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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h128
1 files changed, 95 insertions, 33 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index a2bfb693c09..d417f825a0f 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -48,6 +48,7 @@
#ifdef HAVE_LLVM
#include <llvm-c/ExecutionEngine.h>
+struct draw_llvm;
#endif
@@ -81,6 +82,9 @@ struct vertex_header {
#define UNDEFINED_VERTEX_ID 0xffff
+/* maximum number of shader variants we can cache */
+#define DRAW_MAX_SHADER_VARIANTS 1024
+
/**
* Private context for the drawing module.
*/
@@ -136,8 +140,7 @@ struct draw_context
} middle;
struct {
- struct draw_pt_front_end *vcache;
- struct draw_pt_front_end *varray;
+ struct draw_pt_front_end *vsplit;
} front;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
@@ -146,6 +149,8 @@ struct draw_context
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_elements;
+ struct pipe_index_buffer index_buffer;
+
/* user-space vertex data, buffers */
struct {
/** vertex element/index buffer (ex: glDrawElements) */
@@ -159,9 +164,11 @@ struct draw_context
/** vertex arrays */
const void *vbuffer[PIPE_MAX_ATTRIBS];
- /** constant buffer (for vertex/geometry shader) */
+ /** constant buffers (for vertex/geometry shader) */
const void *vs_constants[PIPE_MAX_CONSTANT_BUFFERS];
+ unsigned vs_constants_size[PIPE_MAX_CONSTANT_BUFFERS];
const void *gs_constants[PIPE_MAX_CONSTANT_BUFFERS];
+ unsigned gs_constants_size[PIPE_MAX_CONSTANT_BUFFERS];
} user;
boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */
@@ -169,13 +176,19 @@ struct draw_context
} pt;
struct {
- boolean bypass_clipping;
- boolean bypass_vs;
+ boolean bypass_clip_xy;
+ boolean bypass_clip_z;
} driver;
boolean flushing; /**< debugging/sanity */
boolean suspend_flushing; /**< internally set */
- boolean bypass_clipping; /**< set if either api or driver bypass_clipping true */
+
+ /* Flags set if API requires clipping in these planes and the
+ * driver doesn't indicate that it can do it for us.
+ */
+ boolean clip_xy;
+ boolean clip_z;
+ boolean clip_user;
boolean force_passthrough; /**< never clip or shade */
@@ -194,6 +207,7 @@ struct draw_context
struct pipe_viewport_state viewport;
boolean identity_viewport;
+ /** Vertex shader state */
struct {
struct draw_vertex_shader *vertex_shader;
uint num_vs_outputs; /**< convenience, from vertex_shader */
@@ -223,6 +237,7 @@ struct draw_context
struct translate_cache *emit_cache;
} vs;
+ /** Geometry shader state */
struct {
struct draw_geometry_shader *geometry_shader;
uint num_gs_outputs; /**< convenience, from geometry_shader */
@@ -235,17 +250,31 @@ struct draw_context
struct tgsi_sampler **samplers;
} gs;
+ /** Fragment shader state */
+ struct {
+ struct draw_fragment_shader *fragment_shader;
+ } fs;
+
+ /** Stream output (vertex feedback) state */
+ struct {
+ struct pipe_stream_output_state state;
+ void *buffers[PIPE_MAX_SO_BUFFERS];
+ uint num_buffers;
+ } so;
+
/* Clip derived state:
*/
float plane[12][4];
unsigned nr_planes;
+ boolean depth_clamp;
/* If a prim stage introduces new vertex attributes, they'll be stored here
*/
struct {
- uint semantic_name;
- uint semantic_index;
- int slot;
+ uint num;
+ uint semantic_name[10];
+ uint semantic_index[10];
+ uint slot[10];
} extra_shader_outputs;
unsigned reduced_prim;
@@ -253,12 +282,51 @@ struct draw_context
unsigned instance_id;
#ifdef HAVE_LLVM
+ struct draw_llvm *llvm;
LLVMExecutionEngineRef engine;
#endif
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned num_sampler_views;
+ const struct pipe_sampler_state *samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned num_samplers;
+
void *driver_private;
};
+
+struct draw_fetch_info {
+ boolean linear;
+ unsigned start;
+ const unsigned *elts;
+ unsigned count;
+};
+
+struct draw_vertex_info {
+ struct vertex_header *verts;
+ unsigned vertex_size;
+ unsigned stride;
+ unsigned count;
+};
+
+/* these flags are set if the primitive is a segment of a larger one */
+#define DRAW_SPLIT_BEFORE 0x1
+#define DRAW_SPLIT_AFTER 0x2
+
+struct draw_prim_info {
+ boolean linear;
+ unsigned start;
+
+ const ushort *elts;
+ unsigned count;
+
+ unsigned prim;
+ unsigned flags;
+ unsigned *primitive_lengths;
+ unsigned primitive_count;
+};
+
+
/*******************************************************************************
* Draw common initialization code
*/
@@ -300,6 +368,11 @@ void draw_gs_destroy( struct draw_context *draw );
uint draw_current_shader_outputs(const struct draw_context *draw);
uint draw_current_shader_position_output(const struct draw_context *draw);
+int draw_alloc_extra_vertex_attrib(struct draw_context *draw,
+ uint semantic_name, uint semantic_index);
+void draw_remove_extra_vertex_attribs(struct draw_context *draw);
+
+
/*******************************************************************************
* Vertex processing (was passthrough) code:
*/
@@ -319,35 +392,24 @@ void draw_pipeline_destroy( struct draw_context *draw );
-/* We use the top few bits in the elts[] parameter to convey a little
- * API information. This limits the number of vertices we can address
- * to only 4096 -- if that becomes a problem, we can switch to 32-bit
- * draw indices.
- *
- * These flags expected at first vertex of lines & triangles when
- * unfilled and/or line stipple modes are operational.
+/*
+ * These flags are used by the pipeline when unfilled and/or line stipple modes
+ * are operational.
*/
-#define DRAW_PIPE_MAX_VERTICES (0x1<<12)
-#define DRAW_PIPE_EDGE_FLAG_0 (0x1<<12)
-#define DRAW_PIPE_EDGE_FLAG_1 (0x2<<12)
-#define DRAW_PIPE_EDGE_FLAG_2 (0x4<<12)
-#define DRAW_PIPE_EDGE_FLAG_ALL (0x7<<12)
-#define DRAW_PIPE_RESET_STIPPLE (0x8<<12)
-#define DRAW_PIPE_FLAG_MASK (0xf<<12)
+#define DRAW_PIPE_EDGE_FLAG_0 0x1
+#define DRAW_PIPE_EDGE_FLAG_1 0x2
+#define DRAW_PIPE_EDGE_FLAG_2 0x4
+#define DRAW_PIPE_EDGE_FLAG_ALL 0x7
+#define DRAW_PIPE_RESET_STIPPLE 0x8
void draw_pipeline_run( struct draw_context *draw,
- unsigned prim,
- struct vertex_header *vertices,
- unsigned vertex_count,
- unsigned stride,
- const ushort *elts,
- unsigned count );
+ const struct draw_vertex_info *vert,
+ const struct draw_prim_info *prim);
void draw_pipeline_run_linear( struct draw_context *draw,
- unsigned prim,
- struct vertex_header *vertices,
- unsigned count,
- unsigned stride );
+ const struct draw_vertex_info *vert,
+ const struct draw_prim_info *prim);
+