diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_llvm.c | 98 |
1 files changed, 85 insertions, 13 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c index f521669fcde..42653d36ec4 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.c +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -42,14 +42,13 @@ #include "tgsi/tgsi_dump.h" #include "util/u_cpu_detect.h" -#include "util/u_string.h" #include "util/u_pointer.h" +#include "util/u_string.h" #include <llvm-c/Transforms/Scalar.h> #define DEBUG_STORE 0 - /* generates the draw jit function */ static void draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var); @@ -63,12 +62,19 @@ init_globals(struct draw_llvm *llvm) /* struct draw_jit_texture */ { - LLVMTypeRef elem_types[4]; + LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS]; elem_types[DRAW_JIT_TEXTURE_WIDTH] = LLVMInt32Type(); elem_types[DRAW_JIT_TEXTURE_HEIGHT] = LLVMInt32Type(); - elem_types[DRAW_JIT_TEXTURE_STRIDE] = LLVMInt32Type(); - elem_types[DRAW_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0); + elem_types[DRAW_JIT_TEXTURE_DEPTH] = LLVMInt32Type(); + elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type(); + elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] = + LLVMArrayType(LLVMInt32Type(), DRAW_MAX_TEXTURE_LEVELS); + elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] = + LLVMArrayType(LLVMInt32Type(), DRAW_MAX_TEXTURE_LEVELS); + elem_types[DRAW_JIT_TEXTURE_DATA] = + LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0), + DRAW_MAX_TEXTURE_LEVELS); texture_type = LLVMStructType(elem_types, Elements(elem_types), 0); @@ -78,9 +84,18 @@ init_globals(struct draw_llvm *llvm) LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height, llvm->target, texture_type, DRAW_JIT_TEXTURE_HEIGHT); - LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, stride, + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_DEPTH); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_LAST_LEVEL); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride, llvm->target, texture_type, - DRAW_JIT_TEXTURE_STRIDE); + DRAW_JIT_TEXTURE_ROW_STRIDE); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_IMG_STRIDE); LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data, llvm->target, texture_type, DRAW_JIT_TEXTURE_DATA); @@ -98,7 +113,8 @@ init_globals(struct draw_llvm *llvm) elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */ elem_types[1] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */ - elem_types[2] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[2] = LLVMArrayType(texture_type, + PIPE_MAX_VERTEX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); @@ -108,7 +124,7 @@ init_globals(struct draw_llvm *llvm) llvm->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures, llvm->target, context_type, - DRAW_JIT_CONTEXT_TEXTURES_INDEX); + DRAW_JIT_CTX_TEXTURES); LP_CHECK_STRUCT_SIZE(struct draw_jit_context, llvm->target, context_type); @@ -290,7 +306,8 @@ generate_vs(struct draw_llvm *llvm, LLVMBuilderRef builder, LLVMValueRef (*outputs)[NUM_CHANNELS], const LLVMValueRef (*inputs)[NUM_CHANNELS], - LLVMValueRef context_ptr) + LLVMValueRef context_ptr, + struct lp_build_sampler_soa *sampler) { const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens; struct lp_type vs_type; @@ -318,7 +335,7 @@ generate_vs(struct draw_llvm *llvm, NULL /*pos*/, inputs, outputs, - NULL/*sampler*/, + sampler, &llvm->draw->vs.vertex_shader->info); } @@ -641,6 +658,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) const int max_vertices = 4; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; void *code; + struct lp_build_sampler_soa *sampler = 0; arg_types[0] = llvm->context_ptr_type; /* context */ arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */ @@ -688,6 +706,10 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0); + /* code generated texture sampling */ + sampler = draw_llvm_sampler_soa_create(variant->key.sampler, + context_ptr); + #if DEBUG_STORE lp_build_printf(builder, "start = %d, end = %d, step = %d\n", start, end, step); @@ -729,7 +751,8 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) builder, outputs, ptr_aos, - context_ptr); + context_ptr, + sampler); convert_to_aos(builder, io, outputs, draw->vs.vertex_shader->info.num_outputs, @@ -737,6 +760,8 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) } lp_build_loop_end_cond(builder, end, step, LLVMIntUGE, &lp_loop); + sampler->destroy(sampler); + LLVMBuildRetVoid(builder); LLVMDisposeBuilder(builder); @@ -787,6 +812,7 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; LLVMValueRef fetch_max; void *code; + struct lp_build_sampler_soa *sampler = 0; arg_types[0] = llvm->context_ptr_type; /* context */ arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */ @@ -833,6 +859,10 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0); + /* code generated texture sampling */ + sampler = draw_llvm_sampler_soa_create(variant->key.sampler, + context_ptr); + fetch_max = LLVMBuildSub(builder, fetch_count, LLVMConstInt(LLVMInt32Type(), 1, 0), "fetch_max"); @@ -884,7 +914,8 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian builder, outputs, ptr_aos, - context_ptr); + context_ptr, + sampler); convert_to_aos(builder, io, outputs, draw->vs.vertex_shader->info.num_outputs, @@ -892,6 +923,8 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian } lp_build_loop_end_cond(builder, fetch_count, step, LLVMIntUGE, &lp_loop); + sampler->destroy(sampler); + LLVMBuildRetVoid(builder); LLVMDisposeBuilder(builder); @@ -925,6 +958,8 @@ void draw_llvm_make_variant_key(struct draw_llvm *llvm, struct draw_llvm_variant_key *key) { + unsigned i; + memset(key, 0, sizeof(struct draw_llvm_variant_key)); key->nr_vertex_elements = llvm->draw->pt.nr_vertex_elements; @@ -936,6 +971,43 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, memcpy(&key->vs, &llvm->draw->vs.vertex_shader->state, sizeof(struct pipe_shader_state)); + + for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) { + struct draw_vertex_shader *shader = llvm->draw->vs.vertex_shader; + if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) + lp_sampler_static_state(&key->sampler[i], + llvm->draw->sampler_views[i], + llvm->draw->samplers[i]); + } +} + +void +draw_llvm_set_mapped_texture(struct draw_context *draw, + unsigned sampler_idx, + uint32_t width, uint32_t height, uint32_t depth, + uint32_t last_level, + uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS], + uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS], + const void *data[DRAW_MAX_TEXTURE_LEVELS]) +{ + unsigned j; + struct draw_jit_texture *jit_tex; + + assert(sampler_idx <= PIPE_MAX_VERTEX_SAMPLERS); + + + jit_tex = &draw->llvm->jit_context.textures[sampler_idx]; + + jit_tex->width = width; + jit_tex->height = height; + jit_tex->depth = depth; + jit_tex->last_level = last_level; + + for (j = 0; j <= last_level; j++) { + jit_tex->data[j] = data[j]; + jit_tex->row_stride[j] = row_stride[j]; + jit_tex->img_stride[j] = img_stride[j]; + } } void |