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-rw-r--r--src/gallium/auxiliary/draw/draw_private.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 6a7190e9750..69466d8749d 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -280,8 +280,8 @@ void draw_gs_destroy( struct draw_context *draw );
/*******************************************************************************
* Common shading code:
*/
-int draw_current_shader_outputs(struct draw_context *draw);
-int draw_current_shader_position_output(struct draw_context *draw);
+uint draw_current_shader_outputs(const struct draw_context *draw);
+uint draw_current_shader_position_output(const struct draw_context *draw);
/*******************************************************************************
* Vertex processing (was passthrough) code: