diff options
Diffstat (limited to 'src/gallium/auxiliary/draw')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_aaline.c | 10 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_pstipple.c | 6 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 9f956715a22..31de84b272b 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -398,9 +398,9 @@ aaline_create_texture(struct aaline_stage *aaline) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = MAX_TEXTURE_LEVEL; - texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.depth[0] = 1; + texTemp.width0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.height0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.depth0 = 1; pf_get_block(texTemp.format, &texTemp.block); aaline->texture = screen->texture_create(screen, &texTemp); @@ -413,11 +413,11 @@ aaline_create_texture(struct aaline_stage *aaline) */ for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) { struct pipe_transfer *transfer; - const uint size = aaline->texture->width[level]; + const uint size = u_minify(aaline->texture->width0, level); ubyte *data; uint i, j; - assert(aaline->texture->width[level] == aaline->texture->height[level]); + assert(aaline->texture->width0 == aaline->texture->height0); /* This texture is new, no need to flush. */ diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 283502cdf3e..27d89721b10 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -427,9 +427,9 @@ pstip_create_texture(struct pstip_stage *pstip) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = 0; - texTemp.width[0] = 32; - texTemp.height[0] = 32; - texTemp.depth[0] = 1; + texTemp.width0 = 32; + texTemp.height0 = 32; + texTemp.depth0 = 1; pf_get_block(texTemp.format, &texTemp.block); pstip->texture = screen->texture_create(screen, &texTemp); |