diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_prim.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_prim.c | 500 |
1 files changed, 0 insertions, 500 deletions
diff --git a/src/gallium/auxiliary/draw/draw_prim.c b/src/gallium/auxiliary/draw/draw_prim.c deleted file mode 100644 index d61cd252432..00000000000 --- a/src/gallium/auxiliary/draw/draw_prim.c +++ /dev/null @@ -1,500 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell <[email protected]> - */ - -#include "pipe/p_debug.h" -#include "pipe/p_util.h" - -#include "draw_private.h" -#include "draw_context.h" - - - -#define RP_NONE 0 -#define RP_POINT 1 -#define RP_LINE 2 -#define RP_TRI 3 - - -static unsigned reduced_prim[PIPE_PRIM_POLYGON + 1] = { - RP_POINT, - RP_LINE, - RP_LINE, - RP_LINE, - RP_TRI, - RP_TRI, - RP_TRI, - RP_TRI, - RP_TRI, - RP_TRI -}; - - -static void draw_prim_queue_flush( struct draw_context *draw ) -{ - unsigned i; - - if (0) - debug_printf("Flushing with %d prims, %d verts\n", - draw->pq.queue_nr, draw->vs.queue_nr); - - assert (draw->pq.queue_nr != 0); - - /* NOTE: we cannot save draw->pipeline->first in a local var because - * draw->pipeline->first is often changed by the first call to tri(), - * line(), etc. - */ - if (draw->rasterizer->line_stipple_enable) { - switch (draw->reduced_prim) { - case RP_TRI: - for (i = 0; i < draw->pq.queue_nr; i++) { - if (draw->pq.queue[i].reset_line_stipple) - draw->pipeline.first->reset_stipple_counter( draw->pipeline.first ); - - draw->pipeline.first->tri( draw->pipeline.first, &draw->pq.queue[i] ); - } - break; - case RP_LINE: - for (i = 0; i < draw->pq.queue_nr; i++) { - if (draw->pq.queue[i].reset_line_stipple) - draw->pipeline.first->reset_stipple_counter( draw->pipeline.first ); - - draw->pipeline.first->line( draw->pipeline.first, &draw->pq.queue[i] ); - } - break; - case RP_POINT: - draw->pipeline.first->reset_stipple_counter( draw->pipeline.first ); - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->point( draw->pipeline.first, &draw->pq.queue[i] ); - break; - } - } - else { - switch (draw->reduced_prim) { - case RP_TRI: - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->tri( draw->pipeline.first, &draw->pq.queue[i] ); - break; - case RP_LINE: - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->line( draw->pipeline.first, &draw->pq.queue[i] ); - break; - case RP_POINT: - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->point( draw->pipeline.first, &draw->pq.queue[i] ); - break; - } - } - - draw->pq.queue_nr = 0; - draw->vs.post_nr = 0; - draw_vertex_cache_unreference( draw ); -} - -void draw_do_flush( struct draw_context *draw, unsigned flags ) -{ - if (0) - debug_printf("Flushing with %d verts, %d prims\n", - draw->vs.queue_nr, - draw->pq.queue_nr ); - - if (draw->flushing) - return; - - draw->flushing = TRUE; - - if (flags >= DRAW_FLUSH_SHADER_QUEUE) { - if (draw->vs.queue_nr) { - (*draw->shader_queue_flush)(draw); - } - - if (flags >= DRAW_FLUSH_PRIM_QUEUE) { - if (draw->pq.queue_nr) - draw_prim_queue_flush(draw); - - if (flags >= DRAW_FLUSH_VERTEX_CACHE) { - draw_vertex_cache_invalidate(draw); - - if (flags >= DRAW_FLUSH_STATE_CHANGE) { - draw->pipeline.first->flush( draw->pipeline.first, flags ); - draw->pipeline.first = draw->pipeline.validate; - draw->reduced_prim = ~0; - } - } - } - } - - draw->flushing = FALSE; -} - - - -/* Return a pointer to a freshly queued primitive header. Ensure that - * there is room in the vertex cache for a maximum of "nr_verts" new - * vertices. Flush primitive and/or vertex queues if necessary to - * make space. - */ -static struct prim_header *get_queued_prim( struct draw_context *draw, - unsigned nr_verts ) -{ - if (!draw_vertex_cache_check_space( draw, nr_verts )) { -// debug_printf("v"); - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE ); - } - else if (draw->pq.queue_nr == PRIM_QUEUE_LENGTH) { -// debug_printf("p"); - draw_do_flush( draw, DRAW_FLUSH_PRIM_QUEUE ); - } - - assert(draw->pq.queue_nr < PRIM_QUEUE_LENGTH); - - return &draw->pq.queue[draw->pq.queue_nr++]; -} - - - -/** - * Add a point to the primitive queue. - * \param i0 index into user's vertex arrays - */ -static void do_point( struct draw_context *draw, - unsigned i0 ) -{ - struct prim_header *prim = get_queued_prim( draw, 1 ); - - prim->reset_line_stipple = 0; - prim->edgeflags = 1; - prim->pad = 0; - prim->v[0] = draw->vcache.get_vertex( draw, i0 ); -} - - -/** - * Add a line to the primitive queue. - * \param i0 index into user's vertex arrays - * \param i1 index into user's vertex arrays - */ -static void do_line( struct draw_context *draw, - boolean reset_stipple, - unsigned i0, - unsigned i1 ) -{ - struct prim_header *prim = get_queued_prim( draw, 2 ); - - prim->reset_line_stipple = reset_stipple; - prim->edgeflags = 1; - prim->pad = 0; - prim->v[0] = draw->vcache.get_vertex( draw, i0 ); - prim->v[1] = draw->vcache.get_vertex( draw, i1 ); -} - -/** - * Add a triangle to the primitive queue. - */ -static void do_triangle( struct draw_context *draw, - unsigned i0, - unsigned i1, - unsigned i2 ) -{ - struct prim_header *prim = get_queued_prim( draw, 3 ); - -// _mesa_printf("tri %d %d %d\n", i0, i1, i2); - prim->reset_line_stipple = 1; - prim->edgeflags = ~0; - prim->pad = 0; - prim->v[0] = draw->vcache.get_vertex( draw, i0 ); - prim->v[1] = draw->vcache.get_vertex( draw, i1 ); - prim->v[2] = draw->vcache.get_vertex( draw, i2 ); -} - -static void do_ef_triangle( struct draw_context *draw, - boolean reset_stipple, - unsigned ef_mask, - unsigned i0, - unsigned i1, - unsigned i2 ) -{ - struct prim_header *prim = get_queued_prim( draw, 3 ); - struct vertex_header *v0 = draw->vcache.get_vertex( draw, i0 ); - struct vertex_header *v1 = draw->vcache.get_vertex( draw, i1 ); - struct vertex_header *v2 = draw->vcache.get_vertex( draw, i2 ); - - prim->reset_line_stipple = reset_stipple; - - prim->edgeflags = ef_mask & ((v0->edgeflag << 0) | - (v1->edgeflag << 1) | - (v2->edgeflag << 2)); - prim->pad = 0; - prim->v[0] = v0; - prim->v[1] = v1; - prim->v[2] = v2; -} - - -static void do_ef_quad( struct draw_context *draw, - unsigned v0, - unsigned v1, - unsigned v2, - unsigned v3 ) -{ - const unsigned omitEdge2 = ~(1 << 1); - const unsigned omitEdge3 = ~(1 << 2); - do_ef_triangle( draw, 1, omitEdge2, v0, v1, v3 ); - do_ef_triangle( draw, 0, omitEdge3, v1, v2, v3 ); -} - -static void do_quad( struct draw_context *draw, - unsigned v0, - unsigned v1, - unsigned v2, - unsigned v3 ) -{ - do_triangle( draw, v0, v1, v3 ); - do_triangle( draw, v1, v2, v3 ); -} - - -/** - * Main entrypoint to draw some number of points/lines/triangles - */ -static void -draw_prim( struct draw_context *draw, - unsigned prim, unsigned start, unsigned count ) -{ - unsigned i; - boolean unfilled = (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL); - boolean flatfirst = - (draw->rasterizer->flatshade & draw->rasterizer->flatshade_first) ? TRUE : FALSE; - -// debug_printf("%s (%d) %d/%d\n", __FUNCTION__, draw->prim, start, count ); - - switch (prim) { - case PIPE_PRIM_POINTS: - for (i = 0; i < count; i ++) { - do_point( draw, - start + i ); - } - break; - - case PIPE_PRIM_LINES: - for (i = 0; i+1 < count; i += 2) { - do_line( draw, - TRUE, - start + i + 0, - start + i + 1); - } - break; - - case PIPE_PRIM_LINE_LOOP: - if (count >= 2) { - for (i = 1; i < count; i++) { - do_line( draw, - i == 1, /* XXX: only if vb not split */ - start + i - 1, - start + i ); - } - - do_line( draw, - 0, - start + count - 1, - start + 0 ); - } - break; - - case PIPE_PRIM_LINE_STRIP: - for (i = 1; i < count; i++) { - do_line( draw, - i == 1, - start + i - 1, - start + i ); - } - break; - - case PIPE_PRIM_TRIANGLES: - if (unfilled) { - for (i = 0; i+2 < count; i += 3) { - do_ef_triangle( draw, - 1, - ~0, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - else { - for (i = 0; i+2 < count; i += 3) { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - break; - - case PIPE_PRIM_TRIANGLE_STRIP: - if (flatfirst) { - for (i = 0; i+2 < count; i++) { - if (i & 1) { - do_triangle( draw, - start + i + 0, - start + i + 2, - start + i + 1 ); - } - else { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - } - else { - for (i = 0; i+2 < count; i++) { - if (i & 1) { - do_triangle( draw, - start + i + 1, - start + i + 0, - start + i + 2 ); - } - else { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - } - break; - - case PIPE_PRIM_TRIANGLE_FAN: - if (count >= 3) { - if (flatfirst) { - for (i = 0; i+2 < count; i++) { - do_triangle( draw, - start + i + 1, - start + i + 2, - start + 0 ); - } - } - else { - for (i = 0; i+2 < count; i++) { - do_triangle( draw, - start + 0, - start + i + 1, - start + i + 2 ); - } - } - } - break; - - - case PIPE_PRIM_QUADS: - if (unfilled) { - for (i = 0; i+3 < count; i += 4) { - do_ef_quad( draw, - start + i + 0, - start + i + 1, - start + i + 2, - start + i + 3); - } - } - else { - for (i = 0; i+3 < count; i += 4) { - do_quad( draw, - start + i + 0, - start + i + 1, - start + i + 2, - start + i + 3); - } - } - break; - - case PIPE_PRIM_QUAD_STRIP: - if (unfilled) { - for (i = 0; i+3 < count; i += 2) { - do_ef_quad( draw, - start + i + 2, - start + i + 0, - start + i + 1, - start + i + 3); - } - } - else { - for (i = 0; i+3 < count; i += 2) { - do_quad( draw, - start + i + 2, - start + i + 0, - start + i + 1, - start + i + 3); - } - } - break; - - case PIPE_PRIM_POLYGON: - if (unfilled) { - unsigned ef_mask = (1<<2) | (1<<0); - - for (i = 0; i+2 < count; i++) { - - if (i + 3 >= count) - ef_mask |= (1<<1); - - do_ef_triangle( draw, - i == 0, - ef_mask, - start + i + 1, - start + i + 2, - start + 0); - - ef_mask &= ~(1<<2); - } - } - else { - for (i = 0; i+2 < count; i++) { - do_triangle( draw, - start + i + 1, - start + i + 2, - start + 0); - } - } - break; - - default: - assert(0); - break; - } -} - - - - - |