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-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c11
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c11
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c10
3 files changed, 20 insertions, 12 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 54bb9d4b84a..d254e9d18fa 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -48,6 +48,10 @@
#include "draw_pipe.h"
+/** Approx number of new tokens for instructions in aa_transform_inst() */
+#define NUM_NEW_TOKENS 50
+
+
/**
* Max texture level for the alpha texture used for antialiasing
*/
@@ -337,11 +341,10 @@ generate_aaline_fs(struct aaline_stage *aaline)
const struct pipe_shader_state *orig_fs = &aaline->fs->state;
struct pipe_shader_state aaline_fs;
struct aa_transform_context transform;
-
-#define MAX 1000
+ const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
aaline_fs = *orig_fs; /* copy to init */
- aaline_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
+ aaline_fs.tokens = tgsi_alloc_tokens(newLen);
if (aaline_fs.tokens == NULL)
return FALSE;
@@ -357,7 +360,7 @@ generate_aaline_fs(struct aaline_stage *aaline)
tgsi_transform_shader(orig_fs->tokens,
(struct tgsi_token *) aaline_fs.tokens,
- MAX, &transform.base);
+ newLen, &transform.base);
#if 0 /* DEBUG */
tgsi_dump(orig_fs->tokens, 0);
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index f8b34399515..97f34808793 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -53,6 +53,10 @@
#include "draw_pipe.h"
+/** Approx number of new tokens for instructions in aa_transform_inst() */
+#define NUM_NEW_TOKENS 200
+
+
/*
* Enabling NORMALIZE might give _slightly_ better results.
* Basically, it controls whether we compute distance as d=sqrt(x*x+y*y) or
@@ -494,11 +498,10 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
const struct pipe_shader_state *orig_fs = &aapoint->fs->state;
struct pipe_shader_state aapoint_fs;
struct aa_transform_context transform;
-
-#define MAX 1000
+ const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
aapoint_fs = *orig_fs; /* copy to init */
- aapoint_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
+ aapoint_fs.tokens = tgsi_alloc_tokens(newLen);
if (aapoint_fs.tokens == NULL)
return FALSE;
@@ -514,7 +517,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
tgsi_transform_shader(orig_fs->tokens,
(struct tgsi_token *) aapoint_fs.tokens,
- MAX, &transform.base);
+ newLen, &transform.base);
#if 0 /* DEBUG */
printf("draw_aapoint, orig shader:\n");
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 5f5db7e984b..69d122a380d 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -49,6 +49,9 @@
#include "draw_pipe.h"
+/** Approx number of new tokens for instructions in pstip_transform_inst() */
+#define NUM_NEW_TOKENS 50
+
/**
* Subclass of pipe_shader_state to carry extra fragment shader info.
@@ -327,11 +330,10 @@ generate_pstip_fs(struct pstip_stage *pstip)
/*struct draw_context *draw = pstip->stage.draw;*/
struct pipe_shader_state pstip_fs;
struct pstip_transform_context transform;
-
-#define MAX 1000
+ const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
pstip_fs = *orig_fs; /* copy to init */
- pstip_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
+ pstip_fs.tokens = tgsi_alloc_tokens(newLen);
if (pstip_fs.tokens == NULL)
return FALSE;
@@ -346,7 +348,7 @@ generate_pstip_fs(struct pstip_stage *pstip)
tgsi_transform_shader(orig_fs->tokens,
(struct tgsi_token *) pstip_fs.tokens,
- MAX, &transform.base);
+ newLen, &transform.base);
#if 0 /* DEBUG */
tgsi_dump(orig_fs->tokens, 0);