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diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
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+
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * \brief Public interface into the drawing module.
+ */
+
+/* Authors: Keith Whitwell <[email protected]>
+ */
+
+
+#ifndef DRAW_CONTEXT_H
+#define DRAW_CONTEXT_H
+
+
+#include "pipe/p_state.h"
+
+
+struct pipe_context;
+struct draw_context;
+struct draw_stage;
+struct draw_vertex_shader;
+struct tgsi_sampler;
+
+
+struct draw_context *draw_create( void );
+
+void draw_destroy( struct draw_context *draw );
+
+void draw_set_viewport_state( struct draw_context *draw,
+ const struct pipe_viewport_state *viewport );
+
+void draw_set_clip_state( struct draw_context *pipe,
+ const struct pipe_clip_state *clip );
+
+void draw_set_rasterizer_state( struct draw_context *draw,
+ const struct pipe_rasterizer_state *raster );
+
+void draw_set_rasterize_stage( struct draw_context *draw,
+ struct draw_stage *stage );
+
+void draw_wide_point_threshold(struct draw_context *draw, float threshold);
+
+void draw_wide_line_threshold(struct draw_context *draw, float threshold);
+
+void draw_enable_line_stipple(struct draw_context *draw, boolean enable);
+
+void draw_enable_point_sprites(struct draw_context *draw, boolean enable);
+
+void draw_set_mrd(struct draw_context *draw, double mrd);
+
+boolean
+draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe);
+
+boolean
+draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe);
+
+boolean
+draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe);
+
+
+int
+draw_find_vs_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index);
+
+uint
+draw_num_vs_outputs(const struct draw_context *draw);
+
+
+void
+draw_texture_samplers(struct draw_context *draw,
+ uint num_samplers,
+ struct tgsi_sampler **samplers);
+
+
+
+/*
+ * Vertex shader functions
+ */
+
+struct draw_vertex_shader *
+draw_create_vertex_shader(struct draw_context *draw,
+ const struct pipe_shader_state *shader);
+void draw_bind_vertex_shader(struct draw_context *draw,
+ struct draw_vertex_shader *dvs);
+void draw_delete_vertex_shader(struct draw_context *draw,
+ struct draw_vertex_shader *dvs);
+
+
+
+/*
+ * Vertex data functions
+ */
+
+void draw_set_vertex_buffers(struct draw_context *draw,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers);
+
+void draw_set_vertex_elements(struct draw_context *draw,
+ unsigned count,
+ const struct pipe_vertex_element *elements);
+
+void
+draw_set_mapped_element_buffer_range( struct draw_context *draw,
+ unsigned eltSize,
+ unsigned min_index,
+ unsigned max_index,
+ const void *elements );
+
+void draw_set_mapped_element_buffer( struct draw_context *draw,
+ unsigned eltSize,
+ const void *elements );
+
+void draw_set_mapped_vertex_buffer(struct draw_context *draw,
+ unsigned attr, const void *buffer);
+
+void draw_set_mapped_constant_buffer(struct draw_context *draw,
+ const void *buffer,
+ unsigned size );
+
+void draw_set_edgeflags( struct draw_context *draw,
+ const unsigned *edgeflag );
+
+
+/***********************************************************************
+ * draw_prim.c
+ */
+
+void draw_arrays(struct draw_context *draw, unsigned prim,
+ unsigned start, unsigned count);
+
+void draw_flush(struct draw_context *draw);
+
+
+/*******************************************************************************
+ * Driver backend interface
+ */
+struct vbuf_render;
+void draw_set_render( struct draw_context *draw,
+ struct vbuf_render *render );
+
+void draw_set_driver_clipping( struct draw_context *draw,
+ boolean bypass_clipping );
+
+void draw_set_force_passthrough( struct draw_context *draw,
+ boolean enable );
+
+/*******************************************************************************
+ * Draw pipeline
+ */
+boolean draw_need_pipeline(const struct draw_context *draw,
+ const struct pipe_rasterizer_state *rasterizer,
+ unsigned prim );
+
+
+
+#endif /* DRAW_CONTEXT_H */