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-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c62
1 files changed, 57 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index a10d8e9edc0..b49502cec48 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -163,6 +163,7 @@ static void interp( const struct clip_stage *clip,
*/
static void emit_poly( struct draw_stage *stage,
struct vertex_header **inlist,
+ const boolean *edgeflags,
unsigned n,
const struct prim_header *origPrim)
{
@@ -181,6 +182,9 @@ static void emit_poly( struct draw_stage *stage,
edge_last = DRAW_PIPE_EDGE_FLAG_1;
}
+ if (!edgeflags[0])
+ edge_first = 0;
+
/* later stages may need the determinant, but only the sign matters */
header.det = origPrim->det;
header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
@@ -199,7 +203,11 @@ static void emit_poly( struct draw_stage *stage,
header.v[2] = inlist[0]; /* the provoking vertex */
}
- if (i == n-1)
+ if (!edgeflags[i-1]) {
+ header.flags &= ~edge_middle;
+ }
+
+ if (i == n - 1 && edgeflags[i])
header.flags |= edge_last;
if (0) {
@@ -248,15 +256,33 @@ do_clip_tri( struct draw_stage *stage,
unsigned tmpnr = 0;
unsigned n = 3;
unsigned i;
+ boolean aEdges[MAX_CLIPPED_VERTICES];
+ boolean bEdges[MAX_CLIPPED_VERTICES];
+ boolean *inEdges = aEdges;
+ boolean *outEdges = bEdges;
inlist[0] = header->v[0];
inlist[1] = header->v[1];
inlist[2] = header->v[2];
+ /*
+ * Note: at this point we can't just use the per-vertex edge flags.
+ * We have to observe the edge flag bits set in header->flags which
+ * were set during primitive decomposition. Put those flags into
+ * an edge flags array which parallels the vertex array.
+ * Later, in the 'unfilled' pipeline stage we'll draw the edge if both
+ * the header.flags bit is set AND the per-vertex edgeflag field is set.
+ */
+ inEdges[0] = !!(header->flags & DRAW_PIPE_EDGE_FLAG_0);
+ inEdges[1] = !!(header->flags & DRAW_PIPE_EDGE_FLAG_1);
+ inEdges[2] = !!(header->flags & DRAW_PIPE_EDGE_FLAG_2);
+
while (clipmask && n >= 3) {
const unsigned plane_idx = ffs(clipmask)-1;
+ const boolean is_user_clip_plane = plane_idx >= 6;
const float *plane = clipper->plane[plane_idx];
struct vertex_header *vert_prev = inlist[0];
+ boolean *edge_prev = &inEdges[0];
float dp_prev = dot4( vert_prev->clip, plane );
unsigned outcount = 0;
@@ -266,9 +292,11 @@ do_clip_tri( struct draw_stage *stage,
if (n >= MAX_CLIPPED_VERTICES)
return;
inlist[n] = inlist[0]; /* prevent rotation of vertices */
+ inEdges[n] = inEdges[0];
for (i = 1; i <= n; i++) {
struct vertex_header *vert = inlist[i];
+ boolean *edge = &inEdges[i];
float dp = dot4( vert->clip, plane );
@@ -276,11 +304,13 @@ do_clip_tri( struct draw_stage *stage,
assert(outcount < MAX_CLIPPED_VERTICES);
if (outcount >= MAX_CLIPPED_VERTICES)
return;
+ outEdges[outcount] = *edge_prev;
outlist[outcount++] = vert_prev;
}
if (DIFFERENT_SIGNS(dp, dp_prev)) {
struct vertex_header *new_vert;
+ boolean *new_edge;
assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
@@ -290,6 +320,8 @@ do_clip_tri( struct draw_stage *stage,
assert(outcount < MAX_CLIPPED_VERTICES);
if (outcount >= MAX_CLIPPED_VERTICES)
return;
+
+ new_edge = &outEdges[outcount];
outlist[outcount++] = new_vert;
if (IS_NEGATIVE(dp)) {
@@ -299,10 +331,22 @@ do_clip_tri( struct draw_stage *stage,
float t = dp / (dp - dp_prev);
interp( clipper, new_vert, t, vert, vert_prev );
- /* Force edgeflag true in this case:
+ /* Whether or not to set edge flag for the new vert depends
+ * on whether it's a user-defined clipping plane. We're
+ * copying NVIDIA's behaviour here.
*/
- new_vert->edgeflag = 1;
- } else {
+ if (is_user_clip_plane) {
+ /* we want to see an edge along the clip plane */
+ *new_edge = TRUE;
+ new_vert->edgeflag = TRUE;
+ }
+ else {
+ /* we don't want to see an edge along the frustum clip plane */
+ *new_edge = *edge_prev;
+ new_vert->edgeflag = FALSE;
+ }
+ }
+ else {
/* Coming back in.
*/
float t = dp_prev / (dp_prev - dp);
@@ -311,10 +355,12 @@ do_clip_tri( struct draw_stage *stage,
/* Copy starting vert's edgeflag:
*/
new_vert->edgeflag = vert_prev->edgeflag;
+ *new_edge = *edge_prev;
}
}
vert_prev = vert;
+ edge_prev = edge;
dp_prev = dp;
}
@@ -325,6 +371,12 @@ do_clip_tri( struct draw_stage *stage,
outlist = tmp;
n = outcount;
}
+ {
+ boolean *tmp = inEdges;
+ inEdges = outEdges;
+ outEdges = tmp;
+ }
+
}
/* If flat-shading, copy provoking vertex color to polygon vertex[0]
@@ -353,7 +405,7 @@ do_clip_tri( struct draw_stage *stage,
/* Emit the polygon as triangles to the setup stage:
*/
- emit_poly( stage, inlist, n, header );
+ emit_poly( stage, inlist, inEdges, n, header );
}
}