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-rw-r--r--src/gallium/auxiliary/draw/draw_context.c11
-rw-r--r--src/gallium/auxiliary/draw/draw_vertex.h2
2 files changed, 7 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 4250f10d13a..63ccf386f29 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -493,7 +493,7 @@ draw_alloc_extra_vertex_attrib(struct draw_context *draw,
uint n;
slot = draw_find_shader_output(draw, semantic_name, semantic_index);
- if (slot > 0) {
+ if (slot >= 0) {
return slot;
}
@@ -549,9 +549,10 @@ draw_get_shader_info(const struct draw_context *draw)
* attributes (such as texcoords for AA lines). The driver can call this
* function to find those attributes.
*
- * Zero is returned if the attribute is not found since this is
- * a don't care / undefined situtation. Returning -1 would be a bit more
- * work for the drivers.
+ * -1 is returned if the attribute is not found since this is
+ * an undefined situtation. Note, that zero is valid and can
+ * be used by any of the attributes, because position is not
+ * required to be attribute 0 or even at all present.
*/
int
draw_find_shader_output(const struct draw_context *draw,
@@ -574,7 +575,7 @@ draw_find_shader_output(const struct draw_context *draw,
}
}
- return 0;
+ return -1;
}
diff --git a/src/gallium/auxiliary/draw/draw_vertex.h b/src/gallium/auxiliary/draw/draw_vertex.h
index c87c3d84ce2..9e10ada1a59 100644
--- a/src/gallium/auxiliary/draw/draw_vertex.h
+++ b/src/gallium/auxiliary/draw/draw_vertex.h
@@ -125,7 +125,7 @@ static INLINE uint
draw_emit_vertex_attr(struct vertex_info *vinfo,
enum attrib_emit emit,
enum interp_mode interp, /* only used by softpipe??? */
- uint src_index)
+ int src_index)
{
const uint n = vinfo->num_attribs;
assert(n < Elements(vinfo->attrib));