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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h51
1 files changed, 26 insertions, 25 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 44356fba4c5..5fbb4242915 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -35,8 +35,6 @@
#include "pipe/p_compiler.h"
-typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx );
-
struct draw_pt_middle_end;
struct draw_context;
struct draw_prim_info;
@@ -52,13 +50,18 @@ struct draw_vertex_info;
/* The "front end" - prepare sets of fetch, draw elements for the
* middle end.
*
- * Currenly one version of this:
- * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims
- * Later:
- * - varray, varray_split
- * - velement, velement_split
+ * The fetch elements are indices to the vertices. The draw elements are
+ * indices to the fetched vertices. When both arrays of elements are both
+ * linear, middle->run_linear is called; When only the fetch elements are
+ * linear, middle->run_linear_elts is called; Otherwise, middle->run is
+ * called.
+ *
+ * When the number of the draw elements exceeds max_vertex of the middle end,
+ * the draw elements (as well as the fetch elements) are splitted and the
+ * middle end is called multiple times.
*
- * Currenly only using the vcache version.
+ * Currenly there is:
+ * - vsplit - catchall implementation, splits big prims
*/
struct draw_pt_front_end {
void (*prepare)( struct draw_pt_front_end *,
@@ -67,9 +70,7 @@ struct draw_pt_front_end {
unsigned opt );
void (*run)( struct draw_pt_front_end *,
- pt_elt_func elt_func,
- const void *elt_ptr,
- int elt_bias,
+ unsigned start,
unsigned count );
void (*finish)( struct draw_pt_front_end * );
@@ -80,6 +81,8 @@ struct draw_pt_front_end {
/* The "middle end" - prepares actual hardware vertices for the
* hardware backend.
*
+ * prim_flags is as defined by pipe_draw_info::flags.
+ *
* Currently two versions of this:
* - fetch, vertex shade, cliptest, prim-pipeline
* - fetch, emit (ie passthrough)
@@ -94,11 +97,13 @@ struct draw_pt_middle_end {
const unsigned *fetch_elts,
unsigned fetch_count,
const ushort *draw_elts,
- unsigned draw_count );
+ unsigned draw_count,
+ unsigned prim_flags );
void (*run_linear)(struct draw_pt_middle_end *,
unsigned start,
- unsigned count);
+ unsigned count,
+ unsigned prim_flags );
/* Transform all vertices in a linear range and then draw them with
* the supplied element list. May fail and return FALSE.
@@ -107,7 +112,8 @@ struct draw_pt_middle_end {
unsigned fetch_start,
unsigned fetch_count,
const ushort *draw_elts,
- unsigned draw_count );
+ unsigned draw_count,
+ unsigned prim_flags );
int (*get_max_vertex_count)( struct draw_pt_middle_end * );
@@ -122,19 +128,11 @@ struct vbuf_render;
struct vertex_header;
-/* Helper functions.
- */
-pt_elt_func draw_pt_elt_func( struct draw_context *draw );
-const void *draw_pt_elt_ptr( struct draw_context *draw,
- unsigned start );
-
/* Frontends:
*
- * Currently only the general-purpose vcache implementation, could add
- * a special case for tiny vertex buffers.
+ * Currently only the general-purpose vsplit implementation.
*/
-struct draw_pt_front_end *draw_pt_vcache( struct draw_context *draw );
-struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw);
+struct draw_pt_front_end *draw_pt_vsplit(struct draw_context *draw);
/* Middle-ends:
@@ -223,7 +221,9 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
struct draw_vertex_info *info );
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
- boolean bypass_clipping,
+ boolean clip_xy,
+ boolean clip_z,
+ boolean clip_user,
boolean bypass_viewport,
boolean opengl,
boolean need_edgeflags );
@@ -237,6 +237,7 @@ void draw_pt_post_vs_destroy( struct pt_post_vs *pvs );
* Utils:
*/
void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr);
+unsigned draw_pt_trim_count(unsigned count, unsigned first, unsigned incr);
#endif