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path: root/src/gallium/auxiliary/draw/draw_gs.c
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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 2f94eaeda4f..fbb01b457d1 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -560,7 +560,6 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader,
shader->emitted_primitives = 0;
shader->vertex_size = vertex_size;
shader->tmp_output = (float (*)[4])output_verts->verts->data;
- shader->in_prim_idx = 0;
shader->fetched_prim_count = 0;
shader->input_vertex_stride = input_stride;
shader->input = input;
@@ -869,3 +868,16 @@ void draw_gs_set_current_variant(struct draw_geometry_shader *shader,
shader->current_variant = variant;
}
#endif
+
+/*
+ * Called at the very begin of the draw call with a new instance
+ * Used to reset state that should persist between primitive restart.
+ */
+void
+draw_geometry_shader_new_instance(struct draw_geometry_shader *gs)
+{
+ if (!gs)
+ return;
+
+ gs->in_prim_idx = 0;
+}