a loop here. */ + cnd_wait(&dctx->cond, &dctx->mutex); + dctx->api_stalled = false; + } + + if (list_empty(&dctx->records)) + cnd_signal(&dctx->cond); + + list_addtail(&record->list, &dctx->records); + dctx->record_pending = NULL; + dctx->num_records++; + mtx_unlock(&dctx->mutex); + + ++dctx->num_draw_calls; + if (dscreen->skip_count && dctx->num_draw_calls % 10000 == 0) + fprintf(stderr, "Gallium debugger reached %u draw calls.\n", + dctx->num_draw_calls); +} + +static void +dd_context_draw_vbo(struct pipe_context *_pipe, + const struct pipe_draw_info *info) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_DRAW_VBO; + record->call.info.draw_vbo.draw = *info; + record->call.info.draw_vbo.draw.count_from_stream_output = NULL; + pipe_so_target_reference(&record->call.info.draw_vbo.draw.count_from_stream_output, + info->count_from_stream_output); + if (info->index_size && !info->has_user_indices) { + record->call.info.draw_vbo.draw.index.resource = NULL; + pipe_resource_reference(&record->call.info.draw_vbo.draw.index.resource, + info->index.resource); + } + + if (info->indirect) { + record->call.info.draw_vbo.indirect = *info->indirect; + record->call.info.draw_vbo.draw.indirect = &record->call.info.draw_vbo.indirect; + + record->call.info.draw_vbo.indirect.buffer = NULL; + pipe_resource_reference(&record->call.info.draw_vbo.indirect.buffer, + info->indirect->buffer); + record->call.info.draw_vbo.indirect.indirect_draw_count = NULL; + pipe_resource_reference(&record->call.info.draw_vbo.indirect.indirect_draw_count, + info->indirect->indirect_draw_count); + } else { + memset(&record->call.info.draw_vbo.indirect, 0, sizeof(*info->indirect)); + } + + dd_before_draw(dctx, record); + pipe->draw_vbo(pipe, info); + dd_after_draw(dctx, record); +} + +static void +dd_context_launch_grid(struct pipe_context *_pipe, + const struct pipe_grid_info *info) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_LAUNCH_GRID; + record->call.info.launch_grid = *info; + record->call.info.launch_grid.indirect = NULL; + pipe_resource_reference(&record->call.info.launch_grid.indirect, info->indirect); + + dd_before_draw(dctx, record); + pipe->launch_grid(pipe, info); + dd_after_draw(dctx, record); +} + +static void +dd_context_resource_copy_region(struct pipe_context *_pipe, + struct pipe_resource *dst, unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_RESOURCE_COPY_REGION; + record->call.info.resource_copy_region.dst = NULL; + pipe_resource_reference(&record->call.info.resource_copy_region.dst, dst); + record->call.info.resource_copy_region.dst_level = dst_level; + record->call.info.resource_copy_region.dstx = dstx; + record->call.info.resource_copy_region.dsty = dsty; + record->call.info.resource_copy_region.dstz = dstz; + record->call.info.resource_copy_region.src = NULL; + pipe_resource_reference(&record->call.info.resource_copy_region.src, src); + record->call.info.resource_copy_region.src_level = src_level; + record->call.info.resource_copy_region.src_box = *src_box; + + dd_before_draw(dctx, record); + pipe->resource_copy_region(pipe, + dst, dst_level, dstx, dsty, dstz, + src, src_level, src_box); + dd_after_draw(dctx, record); +} + +static void +dd_context_blit(struct pipe_context *_pipe, const struct pipe_blit_info *info) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_BLIT; + record->call.info.blit = *info; + record->call.info.blit.dst.resource = NULL; + pipe_resource_reference(&record->call.info.blit.dst.resource, info->dst.resource); + record->call.info.blit.src.resource = NULL; + pipe_resource_reference(&record->call.info.blit.src.resource, info->src.resource); + + dd_before_draw(dctx, record); + pipe->blit(pipe, info); + dd_after_draw(dctx, record); +} + +static boolean +dd_context_generate_mipmap(struct pipe_context *_pipe, + struct pipe_resource *res, + enum pipe_format format, + unsigned base_level, + unsigned last_level, + unsigned first_layer, + unsigned last_layer) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + boolean result; + + record->call.type = CALL_GENERATE_MIPMAP; + record->call.info.generate_mipmap.res = NULL; + pipe_resource_reference(&record->call.info.generate_mipmap.res, res); + record->call.info.generate_mipmap.format = format; + record->call.info.generate_mipmap.base_level = base_level; + record->call.info.generate_mipmap.last_level = last_level; + record->call.info.generate_mipmap.first_layer = first_layer; + record->call.info.generate_mipmap.last_layer = last_layer; + + dd_before_draw(dctx, record); + result = pipe->generate_mipmap(pipe, res, format, base_level, last_level, + first_layer, last_layer); + dd_after_draw(dctx, record); + return result; +} + +static void +dd_context_get_query_result_resource(struct pipe_context *_pipe, + struct pipe_query *query, + boolean wait, + enum pipe_query_value_type result_type, + int index, + struct pipe_resource *resource, + unsigned offset) +{ + struct dd_context *dctx = dd_context(_pipe); + struct dd_query *dquery = dd_query(query); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_GET_QUERY_RESULT_RESOURCE; + record->call.info.get_query_result_resource.query = query; + record->call.info.get_query_result_resource.wait = wait; + record->call.info.get_query_result_resource.result_type = result_type; + record->call.info.get_query_result_resource.index = index; + record->call.info.get_query_result_resource.resource = NULL; + pipe_resource_reference(&record->call.info.get_query_result_resource.resource, + resource); + record->call.info.get_query_result_resource.offset = offset; + + /* The query may be deleted by the time we need to print it. */ + record->call.info.get_query_result_resource.query_type = dquery->type; + + dd_before_draw(dctx, record); + pipe->get_query_result_resource(pipe, dquery->query, wait, + result_type, index, resource, offset); + dd_after_draw(dctx, record); +} + +static void +dd_context_flush_resource(struct pipe_context *_pipe, + struct pipe_resource *resource) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_FLUSH_RESOURCE; + record->call.info.flush_resource = NULL; + pipe_resource_reference(&record->call.info.flush_resource, resource); + + dd_before_draw(dctx, record); + pipe->flush_resource(pipe, resource); + dd_after_draw(dctx, record); +} + +static void +dd_context_clear(struct pipe_context *_pipe, unsigned buffers, + const union pipe_color_union *color, double depth, + unsigned stencil) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_CLEAR; + record->call.info.clear.buffers = buffers; + record->call.info.clear.color = *color; + record->call.info.clear.depth = depth; + record->call.info.clear.stencil = stencil; + + dd_before_draw(dctx, record); + pipe->clear(pipe, buffers, color, depth, stencil); + dd_after_draw(dctx, record); +} + +static void +dd_context_clear_render_target(struct pipe_context *_pipe, + struct pipe_surface *dst, + const union pipe_color_union *color, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + bool render_condition_enabled) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_CLEAR_RENDER_TARGET; + + dd_before_draw(dctx, record); + pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height, + render_condition_enabled); + dd_after_draw(dctx, record); +} + +static void +dd_context_clear_depth_stencil(struct pipe_context *_pipe, + struct pipe_surface *dst, unsigned clear_flags, + double depth, unsigned stencil, unsigned dstx, + unsigned dsty, unsigned width, unsigned height, + bool render_condition_enabled) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_CLEAR_DEPTH_STENCIL; + + dd_before_draw(dctx, record); + pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil, + dstx, dsty, width, height, + render_condition_enabled); + dd_after_draw(dctx, record); +} + +static void +dd_context_clear_buffer(struct pipe_context *_pipe, struct pipe_resource *res, + unsigned offset, unsigned size, + const void *clear_value, int clear_value_size) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_CLEAR_BUFFER; + record->call.info.clear_buffer.res = NULL; + pipe_resource_reference(&record->call.info.clear_buffer.res, res); + record->call.info.clear_buffer.offset = offset; + record->call.info.clear_buffer.size = size; + record->call.info.clear_buffer.clear_value = clear_value; + record->call.info.clear_buffer.clear_value_size = clear_value_size; + + dd_before_draw(dctx, record); + pipe->clear_buffer(pipe, res, offset, size, clear_value, clear_value_size); + dd_after_draw(dctx, record); +} + +static void +dd_context_clear_texture(struct pipe_context *_pipe, + struct pipe_resource *res, + unsigned level, + const struct pipe_box *box, + const void *data) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = dd_create_record(dctx); + + record->call.type = CALL_CLEAR_TEXTURE; + + dd_before_draw(dctx, record); + pipe->clear_texture(pipe, res, level, box, data); + dd_after_draw(dctx, record); +} + +/******************************************************************** + * transfer + */ + +static void * +dd_context_transfer_map(struct pipe_context *_pipe, + struct pipe_resource *resource, unsigned level, + unsigned usage, const struct pipe_box *box, + struct pipe_transfer **transfer) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = + dd_screen(dctx->base.screen)->transfers ? dd_create_record(dctx) : NULL; + + if (record) { + record->call.type = CALL_TRANSFER_MAP; + + dd_before_draw(dctx, record); + } + void *ptr = pipe->transfer_map(pipe, resource, level, usage, box, transfer); + if (record) { + record->call.info.transfer_map.transfer_ptr = *transfer; + record->call.info.transfer_map.ptr = ptr; + if (*transfer) { + record->call.info.transfer_map.transfer = **transfer; + record->call.info.transfer_map.transfer.resource = NULL; + pipe_resource_reference(&record->call.info.transfer_map.transfer.resource, + (*transfer)->resource); + } else { + memset(&record->call.info.transfer_map.transfer, 0, sizeof(struct pipe_transfer)); + } + + dd_after_draw(dctx, record); + } + return ptr; +} + +static void +dd_context_transfer_flush_region(struct pipe_context *_pipe, + struct pipe_transfer *transfer, + const struct pipe_box *box) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = + dd_screen(dctx->base.screen)->transfers ? dd_create_record(dctx) : NULL; + + if (record) { + record->call.type = CALL_TRANSFER_FLUSH_REGION; + record->call.info.transfer_flush_region.transfer_ptr = transfer; + record->call.info.transfer_flush_region.box = *box; + record->call.info.transfer_flush_region.transfer = *transfer; + record->call.info.transfer_flush_region.transfer.resource = NULL; + pipe_resource_reference( + &record->call.info.transfer_flush_region.transfer.resource, + transfer->resource); + + dd_before_draw(dctx, record); + } + pipe->transfer_flush_region(pipe, transfer, box); + if (record) + dd_after_draw(dctx, record); +} + +static void +dd_context_transfer_unmap(struct pipe_context *_pipe, + struct pipe_transfer *transfer) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = + dd_screen(dctx->base.screen)->transfers ? dd_create_record(dctx) : NULL; + + if (record) { + record->call.type = CALL_TRANSFER_UNMAP; + record->call.info.transfer_unmap.transfer_ptr = transfer; + record->call.info.transfer_unmap.transfer = *transfer; + record->call.info.transfer_unmap.transfer.resource = NULL; + pipe_resource_reference( + &record->call.info.transfer_unmap.transfer.resource, + transfer->resource); + + dd_before_draw(dctx, record); + } + pipe->transfer_unmap(pipe, transfer); + if (record) + dd_after_draw(dctx, record); +} + +static void +dd_context_buffer_subdata(struct pipe_context *_pipe, + struct pipe_resource *resource, + unsigned usage, unsigned offset, + unsigned size, const void *data) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = + dd_screen(dctx->base.screen)->transfers ? dd_create_record(dctx) : NULL; + + if (record) { + record->call.type = CALL_BUFFER_SUBDATA; + record->call.info.buffer_subdata.resource = NULL; + pipe_resource_reference(&record->call.info.buffer_subdata.resource, resource); + record->call.info.buffer_subdata.usage = usage; + record->call.info.buffer_subdata.offset = offset; + record->call.info.buffer_subdata.size = size; + record->call.info.buffer_subdata.data = data; + + dd_before_draw(dctx, record); + } + pipe->buffer_subdata(pipe, resource, usage, offset, size, data); + if (record) + dd_after_draw(dctx, record); +} + +static void +dd_context_texture_subdata(struct pipe_context *_pipe, + struct pipe_resource *resource, + unsigned level, unsigned usage, + const struct pipe_box *box, + const void *data, unsigned stride, + unsigned layer_stride) +{ + struct dd_context *dctx = dd_context(_pipe); + struct pipe_context *pipe = dctx->pipe; + struct dd_draw_record *record = + dd_screen(dctx->base.screen)->transfers ? dd_create_record(dctx) : NULL; + + if (record) { + record->call.type = CALL_TEXTURE_SUBDATA; + record->call.info.texture_subdata.resource = NULL; + pipe_resource_reference(&record->call.info.texture_subdata.resource, resource); + record->call.info.texture_subdata.level = level; + record->call.info.texture_subdata.usage = usage; + record->call.info.texture_subdata.box = *box; + record->call.info.texture_subdata.data = data; + record->call.info.texture_subdata.stride = stride; + record->call.info.texture_subdata.layer_stride = layer_stride; + + dd_before_draw(dctx, record); + } + pipe->texture_subdata(pipe, resource, level, usage, box, data, + stride, layer_stride); + if (record) + dd_after_draw(dctx, record); +} + +void +dd_init_draw_functions(struct dd_context *dctx) +{ + CTX_INIT(flush); + CTX_INIT(draw_vbo); + CTX_INIT(launch_grid); + CTX_INIT(resource_copy_region); + CTX_INIT(blit); + CTX_INIT(clear); + CTX_INIT(clear_render_target); + CTX_INIT(clear_depth_stencil); + CTX_INIT(clear_buffer); + CTX_INIT(clear_texture); + CTX_INIT(flush_resource); + CTX_INIT(generate_mipmap); + CTX_INIT(get_query_result_resource); + CTX_INIT(transfer_map); + CTX_INIT(transfer_flush_region); + CTX_INIT(transfer_unmap); + CTX_INIT(buffer_subdata); + CTX_INIT(texture_subdata); +} |