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path: root/src/gallium/auxiliary/draw/draw_gs.c
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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c24
1 files changed, 20 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index d95a4c5705b..f8cb04a8f39 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -353,6 +353,10 @@ static void gs_flush(struct draw_geometry_shader *shader)
unsigned input_primitives = shader->fetched_prim_count;
+ if (shader->draw->collect_statistics) {
+ shader->draw->statistics.gs_invocations += input_primitives;
+ }
+
debug_assert(input_primitives > 0 &&
input_primitives <= 4);
@@ -493,11 +497,14 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader,
input_prim->count;
unsigned num_in_primitives =
align(
- MAX2(u_gs_prims_for_vertices(input_prim->prim, num_input_verts),
- u_gs_prims_for_vertices(shader->input_primitive, num_input_verts)),
+ MAX2(u_decomposed_prims_for_vertices(input_prim->prim,
+ num_input_verts),
+ u_decomposed_prims_for_vertices(shader->input_primitive,
+ num_input_verts)),
shader->vector_length);
- unsigned max_out_prims = u_gs_prims_for_vertices(shader->output_primitive,
- shader->max_output_vertices)
+ unsigned max_out_prims =
+ u_decomposed_prims_for_vertices(shader->output_primitive,
+ shader->max_output_vertices)
* num_in_primitives;
//Assume at least one primitive
@@ -593,6 +600,15 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader,
output_prims->primitive_count = shader->emitted_primitives;
output_verts->count = shader->emitted_vertices;
+ if (shader->draw->collect_statistics) {
+ unsigned i;
+ for (i = 0; i < shader->emitted_primitives; ++i) {
+ shader->draw->statistics.gs_primitives +=
+ u_decomposed_prims_for_vertices(shader->output_primitive,
+ shader->primitive_lengths[i]);
+ }
+ }
+
#if 0
debug_printf("GS finished, prims = %d, verts = %d\n",
output_prims->primitive_count,