diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.c | 60 |
1 files changed, 57 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 9b899d404e1..ce35112fc10 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -41,6 +41,36 @@ + +void draw_vs_set_constants( struct draw_context *draw, + const float (*constants)[4], + unsigned size ) +{ + if (((unsigned)constants) & 0xf) { + if (size > draw->vs.const_storage_size) { + if (draw->vs.aligned_constant_storage) + align_free(draw->vs.aligned_constant_storage); + draw->vs.aligned_constant_storage = align_malloc( size, 16 ); + } + memcpy( draw->vs.aligned_constant_storage, + constants, + size ); + constants = draw->vs.aligned_constant_storage; + } + + draw->vs.aligned_constants = constants; + draw_vs_aos_machine_constants( draw->vs.aos_machine, constants ); +} + + +void draw_vs_set_viewport( struct draw_context *draw, + const struct pipe_viewport_state *viewport ) +{ + draw_vs_aos_machine_viewport( draw->vs.aos_machine, viewport ); +} + + + struct draw_vertex_shader * draw_create_vertex_shader(struct draw_context *draw, const struct pipe_shader_state *shader) @@ -83,6 +113,13 @@ void draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) { + unsigned i; + + for (i = 0; i < dvs->nr_varients; i++) + dvs->varient[i]->destroy( dvs->varient[i] ); + + dvs->nr_varients = 0; + dvs->delete( dvs ); } @@ -110,6 +147,10 @@ draw_vs_init( struct draw_context *draw ) draw->vs.fetch_cache = translate_cache_create(); if (!draw->vs.fetch_cache) return FALSE; + + draw->vs.aos_machine = draw_vs_aos_machine(); + if (!draw->vs.aos_machine) + return FALSE; return TRUE; } @@ -129,6 +170,12 @@ draw_vs_destroy( struct draw_context *draw ) if (draw->vs.emit_cache) translate_cache_destroy(draw->vs.emit_cache); + if (draw->vs.aos_machine) + draw_vs_aos_machine_destroy(draw->vs.aos_machine); + + if (draw->vs.aligned_constant_storage) + align_free(draw->vs.aligned_constant_storage); + tgsi_exec_machine_free_data(&draw->vs.machine); } @@ -153,10 +200,17 @@ draw_vs_lookup_varient( struct draw_vertex_shader *vs, if (varient == NULL) return NULL; - /* Add it to our list: + /* Add it to our list, could be smarter: */ - assert(vs->nr_varients < Elements(vs->varient)); - vs->varient[vs->nr_varients++] = varient; + if (vs->nr_varients < Elements(vs->varient)) { + vs->varient[vs->nr_varients++] = varient; + } + else { + vs->last_varient++; + vs->last_varient %= Elements(vs->varient); + vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]); + vs->varient[vs->last_varient] = varient; + } /* Done */ |