diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_llvm.h | 161 |
1 files changed, 159 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h index c03c69e57b3..fc0d2bd4bf1 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.h +++ b/src/gallium/auxiliary/draw/draw_llvm.h @@ -31,6 +31,8 @@ #include "draw/draw_private.h" #include "draw/draw_vs.h" +#include "draw/draw_gs.h" + #include "gallivm/lp_bld_sample.h" #include "gallivm/lp_bld_limits.h" @@ -40,6 +42,7 @@ struct draw_llvm; struct llvm_vertex_shader; +struct llvm_geometry_shader; struct draw_jit_texture { @@ -166,6 +169,61 @@ struct draw_jit_context lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset") +/** + * This structure is passed directly to the generated geometry shader. + * + * It contains the derived state. + * + * Changes here must be reflected in the draw_gs_jit_context_* macros. + * Changes to the ordering should be avoided. + * + * Only use types with a clear size and padding here, in particular prefer the + * stdint.h types to the basic integer types. + */ +struct draw_gs_jit_context +{ + const float *constants[LP_MAX_TGSI_CONST_BUFFERS]; + float (*planes) [DRAW_TOTAL_CLIP_PLANES][4]; + float *viewport; + + int **prim_lengths; + int *emitted_vertices; + int *emitted_prims; + + struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS]; +}; + + +#define draw_gs_jit_context_constants(_gallivm, _ptr) \ + lp_build_struct_get_ptr(_gallivm, _ptr, 0, "constants") + +#define draw_gs_jit_context_planes(_gallivm, _ptr) \ + lp_build_struct_get(_gallivm, _ptr, 1, "planes") + +#define draw_gs_jit_context_viewport(_gallivm, _ptr) \ + lp_build_struct_get(_gallivm, _ptr, 2, "viewport") + +#define draw_gs_jit_prim_lengths(_gallivm, _ptr) \ + lp_build_struct_get(_gallivm, _ptr, 3, "prim_lengths") + +#define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \ + lp_build_struct_get(_gallivm, _ptr, 4, "emitted_vertices") + +#define draw_gs_jit_emitted_prims(_gallivm, _ptr) \ + lp_build_struct_get(_gallivm, _ptr, 5, "emitted_prims") + +#define DRAW_GS_JIT_CTX_TEXTURES 6 +#define DRAW_GS_JIT_CTX_SAMPLERS 7 + +#define draw_gs_jit_context_textures(_gallivm, _ptr) \ + lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures") + +#define draw_gs_jit_context_samplers(_gallivm, _ptr) \ + lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers") + + + typedef int (*draw_jit_vert_func)(struct draw_jit_context *context, struct vertex_header *io, @@ -187,6 +245,14 @@ typedef int struct pipe_vertex_buffer *vertex_buffers, unsigned instance_id); + +typedef int +(*draw_gs_jit_func)(struct draw_gs_jit_context *context, + float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS], + struct vertex_header *output, + unsigned num_prims, + unsigned instance_id); + struct draw_llvm_variant_key { unsigned nr_vertex_elements:8; @@ -199,13 +265,13 @@ struct draw_llvm_variant_key unsigned clip_halfz:1; unsigned bypass_viewport:1; unsigned need_edgeflags:1; + unsigned has_gs:1; /* * it is important there are no holes in this struct * (and all padding gets zeroed). */ - unsigned pad1:1; unsigned ucp_enable:PIPE_MAX_CLIP_PLANES; - unsigned pad2:32-PIPE_MAX_CLIP_PLANES; + unsigned pad1:32-PIPE_MAX_CLIP_PLANES; /* Variable number of vertex elements: */ @@ -216,11 +282,23 @@ struct draw_llvm_variant_key /* struct draw_sampler_static_state sampler; */ }; +struct draw_gs_llvm_variant_key +{ + unsigned nr_samplers:8; + unsigned nr_sampler_views:8; + + struct draw_sampler_static_state samplers[1]; +}; + #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \ (sizeof(struct draw_llvm_variant_key) + \ PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \ (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element)) +#define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \ + (sizeof(struct draw_gs_llvm_variant_key) + \ + PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state)) + static INLINE size_t draw_llvm_variant_key_size(unsigned nr_vertex_elements, @@ -232,6 +310,14 @@ draw_llvm_variant_key_size(unsigned nr_vertex_elements, } +static INLINE size_t +draw_gs_llvm_variant_key_size(unsigned nr_samplers) +{ + return (sizeof(struct draw_gs_llvm_variant_key) + + (nr_samplers - 1) * sizeof(struct draw_sampler_static_state)); +} + + static INLINE struct draw_sampler_static_state * draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key) { @@ -246,6 +332,13 @@ struct draw_llvm_variant_list_item struct draw_llvm_variant_list_item *next, *prev; }; +struct draw_gs_llvm_variant_list_item +{ + struct draw_gs_llvm_variant *base; + struct draw_gs_llvm_variant_list_item *next, *prev; +}; + + struct draw_llvm_variant { struct gallivm_state *gallivm; @@ -271,6 +364,32 @@ struct draw_llvm_variant struct draw_llvm_variant_key key; }; + +struct draw_gs_llvm_variant +{ + struct gallivm_state *gallivm; + + /* LLVM JIT builder types */ + LLVMTypeRef context_ptr_type; + LLVMTypeRef vertex_header_ptr_type; + LLVMTypeRef input_array_type; + + LLVMValueRef context_ptr; + LLVMValueRef io_ptr; + LLVMValueRef num_prims; + LLVMValueRef function; + draw_gs_jit_func jit_func; + + struct llvm_geometry_shader *shader; + + struct draw_llvm *llvm; + struct draw_gs_llvm_variant_list_item list_item_global; + struct draw_gs_llvm_variant_list_item list_item_local; + + /* key is variable-sized, must be last */ + struct draw_gs_llvm_variant_key key; +}; + struct llvm_vertex_shader { struct draw_vertex_shader base; @@ -280,13 +399,27 @@ struct llvm_vertex_shader { unsigned variants_cached; }; +struct llvm_geometry_shader { + struct draw_geometry_shader base; + + unsigned variant_key_size; + struct draw_gs_llvm_variant_list_item variants; + unsigned variants_created; + unsigned variants_cached; +}; + + struct draw_llvm { struct draw_context *draw; struct draw_jit_context jit_context; + struct draw_gs_jit_context gs_jit_context; struct draw_llvm_variant_list_item vs_variants_list; int nr_variants; + + struct draw_gs_llvm_variant_list_item gs_variants_list; + int nr_gs_variants; }; @@ -296,6 +429,14 @@ llvm_vertex_shader(struct draw_vertex_shader *vs) return (struct llvm_vertex_shader *)vs; } +static INLINE struct llvm_geometry_shader * +llvm_geometry_shader(struct draw_geometry_shader *gs) +{ + return (struct llvm_geometry_shader *)gs; +} + + + struct draw_llvm * draw_llvm_create(struct draw_context *draw); @@ -317,6 +458,21 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store); void draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key); + +struct draw_gs_llvm_variant * +draw_gs_llvm_create_variant(struct draw_llvm *llvm, + unsigned num_vertex_header_attribs, + const struct draw_gs_llvm_variant_key *key); + +void +draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant); + +struct draw_gs_llvm_variant_key * +draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store); + +void +draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key); + struct lp_build_sampler_soa * draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state, LLVMValueRef context_ptr); @@ -326,6 +482,7 @@ draw_llvm_set_sampler_state(struct draw_context *draw); void draw_llvm_set_mapped_texture(struct draw_context *draw, + unsigned shader_stage, unsigned sview_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, |