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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_post_vs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c65
1 files changed, 55 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 6c1cb48e8b8..55151823a14 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -100,7 +100,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned clipped = 0;
unsigned j;
@@ -147,6 +147,39 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
+/* As above plus edgeflags
+ */
+static boolean
+post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs,
+ struct vertex_header *vertices,
+ unsigned count,
+ unsigned stride )
+{
+ unsigned j;
+ boolean needpipe;
+
+ needpipe = post_vs_cliptest_viewport_gl( pvs, vertices, count, stride);
+
+ /* If present, copy edgeflag VS output into vertex header.
+ * Otherwise, leave header as is.
+ */
+ if (pvs->draw->vs.edgeflag_output) {
+ struct vertex_header *out = vertices;
+ int ef = pvs->draw->vs.edgeflag_output;
+
+ for (j = 0; j < count; j++) {
+ const float *edgeflag = out->data[ef];
+ out->edgeflag = !(edgeflag[0] != 1.0f);
+ needpipe |= !out->edgeflag;
+ out = (struct vertex_header *)( (char *)out + stride );
+ }
+ }
+ return needpipe;
+}
+
+
+
+
/* If bypass_clipping is set, skip cliptest and rhw divide.
*/
static boolean post_vs_viewport( struct pt_post_vs *pvs,
@@ -157,7 +190,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned j;
if (0) debug_printf("%s\n", __FUNCTION__);
@@ -201,17 +234,29 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
boolean bypass_viewport,
- boolean opengl )
+ boolean opengl,
+ boolean need_edgeflags )
{
- if (bypass_clipping) {
- if (bypass_viewport)
- pvs->run = post_vs_none;
- else
- pvs->run = post_vs_viewport;
+ if (!need_edgeflags) {
+ if (bypass_clipping) {
+ if (bypass_viewport)
+ pvs->run = post_vs_none;
+ else
+ pvs->run = post_vs_viewport;
+ }
+ else {
+ /* if (opengl) */
+ pvs->run = post_vs_cliptest_viewport_gl;
+ }
}
else {
- /* if (opengl) */
- pvs->run = post_vs_cliptest_viewport_gl;
+ /* If we need to copy edgeflags to the vertex header, it should
+ * mean we're running the primitive pipeline. Hence the bypass
+ * flags should be false.
+ */
+ assert(!bypass_clipping);
+ assert(!bypass_viewport);
+ pvs->run = post_vs_cliptest_viewport_gl_edgeflag;
}
}