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-rw-r--r--src/gallium/auxiliary/draw/draw_context.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c44
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.h7
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm_sample.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h8
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c11
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vsplit.c7
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h20
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c7
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c22
15 files changed, 125 insertions, 29 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 95d96719873..d99f94edc43 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -751,7 +751,7 @@ void
draw_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
- uint32_t last_level,
+ uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS])
@@ -760,7 +760,7 @@ draw_set_mapped_texture(struct draw_context *draw,
if(draw->llvm)
draw_llvm_set_mapped_texture(draw,
sampler_idx,
- width, height, depth, last_level,
+ width, height, depth, first_level, last_level,
row_stride, img_stride, data);
#endif
}
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index a0b217e4d33..7db75b71b43 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -123,7 +123,7 @@ void
draw_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
- uint32_t last_level,
+ uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS]);
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index a5217c1d4ec..a1b8fc38880 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -106,6 +106,7 @@ create_jit_texture_type(struct gallivm_state *gallivm)
elem_types[DRAW_JIT_TEXTURE_WIDTH] =
elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
elem_types[DRAW_JIT_TEXTURE_DEPTH] =
+ elem_types[DRAW_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
@@ -136,6 +137,9 @@ create_jit_texture_type(struct gallivm_state *gallivm)
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
target, texture_type,
DRAW_JIT_TEXTURE_DEPTH);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
target, texture_type,
DRAW_JIT_TEXTURE_LAST_LEVEL);
@@ -438,7 +442,8 @@ generate_vs(struct draw_llvm *llvm,
const LLVMValueRef (*inputs)[NUM_CHANNELS],
LLVMValueRef system_values_array,
LLVMValueRef context_ptr,
- struct lp_build_sampler_soa *draw_sampler)
+ struct lp_build_sampler_soa *draw_sampler,
+ boolean clamp_vertex_color)
{
const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens;
struct lp_type vs_type;
@@ -474,6 +479,30 @@ generate_vs(struct draw_llvm *llvm,
outputs,
sampler,
&llvm->draw->vs.vertex_shader->info);
+
+ if(clamp_vertex_color)
+ {
+ LLVMValueRef out;
+ unsigned chan, attrib;
+ struct lp_build_context bld;
+ struct tgsi_shader_info* info = &llvm->draw->vs.vertex_shader->info;
+ lp_build_context_init(&bld, llvm->gallivm, vs_type);
+
+ for (attrib = 0; attrib < info->num_outputs; ++attrib) {
+ for(chan = 0; chan < NUM_CHANNELS; ++chan) {
+ if(outputs[attrib][chan]) {
+ switch (info->output_semantic_name[attrib]) {
+ case TGSI_SEMANTIC_COLOR:
+ case TGSI_SEMANTIC_BCOLOR:
+ out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
+ out = lp_build_clamp(&bld, out, bld.zero, bld.one);
+ LLVMBuildStore(builder, out, outputs[attrib][chan]);
+ break;
+ }
+ }
+ }
+ }
+ }
}
#if DEBUG_STORE
@@ -1235,7 +1264,8 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
ptr_aos,
system_values_array,
context_ptr,
- sampler);
+ sampler,
+ variant->key.clamp_vertex_color);
/* store original positions in clip before further manipulation */
store_clip(gallivm, io, outputs);
@@ -1446,7 +1476,8 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
ptr_aos,
system_values_array,
context_ptr,
- sampler);
+ sampler,
+ variant->key.clamp_vertex_color);
/* store original positions in clip before further manipulation */
store_clip(gallivm, io, outputs);
@@ -1524,6 +1555,8 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
key = (struct draw_llvm_variant_key *)store;
+ key->clamp_vertex_color = llvm->draw->rasterizer->clamp_vertex_color; /**/
+
/* Presumably all variants of the shader should have the same
* number of vertex elements - ie the number of shader inputs.
*/
@@ -1566,7 +1599,7 @@ void
draw_llvm_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
- uint32_t last_level,
+ uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS])
@@ -1582,9 +1615,10 @@ draw_llvm_set_mapped_texture(struct draw_context *draw,
jit_tex->width = width;
jit_tex->height = height;
jit_tex->depth = depth;
+ jit_tex->first_level = first_level;
jit_tex->last_level = last_level;
- for (j = 0; j <= last_level; j++) {
+ for (j = first_level; j <= last_level; j++) {
jit_tex->data[j] = data[j];
jit_tex->row_stride[j] = row_stride[j];
jit_tex->img_stride[j] = img_stride[j];
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h
index e8623e7bcdc..375b7b8b571 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -50,6 +50,7 @@ struct draw_jit_texture
uint32_t width;
uint32_t height;
uint32_t depth;
+ uint32_t first_level;
uint32_t last_level;
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
@@ -64,6 +65,7 @@ enum {
DRAW_JIT_TEXTURE_WIDTH = 0,
DRAW_JIT_TEXTURE_HEIGHT,
DRAW_JIT_TEXTURE_DEPTH,
+ DRAW_JIT_TEXTURE_FIRST_LEVEL,
DRAW_JIT_TEXTURE_LAST_LEVEL,
DRAW_JIT_TEXTURE_ROW_STRIDE,
DRAW_JIT_TEXTURE_IMG_STRIDE,
@@ -162,6 +164,7 @@ struct draw_llvm_variant_key
{
unsigned nr_vertex_elements:8;
unsigned nr_samplers:8;
+ unsigned clamp_vertex_color:1;
unsigned clip_xy:1;
unsigned clip_z:1;
unsigned clip_user:1;
@@ -169,7 +172,7 @@ struct draw_llvm_variant_key
unsigned bypass_viewport:1;
unsigned need_edgeflags:1;
unsigned nr_planes:4;
- unsigned pad:6;
+ unsigned pad:5;
/* Variable number of vertex elements:
*/
@@ -295,7 +298,7 @@ void
draw_llvm_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
- uint32_t last_level,
+ uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS]);
diff --git a/src/gallium/auxiliary/draw/draw_llvm_sample.c b/src/gallium/auxiliary/draw/draw_llvm_sample.c
index 574c7cc452f..8af34617353 100644
--- a/src/gallium/auxiliary/draw/draw_llvm_sample.c
+++ b/src/gallium/auxiliary/draw/draw_llvm_sample.c
@@ -144,6 +144,7 @@ draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
DRAW_LLVM_TEXTURE_MEMBER(width, DRAW_JIT_TEXTURE_WIDTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(height, DRAW_JIT_TEXTURE_HEIGHT, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(depth, DRAW_JIT_TEXTURE_DEPTH, TRUE)
+DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
@@ -209,6 +210,7 @@ draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
sampler->dynamic_state.base.width = draw_llvm_texture_width;
sampler->dynamic_state.base.height = draw_llvm_texture_height;
sampler->dynamic_state.base.depth = draw_llvm_texture_depth;
+ sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level;
sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level;
sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride;
sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 58c5858734a..61ae4665539 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -341,6 +341,16 @@ vbuf_flush_vertices( struct vbuf_stage *vbuf )
vbuf->max_vertices = vbuf->nr_vertices = 0;
vbuf->vertex_ptr = vbuf->vertices = NULL;
}
+
+ /* Reset point/line/tri function pointers.
+ * If (for example) we transition from points to tris and back to points
+ * again, we need to call the vbuf_first_point() function again to flush
+ * the triangles before drawing more points. This can happen when drawing
+ * with front polygon mode = filled and back polygon mode = line or point.
+ */
+ vbuf->stage.point = vbuf_first_point;
+ vbuf->stage.line = vbuf_first_line;
+ vbuf->stage.tri = vbuf_first_tri;
}
@@ -378,10 +388,6 @@ vbuf_flush( struct draw_stage *stage, unsigned flags )
struct vbuf_stage *vbuf = vbuf_stage( stage );
vbuf_flush_vertices( vbuf );
-
- stage->point = vbuf_first_point;
- stage->line = vbuf_first_line;
- stage->tri = vbuf_first_tri;
}
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index db2e3c5410d..b7d693f8584 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -146,6 +146,14 @@ struct draw_context
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_buffers;
+ /*
+ * This is the largest legal index value for the current set of
+ * bound vertex buffers. Regardless of any other consideration,
+ * all vertex lookups need to be clamped to 0..max_index to
+ * prevent out-of-bound access.
+ */
+ unsigned max_index;
+
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_elements;
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index c3d7e871f7a..e0eda67c1a2 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -470,6 +470,17 @@ draw_vbo(struct draw_context *draw,
if (0)
draw_print_arrays(draw, info->mode, info->start, MIN2(info->count, 20));
+ draw->pt.max_index = util_draw_max_index(draw->pt.vertex_buffer,
+ draw->pt.nr_vertex_buffers,
+ draw->pt.vertex_element,
+ draw->pt.nr_vertex_elements,
+ info);
+
+ /*
+ * TODO: We could use draw->pt.max_index to further narrow
+ * the min_index/max_index hints given by the state tracker.
+ */
+
for (instance = 0; instance < info->instance_count; instance++) {
draw->instance_id = instance + info->start_instance;
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 4fa3b265e10..5589a8212e4 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -139,7 +139,7 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
((char *)draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
- draw->pt.user.max_index);
+ draw->pt.max_index);
}
translate->run_elts( translate,
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index 51043102a61..0ab11d015c6 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -186,7 +186,7 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
((char *)draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
- draw->pt.user.max_index);
+ draw->pt.max_index);
}
*max_vertices = (draw->render->max_vertex_buffer_bytes /
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 1e926fb028e..0dbbfe2b73c 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -169,7 +169,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
((const ubyte *) draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
- draw->pt.user.max_index );
+ draw->pt.max_index );
}
*max_vertices = (draw->render->max_vertex_buffer_bytes /
diff --git a/src/gallium/auxiliary/draw/draw_pt_vsplit.c b/src/gallium/auxiliary/draw/draw_pt_vsplit.c
index a6875253094..c19dcd9e1f7 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vsplit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_vsplit.c
@@ -85,7 +85,12 @@ vsplit_flush_cache(struct vsplit_frontend *vsplit, unsigned flags)
static INLINE void
vsplit_add_cache(struct vsplit_frontend *vsplit, unsigned fetch)
{
- unsigned hash = fetch % MAP_SIZE;
+ struct draw_context *draw = vsplit->draw;
+ unsigned hash;
+
+ fetch = MIN2(fetch, draw->pt.max_index);
+
+ hash = fetch % MAP_SIZE;
if (vsplit->cache.fetches[hash] != fetch) {
/* update cache */
diff --git a/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h b/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h
index 75dba8c39a5..bb3cbf80ad7 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h
+++ b/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h
@@ -47,14 +47,18 @@ CONCAT(vsplit_primitive_, ELT_TYPE)(struct vsplit_frontend *vsplit,
const ushort *draw_elts = NULL;
unsigned i;
+ ib += istart;
+
/* use the ib directly */
if (min_index == 0 && sizeof(ib[0]) == sizeof(draw_elts[0])) {
if (icount > vsplit->max_vertices)
return FALSE;
for (i = 0; i < icount; i++) {
- ELT_TYPE idx = ib[istart + i];
- assert(idx >= min_index && idx <= max_index);
+ ELT_TYPE idx = ib[i];
+ if (idx < min_index || idx > max_index) {
+ debug_printf("warning: index out of range\n");
+ }
}
draw_elts = (const ushort *) ib;
}
@@ -83,17 +87,21 @@ CONCAT(vsplit_primitive_, ELT_TYPE)(struct vsplit_frontend *vsplit,
if (!draw_elts) {
if (min_index == 0) {
for (i = 0; i < icount; i++) {
- ELT_TYPE idx = ib[istart + i];
+ ELT_TYPE idx = ib[i];
- assert(idx >= min_index && idx <= max_index);
+ if (idx < min_index || idx > max_index) {
+ debug_printf("warning: index out of range\n");
+ }
vsplit->draw_elts[i] = (ushort) idx;
}
}
else {
for (i = 0; i < icount; i++) {
- ELT_TYPE idx = ib[istart + i];
+ ELT_TYPE idx = ib[i];
- assert(idx >= min_index && idx <= max_index);
+ if (idx < min_index || idx > max_index) {
+ debug_printf("warning: index out of range\n");
+ }
vsplit->draw_elts[i] = (ushort) (idx - min_index);
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 7caad6f0053..1763dbc199f 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -104,11 +104,18 @@ draw_create_vertex_shader(struct draw_context *draw,
}
if (!draw->pt.middle.llvm) {
+#if 0
+/* these paths don't support vertex clamping
+ * TODO: either add it, or remove them completely
+ * use LLVM instead if you want performance
+ * use exec instead if you want debugging/more correctness
+ */
#if defined(PIPE_ARCH_X86)
vs = draw_create_vs_sse( draw, shader );
#elif defined(PIPE_ARCH_PPC)
vs = draw_create_vs_ppc( draw, shader );
#endif
+#endif
}
#if HAVE_LLVM
else {
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index c41d7c42a01..d9c4209a42b 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -95,6 +95,7 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
struct tgsi_exec_machine *machine = evs->machine;
unsigned int i, j;
unsigned slot;
+ boolean clamp_vertex_color = shader->draw->rasterizer->clamp_vertex_color;
tgsi_exec_set_constant_buffers(machine, PIPE_MAX_CONSTANT_BUFFERS,
constants, const_size);
@@ -151,11 +152,22 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
*/
for (j = 0; j < max_vertices; j++) {
for (slot = 0; slot < shader->info.num_outputs; slot++) {
- output[slot][0] = machine->Outputs[slot].xyzw[0].f[j];
- output[slot][1] = machine->Outputs[slot].xyzw[1].f[j];
- output[slot][2] = machine->Outputs[slot].xyzw[2].f[j];
- output[slot][3] = machine->Outputs[slot].xyzw[3].f[j];
-
+ unsigned name = shader->info.output_semantic_name[slot];
+ if(clamp_vertex_color &&
+ (name == TGSI_SEMANTIC_COLOR || name == TGSI_SEMANTIC_BCOLOR))
+ {
+ output[slot][0] = CLAMP(machine->Outputs[slot].xyzw[0].f[j], 0.0f, 1.0f);
+ output[slot][1] = CLAMP(machine->Outputs[slot].xyzw[1].f[j], 0.0f, 1.0f);
+ output[slot][2] = CLAMP(machine->Outputs[slot].xyzw[2].f[j], 0.0f, 1.0f);
+ output[slot][3] = CLAMP(machine->Outputs[slot].xyzw[3].f[j], 0.0f, 1.0f);
+ }
+ else
+ {
+ output[slot][0] = machine->Outputs[slot].xyzw[0].f[j];
+ output[slot][1] = machine->Outputs[slot].xyzw[1].f[j];
+ output[slot][2] = machine->Outputs[slot].xyzw[2].f[j];
+ output[slot][3] = machine->Outputs[slot].xyzw[3].f[j];
+ }
}
#if 0